Player Matchup

Cerberus
Cerberus
Fowkes
Cerberus
Level 136
God Stats
6W - 5L
1,589 SR
Queue Stats
397W - 340L
1,536 Elo+
Party 1
Fenrir
Fenrir
Mrozosudca
Fenrir
Level 112
God Stats
3W - 3L
1,573 SR
Queue Stats
193W - 183L
1,572 Elo+
Party 1
Chronos
Chronos
TVRM
Chronos
Level 139
God Stats
1W - 0L
1,606 SR
Queue Stats
64W - 63L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
WildcardCooper
Heimdallr
Level 124
God Stats
5W - 5L
1,647 SR
Queue Stats
311W - 297L
1,561 Elo+
Party 1
Team Averages
Level 128
1,603 SR
1,559 Elo+

VS

Team Averages
Level 99
1,569 SR
1,596 Elo+
Sylvanus
Sylvanus
RubyPlaysStuff
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SkiddyPizza1222
Pele
Level 32
God Stats
0W - 2L
1,652 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
ketchupem
Janus
Level 122
God Stats
4W - 3L
1,598 SR
Queue Stats
19W - 14L
1,689 Elo+
Solo
Jing Wei
Jing Wei
korantan
Jing Wei
Level 148
God Stats
2W - 2L
1,526 SR
Queue Stats
30W - 19L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fowkes
Cerberus
15
0 / 5 / 8
10,221
730
7,339
17,027
15,067
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Mrozosudca
Fenrir
15
0 / 1 / 6
9,683
692
5,611
8,149
4,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
TVRM
Chronos
19
12 / 0 / 1
12,528
895
16,546
12,205
5,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
WildcardCooper
Heimdallr
18
4 / 0 / 9
11,660
833
15,225
10,209
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 4 / 3
9,985
713
8,952
20,644
23,392
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 2
9,041
646
3,810
12,129
3,801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ketchupem
Janus
15
1 / 4 / 2
9,377
670
13,110
9,030
3,388
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
korantan
Jing Wei
16
2 / 4 / 2
9,925
709
6,809
11,061
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
6
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fowkes
Cerberus
0
5
8
0.8
W
Fenrir
Mrozosudca
Fenrir
0
1
6
3
L
Sylvanus
3
4
3
1.13
L
0
4
2
0.25
W
Chronos
TVRM
Chronos
12
0
1
12.5
W
Heimdallr
WildcardCooper
Heimdallr
4
0
9
8.5
L
Janus
ketchupem
Janus
1
4
2
0.5
L
Jing Wei
korantan
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
32,681
47,590
Taken
52,864
28,785
Mitigated
33,941
10,806
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fowkes
Cerberus
7,339
238
0
4,419
17,027
15,067
273
6,892
10,135
30,445
0
W
Fenrir
Mrozosudca
Fenrir
5,611
1,344
0
1,467
8,149
4,776
857
4,083
4,066
0
20,814
L
Sylvanus
8,952
1,010
3,038
4,240
20,644
23,392
0
6,468
14,076
15,907
0
L
3,810
504
0
2,077
12,129
3,801
868
7,321
4,733
0
24,015
W
Chronos
TVRM
Chronos
16,546
6,996
0
3,098
12,205
5,129
4,693
5,660
6,545
58,406
0
W
Heimdallr
WildcardCooper
Heimdallr
15,225
7,232
0
1,822
10,209
3,813
1,912
6,184
4,025
0
60,904
L
Janus
ketchupem
Janus
13,110
496
210
1,217
9,030
3,388
318
5,318
3,684
40,235
0
L
Jing Wei
korantan
Jing Wei
6,809
5,466
0
2,342
11,061
3,360
0
5,395
5,616
0
46,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,092
Gold Earned
38,328
272
Minions Killed
189
16
Camps Cleared
8
1,116,033
Distance Traveled
1,030,672
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,221
730
67
5
2
247,120
4
W
Fenrir
9,683
692
22
2
3
286,399
5
L
Sylvanus
9,985
713
8
1
2
272,572
0
L
Pele
9,041
646
33
2
1
237,089
0
W
Chronos
12,528
895
96
7
4
295,073
3
W
Heimdallr
11,660
833
87
6
7
287,441
0
L
Janus
9,377
670
78
6
3
271,250
3
L
Jing Wei
9,925
709
70
5
2
249,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role