Player Matchup

Bellona
Bellona
Aikontrol
Bellona
Level 26
God Stats
1W - 1L
1,610 SR
Queue Stats
5W - 16L
1,401 Elo+
Solo
King Arthur
King Arthur
BerryoO
King Arthur
Level 8
God Stats
6W - 12L
1,415 SR
Queue Stats
32W - 46L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
ChiyoKim
Baron Samedi
Level 66
God Stats
0W - 3L
1,548 SR
Queue Stats
219W - 272L
1,443 Elo+
Party 2
Ra
Ra
ThoughtfulCat
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 2
Medusa
Medusa
nikokiko5
Medusa
Level 16
God Stats
0W - 3L
1,267 SR
Queue Stats
6W - 10L
1,251 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,340 Elo+

VS

Team Averages
Level 18
1,614 SR
1,387 Elo+
Izanami
Izanami
Anciqu55
Izanami
Level 28
God Stats
41W - 53L
1,396 SR
Queue Stats
94W - 134L
1,255 Elo+
Party 1
Bacchus
Bacchus
Ezcoracher
Bacchus
Level 25
God Stats
15W - 12L
1,619 SR
Queue Stats
27W - 26L
1,479 Elo+
Solo
Thanatos
Thanatos
Kikykee
Thanatos
Level 15
God Stats
8W - 7L
1,736 SR
Queue Stats
22W - 29L
1,431 Elo+
Solo
Neith
Neith
Panicara
Neith
Level 12
God Stats
24W - 20L
1,457 SR
Queue Stats
33W - 49L
1,277 Elo+
Party 1
Agni
Agni
XHacac
Agni
Level 8
God Stats
3W - 1L
1,861 SR
Queue Stats
23W - 21L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aikontrol
Bellona
20
17 / 13 / 13
17,307
1,331
36,397
27,078
34,420
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
BerryoO
King Arthur
20
2 / 15 / 23
13,712
1,055
24,238
32,367
34,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ChiyoKim
Baron Samedi
20
12 / 4 / 12
16,385
1,260
32,446
11,571
5,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
1 / 13 / 13
12,888
991
9,079
19,807
8,225
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
nikokiko5
Medusa
20
3 / 9 / 14
12,682
976
17,486
24,798
11,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anciqu55
Izanami
20
19 / 6 / 23
16,642
1,280
25,784
29,744
12,922
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Ezcoracher
Bacchus
20
7 / 4 / 33
13,985
1,076
21,638
27,707
24,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Kikykee
Thanatos
20
7 / 12 / 29
14,730
1,133
17,592
30,662
14,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Panicara
Neith
20
1 / 6 / 26
12,845
988
5,026
17,812
8,219
Agni
XHacac
Agni
20
20 / 7 / 25
17,365
1,336
39,087
21,932
9,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
190
35
Kills
54
54
Deaths
35
75
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aikontrol
Bellona
17
13
13
1.81
W
Izanami
Anciqu55
Izanami
19
6
23
5.08
L
King Arthur
BerryoO
King Arthur
2
15
23
0.9
L
Baron Samedi
ChiyoKim
Baron Samedi
12
4
12
4.5
W
Bacchus
Ezcoracher
Bacchus
7
4
33
5.88
W
Thanatos
Kikykee
Thanatos
7
12
29
1.79
W
Neith
Panicara
Neith
1
6
26
2.33
L
1
13
13
0.58
W
Agni
XHacac
Agni
20
7
25
4.64
L
Medusa
nikokiko5
Medusa
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,646
Damage
109,127
115,621
Taken
127,857
93,584
Mitigated
69,322
14,830
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aikontrol
Bellona
36,397
15,211
0
988
27,078
34,420
0
15,353
11,725
488
65,006
W
Izanami
Anciqu55
Izanami
25,784
21,445
0
3,535
29,744
12,922
0
14,495
15,099
0
46,634
L
King Arthur
BerryoO
King Arthur
24,238
3,677
0
3,201
32,367
34,647
0
15,476
16,891
0
34,491
L
Baron Samedi
ChiyoKim
Baron Samedi
32,446
6,302
3,946
2,204
11,571
5,189
0
4,638
6,933
65,020
0
W
Bacchus
Ezcoracher
Bacchus
21,638
1,383
1,801
2,092
27,707
24,215
0
9,653
17,444
35,360
0
W
Thanatos
Kikykee
Thanatos
17,592
6,379
1,395
9,105
30,662
14,625
0
8,512
21,825
0
29,107
W
Neith
Panicara
Neith
5,026
1,849
0
424
17,812
8,219
0
2,639
15,023
0
22,417
L
9,079
3,005
948
425
19,807
8,225
0
11,704
8,103
43,031
0
W
Agni
XHacac
Agni
39,087
4,939
465
3,737
21,932
9,341
0
6,698
14,984
64,441
0
L
Medusa
nikokiko5
Medusa
17,486
11,028
0
3,118
24,798
11,103
0
13,554
11,244
0
41,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,974
Gold Earned
75,567
268
Minions Killed
206
10
Camps Cleared
3
1,093,641
Distance Traveled
1,215,686
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,307
1,331
59
5
7
219,851
1
W
Izanami
16,642
1,280
48
4
1
256,325
0
L
King Arthur
13,712
1,055
28
2
0
243,285
2
L
Baron Samedi
16,385
1,260
86
7
1
201,154
0
W
Bacchus
13,985
1,076
25
2
1
305,937
0
W
Thanatos
14,730
1,133
28
2
1
213,045
0
W
Neith
12,845
988
30
2
0
193,255
0
L
Ra
12,888
991
65
5
0
197,140
0
W
Agni
17,365
1,336
75
6
0
247,124
0
L
Medusa
12,682
976
30
2
2
232,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role