Player Matchup

Eset
Eset
HeroKingS31
Eset
Level 26
God Stats
2W - 0L
1,783 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
Kirill-Gamer120
Heimdallr
Level 26
God Stats
34W - 21L
1,610 SR
Queue Stats
48W - 37L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Sınan
Cthulhu
Level 16
God Stats
2W - 1L
1,254 SR
Queue Stats
14W - 14L
1,408 Elo+
Party 1
Freya
Freya
XionTurfu
Freya
Level 24
God Stats
9W - 5L
1,447 SR
Queue Stats
62W - 51L
1,326 Elo+
Party 3
Pele
Pele
seikoooooo
Pele
Level 14
God Stats
7W - 7L
1,416 SR
Queue Stats
31W - 26L
1,462 Elo+
Party 3
Team Averages
Level 21
1,502 SR
1,416 Elo+

VS

Team Averages
Level 18
1,533 SR
1,417 Elo+
Olorun
Olorun
DiosYisus77
Olorun
Level 28
God Stats
28W - 26L
1,547 SR
Queue Stats
152W - 163L
1,572 Elo+
Solo
Fenrir
Fenrir
Fennrir
Fenrir
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 12L
1,098 Elo+
Solo
Freya
Freya
GierkaGówno
Freya
Level 16
God Stats
2W - 2L
1,618 SR
Queue Stats
12W - 10L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Gownogierka
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,433 Elo+
Party 2
Nemesis
Nemesis
estaQ
Nemesis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 98L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 6
10,649
626
15,482
9,819
3,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Kirill-Gamer120
Heimdallr
14
1 / 6 / 2
8,410
495
5,292
10,724
4,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Sınan
Cthulhu
14
2 / 1 / 10
9,617
566
7,317
9,122
6,874
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
XionTurfu
Freya
14
1 / 1 / 6
8,725
513
5,883
9,870
3,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
9 / 3 / 2
9,726
572
9,203
13,628
4,864
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
8 / 4 / 1
10,030
590
17,219
16,732
6,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Fennrir
Fenrir
12
2 / 5 / 1
8,413
495
3,996
13,672
6,330
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 2
8,422
495
4,944
13,755
4,485
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Gownogierka
Kukulkan
13
2 / 8 / 3
8,787
517
8,129
9,481
2,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
estaQ
Nemesis
8
0 / 1 / 0
6,368
375
617
4,606
1,104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
13
13
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
8
4
1
2.13
L
Fenrir
Fennrir
Fenrir
2
5
1
0.5
L
1
6
2
0.33
L
Kukulkan
Gownogierka
Kukulkan
2
8
3
0.44
W
11
2
6
7
W
Heimdallr
Kirill-Gamer120
Heimdallr
1
6
2
0.33
W
Cthulhu
Sınan
Cthulhu
2
1
10
7
W
Freya
XionTurfu
Freya
1
1
6
4
L
Nemesis
estaQ
Nemesis
0
1
0
0
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
34,905
53,163
Taken
58,246
22,986
Mitigated
20,978
16,457
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
17,219
11,596
190
9,520
16,732
6,168
894
6,290
10,442
67,286
0
L
Fenrir
Fennrir
Fenrir
3,996
1,055
0
2,722
13,672
6,330
216
8,001
5,671
0
28,767
L
4,944
1,995
0
4,318
13,755
4,485
0
8,960
4,795
47,269
0
L
Kukulkan
Gownogierka
Kukulkan
8,129
675
0
20
9,481
2,891
34
4,460
5,021
37,387
0
W
15,482
968
668
2,162
9,819
3,869
1,437
4,780
5,039
56,845
0
W
Heimdallr
Kirill-Gamer120
Heimdallr
5,292
1,355
171
1,570
10,724
4,121
2,377
8,154
2,570
0
42,701
W
Cthulhu
Sınan
Cthulhu
7,317
514
240
1,561
9,122
6,874
0
4,823
4,299
29,453
0
W
Freya
XionTurfu
Freya
5,883
2,195
0
4,944
9,870
3,258
934
5,359
4,511
49,709
0
L
Nemesis
estaQ
Nemesis
617
51
0
1,997
4,606
1,104
0
971
3,635
0
23,257
W
9,203
1,777
99
5,042
13,628
4,864
1,997
7,176
6,452
0
49,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
42,020
400
Minions Killed
354
0
Camps Cleared
0
1,641,282
Distance Traveled
1,508,227
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,030
590
109
6
0
349,145
2
L
Fenrir
8,413
495
37
2
0
318,587
4
L
Freya
8,422
495
89
5
0
301,707
0
L
Kukulkan
8,787
517
77
5
0
320,738
0
W
Eset
10,649
626
103
6
0
304,421
0
W
Heimdallr
8,410
495
91
5
0
306,758
2
W
Cthulhu
9,617
566
39
2
0
356,505
5
W
Freya
8,725
513
93
5
0
332,335
4
L
Nemesis
6,368
375
42
2
0
218,050
0
W
Pele
9,726
572
74
4
0
341,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role