Player Matchup

Cthulhu
Cthulhu
SirTowerDive
Cthulhu
Level 156
God Stats
7W - 4L
1,457 SR
Queue Stats
456W - 436L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
TowerDiveKing
Danzaburou
Level 155
God Stats
12W - 3L
1,697 SR
Queue Stats
629W - 585L
1,463 Elo+
Party 1
Poseidon
Poseidon
estoykansadoya
Poseidon
Level 109
God Stats
193W - 175L
1,537 SR
Queue Stats
194W - 179L
1,448 Elo+
Solo
Team Averages
Level 140
1,564 SR
1,457 Elo+

VS

Team Averages
Level 73
1,689 SR
1,572 Elo+
Tyr
Tyr
Big_Ol_Troll19
Tyr
Level 105
God Stats
3W - 3L
1,602 SR
Queue Stats
161W - 174L
1,471 Elo+
Party 2
Anubis
Anubis
Black-Worior
Anubis
Level 107
God Stats
9W - 9L
1,671 SR
Queue Stats
320W - 325L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
JzOlyrith
Danzaburou
Level 8
God Stats
2W - 2L
1,796 SR
Queue Stats
3W - 2L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SirTowerDive
Cthulhu
11
1 / 1 / 7
7,422
675
6,212
12,011
10,169
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TowerDiveKing
Danzaburou
12
5 / 1 / 3
8,420
765
8,131
5,607
1,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
10
4 / 1 / 3
7,911
719
5,255
4,643
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,943
631
2,058
10,049
7,891
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
0 / 6 / 2
6,868
624
4,495
9,433
5,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
JzOlyrith
Danzaburou
12
2 / 2 / 1
8,121
738
9,578
5,089
1,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Anubis
0
6
2
0.17
L
Danzaburou
JzOlyrith
Danzaburou
2
2
1
1.25
W
Cthulhu
SirTowerDive
Cthulhu
1
1
7
4.5
W
Danzaburou
TowerDiveKing
Danzaburou
5
1
3
6.5
W
Poseidon
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
16,131
22,261
Taken
24,571
13,314
Mitigated
14,940
4,736
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,058
739
0
1,372
10,049
7,891
0
4,803
4,952
0
12,897
L
Anubis
4,495
88
52
1,464
9,433
5,257
0
4,817
4,466
28,101
0
L
Danzaburou
JzOlyrith
Danzaburou
9,578
2,386
0
1,688
5,089
1,792
0
1,388
3,626
0
33,712
W
Cthulhu
SirTowerDive
Cthulhu
6,212
553
319
2,133
12,011
10,169
76
2,546
9,465
13,448
0
W
Danzaburou
TowerDiveKing
Danzaburou
8,131
3,159
0
2,284
5,607
1,898
0
1,201
4,406
0
34,775
W
Poseidon
5,255
846
0
0
4,643
1,247
230
780
3,863
26,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
21,932
138
Minions Killed
130
0
Camps Cleared
0
585,927
Distance Traveled
498,084
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,943
631
22
2
0
203,675
1
L
Anubis
6,868
624
58
5
0
143,415
2
L
Danzaburou
8,121
738
50
5
0
150,994
4
W
Cthulhu
7,422
675
18
2
0
190,131
0
W
Danzaburou
8,420
765
60
5
0
177,612
3
W
Poseidon
7,911
719
60
5
0
218,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role