Player Matchup

Thor
Thor
DankSkaterBoy
Thor
Level 21
God Stats
4W - 4L
1,629 SR
Queue Stats
23W - 23L
1,257 Elo+
Solo
Fenrir
Fenrir
Dori253
Fenrir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 64L
1,118 Elo+
Party 1
Loki
Loki
Lozzo__
Loki
Level 28
God Stats
22W - 20L
1,500 SR
Queue Stats
105W - 136L
1,238 Elo+
Solo
Ymir
Ymir
MagicStefan1982
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Yarc253
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,083 Elo+
Party 1
Team Averages
Level 18
1,526 SR
1,239 Elo+

VS

Team Averages
Level 23
1,447 SR
1,265 Elo+
Yemoja
Yemoja
Cheezy_Pizza21
Yemoja
Level 30
God Stats
90W - 97L
1,475 SR
Queue Stats
109W - 155L
1,271 Elo+
Solo
Danzaburou
Danzaburou
GutsyBoy
Danzaburou
Level 28
God Stats
18W - 9L
1,582 SR
Queue Stats
114W - 107L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
gotwarzazat
Sun Wukong
Level 22
God Stats
3W - 3L
1,380 SR
Queue Stats
28W - 30L
1,445 Elo+
Solo
Bakasura
Bakasura
jterushentn
Bakasura
Level 18
God Stats
13W - 20L
1,415 SR
Queue Stats
64W - 83L
1,137 Elo+
Solo
Hou Yi
Hou Yi
littleblade0
Hou Yi
Level 16
God Stats
13W - 16L
1,384 SR
Queue Stats
162W - 183L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 9 / 0
7,952
419
9,676
17,330
5,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Dori253
Fenrir
9
0 / 11 / 1
6,287
331
5,807
15,629
7,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Lozzo__
Loki
13
2 / 6 / 2
7,987
420
8,181
14,595
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 11 / 0
6,546
345
1,458
15,112
6,310
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Yarc253
Sobek
10
1 / 8 / 1
7,082
373
3,245
17,676
8,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 2
11,818
622
5,829
8,919
5,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
GutsyBoy
Danzaburou
17
20 / 2 / 7
12,559
661
27,210
12,796
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
gotwarzazat
Sun Wukong
15
5 / 3 / 22
10,283
541
11,971
13,384
8,711
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
jterushentn
Bakasura
16
6 / 2 / 4
11,110
585
4,549
13,904
5,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
15
8 / 2 / 7
10,541
555
10,515
8,520
2,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
8
Kills
42
45
Deaths
9
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
5
9
0
0.56
L
Fenrir
Dori253
Fenrir
0
11
1
0.05
W
Danzaburou
GutsyBoy
Danzaburou
20
2
7
11.75
L
Loki
Lozzo__
Loki
2
6
2
0.5
L
0
11
0
0
L
Sobek
Yarc253
Sobek
1
8
1
0.19
W
Sun Wukong
gotwarzazat
Sun Wukong
5
3
22
5.33
W
Bakasura
jterushentn
Bakasura
6
2
4
4
W
Hou Yi
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
60,074
80,342
Taken
57,523
31,432
Mitigated
27,624
9,164
Healing
26,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,829
1,411
717
5,164
8,919
5,483
3,662
536
8,358
63,582
0
L
9,676
4,421
0
2,141
17,330
5,101
0
742
16,053
0
42,983
L
Fenrir
Dori253
Fenrir
5,807
1,602
0
1,177
15,629
7,085
0
777
14,756
0
15,951
W
Danzaburou
GutsyBoy
Danzaburou
27,210
13,957
0
5,944
12,796
5,000
2,774
1,562
10,984
0
81,096
L
Loki
Lozzo__
Loki
8,181
2,109
0
3,588
14,595
4,416
393
1,403
13,147
0
35,113
L
1,458
652
0
480
15,112
6,310
0
2,586
12,476
13,410
0
L
Sobek
Yarc253
Sobek
3,245
166
0
1,778
17,676
8,520
0
321
17,100
23,639
0
W
Sun Wukong
gotwarzazat
Sun Wukong
11,971
2,167
992
4,386
13,384
8,711
556
1,544
11,665
0
35,540
W
Bakasura
jterushentn
Bakasura
4,549
3,831
0
9,621
13,904
5,677
31
582
13,322
0
60,461
W
Hou Yi
10,515
6,673
0
62
8,520
2,753
4,190
658
7,837
0
40,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
56,311
192
Minions Killed
437
0
Camps Cleared
0
1,381,554
Distance Traveled
1,572,703
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,818
622
112
6
0
271,056
5
L
Thor
7,952
419
56
3
0
309,121
3
L
Fenrir
6,287
331
12
1
0
283,651
5
W
Danzaburou
12,559
661
97
5
0
293,752
3
L
Loki
7,987
420
65
3
0
315,573
1
L
Ymir
6,546
345
26
1
0
218,046
5
L
Sobek
7,082
373
33
2
0
255,163
0
W
Sun Wukong
10,283
541
36
2
0
375,017
1
W
Bakasura
11,110
585
107
6
0
317,783
3
W
Hou Yi
10,541
555
85
4
0
315,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role