Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aerahns1920
Chiron
Level 47
God Stats
12W - 13L
1,583 SR
Queue Stats
19W - 27L
1,484 Elo+
Solo
Geb
Geb
ScubaStv
Geb
Level 45
God Stats
6W - 13L
1,392 SR
Queue Stats
164W - 212L
1,386 Elo+
Solo
Olorun
Olorun
SixpennyTray10
Olorun
Level 71
God Stats
8W - 7L
1,536 SR
Queue Stats
126W - 135L
1,320 Elo+
Solo
Zeus
Zeus
Tinfoil_Catboat
Zeus
Level 142
God Stats
1W - 2L
1,299 SR
Queue Stats
419W - 441L
1,382 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,415 Elo+

VS

Team Averages
Level 72
1,574 SR
1,380 Elo+
Artemis
Artemis
JustBlaCK_Black
Artemis
Level 42
God Stats
19W - 10L
1,427 SR
Queue Stats
143W - 174L
1,315 Elo+
Solo
Ra
Ra
Siblon_C_Brulee
Ra
Level 104
God Stats
15W - 16L
1,592 SR
Queue Stats
960W - 994L
1,387 Elo+
Solo
Arachne
Arachne
TheeHunty
Arachne
Level 59
God Stats
20W - 16L
1,551 SR
Queue Stats
105W - 113L
1,436 Elo+
Solo
Chaac
Chaac
VenomToSlick
Chaac
Level 89
God Stats
9W - 2L
1,666 SR
Queue Stats
26W - 21L
1,378 Elo+
Solo
Bacchus
Bacchus
mattomac1277
Bacchus
Level 65
God Stats
26W - 11L
1,632 SR
Queue Stats
107W - 99L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 3
7,698
1,100
6,351
10,887
6,785
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
13
0 / 2 / 6
7,295
1,042
4,910
8,629
3,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,384
912
1,554
2,788
971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 2 / 2
7,267
1,038
4,137
4,369
1,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 0 / 4
7,672
1,096
5,101
2,027
881
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,606
944
1,169
1,387
494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 6
7,430
1,061
5,281
7,787
3,190
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheeHunty
Arachne
13
2 / 2 / 3
7,758
1,108
4,941
5,571
2,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 4
8,409
1,201
8,457
6,359
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
mattomac1277
Bacchus
13
1 / 0 / 4
7,599
1,086
5,392
5,269
4,248
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
6
Kills
8
8
Deaths
6
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
3
1.17
L
Chiron
0
2
6
1.5
W
0
1
1
0.5
L
0
1
1
0.5
W
1
2
6
2
L
2
2
2
1.5
W
Arachne
TheeHunty
Arachne
2
2
3
1.75
L
2
0
4
4
W
4
1
4
6
W
Bacchus
mattomac1277
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
25,240
28,700
Taken
26,373
13,470
Mitigated
12,923
3,364
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,351
641
129
672
10,887
6,785
0
3,903
6,984
21,915
0
L
Chiron
4,910
3,128
400
1,406
8,629
3,190
0
4,009
4,620
0
19,177
W
1,169
320
0
107
1,387
494
0
908
479
0
7,823
L
1,554
210
0
0
2,788
971
0
469
2,319
5,016
0
W
5,281
215
508
1,981
7,787
3,190
0
5,187
2,600
15,690
0
L
4,137
1,798
0
757
4,369
1,643
0
1,380
2,989
9,324
0
W
Arachne
TheeHunty
Arachne
4,941
4,169
0
1,493
5,571
2,022
0
3,840
1,731
0
15,493
L
5,101
278
0
0
2,027
881
0
912
1,115
20,212
0
W
8,457
1,966
0
2,381
6,359
2,969
0
4,098
2,261
0
34,880
W
Bacchus
mattomac1277
Bacchus
5,392
181
573
573
5,269
4,248
0
3,110
2,159
8,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
37,802
120
Minions Killed
128
4
Camps Cleared
7
546,010
Distance Traveled
650,182
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,698
1,100
33
5
1
140,664
1
L
Chiron
7,295
1,042
38
5
1
123,129
0
W
Artemis
6,606
944
11
2
1
54,393
0
L
Geb
6,384
912
3
0
2
70,893
0
W
Ra
7,430
1,061
23
3
0
168,076
3
L
Olorun
7,267
1,038
12
2
0
75,794
0
W
Arachne
7,758
1,108
18
3
4
138,073
0
L
Zeus
7,672
1,096
34
5
0
135,530
0
W
Chaac
8,409
1,201
72
10
2
137,598
0
W
Bacchus
7,599
1,086
4
1
0
152,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role