Player Matchup

Pele
Pele
Dunkdaking
Pele
Level 27
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 2L
893 Elo+
Solo
Loki
Loki
HAnyzrka
Loki
Level 29
God Stats
3W - 5L
1,458 SR
Queue Stats
62W - 80L
1,183 Elo+
Solo
Artemis
Artemis
Hallyer
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,013 Elo+
Solo
Ullr
Ullr
SmileySamuri12
Ullr
Level 23
God Stats
5W - 7L
1,254 SR
Queue Stats
39W - 40L
1,193 Elo+
Solo
Baron Samedi
Baron Samedi
Wolfpedrinho
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,248 Elo+
Solo
Team Averages
Level 23
1,376 SR
1,106 Elo+

VS

Team Averages
Level 20
1,470 SR
1,159 Elo+
Neith
Neith
CupcakesAndC4
Neith
Level 26
God Stats
49W - 39L
1,502 SR
Queue Stats
153W - 159L
1,142 Elo+
Solo
Cernunnos
Cernunnos
HYN5O
Cernunnos
Level 28
God Stats
57W - 48L
1,490 SR
Queue Stats
203W - 221L
1,202 Elo+
Solo
Sun Wukong
Sun Wukong
Maniac2k47
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,089 Elo+
Solo
Fenrir
Fenrir
v8 Ginger5785
Fenrir
Level 16
God Stats
6W - 5L
1,357 SR
Queue Stats
15W - 23L
1,232 Elo+
Solo
Aphrodite
Aphrodite
zZoslothoZz
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 1
11,536
887
5,018
21,900
16,248
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
2 / 7 / 3
11,497
884
7,930
20,856
14,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Hallyer
Artemis
16
0 / 14 / 3
10,748
827
6,906
20,574
9,049
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 8 / 4
11,475
883
11,906
17,428
8,098
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Wolfpedrinho
Baron Samedi
18
1 / 2 / 4
12,228
941
9,609
15,671
15,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 19
14,011
1,078
22,273
9,370
4,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
HYN5O
Cernunnos
20
16 / 1 / 13
15,616
1,201
38,378
13,516
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Maniac2k47
Sun Wukong
15
1 / 2 / 4
10,458
804
1,023
4,320
2,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
10 / 1 / 7
12,304
946
14,236
10,496
5,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
zZoslothoZz
Aphrodite
20
6 / 2 / 21
13,607
1,047
8,352
11,876
8,630
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
6
Kills
40
40
Deaths
6
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
L
2
9
1
0.28
L
Loki
2
7
3
0.5
W
Cernunnos
HYN5O
Cernunnos
16
1
13
22.5
L
Artemis
Hallyer
Artemis
0
14
3
0.11
W
Sun Wukong
Maniac2k47
Sun Wukong
1
2
4
1.5
L
1
8
4
0.38
L
Baron Samedi
Wolfpedrinho
Baron Samedi
1
2
4
1.5
W
10
1
7
13.5
W
Aphrodite
zZoslothoZz
Aphrodite
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,369
Damage
84,262
96,429
Taken
49,578
63,003
Mitigated
27,476
9,010
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,273
12,241
0
2,126
9,370
4,657
0
1,722
7,648
0
39,302
L
5,018
1,113
0
894
21,900
16,248
0
1,329
20,546
0
23,521
L
Loki
7,930
1,413
1,316
2,760
20,856
14,580
0
2,109
18,722
0
17,161
W
Cernunnos
HYN5O
Cernunnos
38,378
30,287
0
4,919
13,516
6,849
0
2,988
10,528
0
80,174
L
Artemis
Hallyer
Artemis
6,906
2,406
0
0
20,574
9,049
0
290
20,259
0
18,038
W
Sun Wukong
Maniac2k47
Sun Wukong
1,023
538
0
242
4,320
2,184
0
1,555
2,765
0
3,471
L
11,906
5,687
0
1,090
17,428
8,098
0
2,079
15,299
0
26,033
L
Baron Samedi
Wolfpedrinho
Baron Samedi
9,609
731
998
1,952
15,671
15,028
0
2,545
13,101
47,344
0
W
14,236
4,729
0
2,143
10,496
5,156
0
2,186
8,310
0
24,672
W
Aphrodite
zZoslothoZz
Aphrodite
8,352
1,692
2,907
4,812
11,876
8,630
0
1,158
10,718
20,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
65,996
175
Minions Killed
223
0
Camps Cleared
3
987,583
Distance Traveled
981,607
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,011
1,078
54
4
1
231,346
0
L
Pele
11,536
887
32
2
0
216,019
0
L
Loki
11,497
884
19
1
0
218,402
0
W
Cernunnos
15,616
1,201
115
9
1
216,850
1
L
Artemis
10,748
827
28
2
0
162,703
0
W
Sun Wukong
10,458
804
3
0
0
72,899
0
L
Ullr
11,475
883
29
2
0
184,209
0
L
Baron Samedi
12,228
941
67
5
0
206,250
0
W
Fenrir
12,304
946
29
2
1
236,547
0
W
Aphrodite
13,607
1,047
22
2
0
223,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role