Player Matchup

Fenrir
Fenrir
EnemyAirin
Fenrir
Level 27
God Stats
4W - 7L
1,442 SR
Queue Stats
33W - 43L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
meansy
Danzaburou
Level 85
God Stats
3W - 4L
1,448 SR
Queue Stats
58W - 70L
1,405 Elo+
Party 2
King Arthur
King Arthur
zokikiza
King Arthur
Level 75
God Stats
3W - 1L
1,753 SR
Queue Stats
13W - 10L
1,578 Elo+
Solo
Team Averages
Level 62
1,548 SR
1,448 Elo+

VS

Team Averages
Level 69
1,512 SR
1,415 Elo+
Yemoja
Yemoja
Deadly1Thunder
Yemoja
Level 7
God Stats
3W - 1L
1,423 SR
Queue Stats
3W - 2L
1,417 Elo+
Solo
Merlin
Merlin
Veyerz
Merlin
Level 78
God Stats
4W - 2L
1,613 SR
Queue Stats
74W - 112L
1,330 Elo+
Party 1
Rama
Rama
maxik1000
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnemyAirin
Fenrir
17
7 / 6 / 6
15,017
653
15,411
22,680
12,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
meansy
Danzaburou
16
2 / 7 / 5
13,406
583
16,303
23,835
8,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
zokikiza
King Arthur
19
5 / 0 / 8
14,554
633
17,032
26,275
28,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 11
14,398
626
13,845
19,260
32,149
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Veyerz
Merlin
18
8 / 5 / 5
14,989
652
29,109
17,987
7,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
5 / 8 / 6
14,277
621
15,185
21,295
7,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
13
13
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
Fenrir
EnemyAirin
Fenrir
7
6
6
1.67
W
Merlin
Veyerz
Merlin
8
5
5
2.1
W
Rama
5
8
6
1
L
Danzaburou
meansy
Danzaburou
2
7
5
0.64
L
King Arthur
zokikiza
King Arthur
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,746
Damage
58,139
72,790
Taken
58,542
49,020
Mitigated
47,232
19,135
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,845
1,957
3,125
6,741
19,260
32,149
80
104
18,781
50,174
0
L
Fenrir
EnemyAirin
Fenrir
15,411
2,684
0
3,802
22,680
12,382
0
12,497
10,183
318
52,788
W
Merlin
Veyerz
Merlin
29,109
880
976
4,839
17,987
7,282
375
91
17,444
87,390
0
W
Rama
15,185
11,774
0
3,741
21,295
7,801
2,349
163
20,832
0
70,802
L
Danzaburou
meansy
Danzaburou
16,303
5,284
0
7,542
23,835
8,498
2,551
14,578
9,257
0
77,308
L
King Arthur
zokikiza
King Arthur
17,032
1,736
0
7,791
26,275
28,140
162
16,068
10,207
0
64,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
43,664
220
Minions Killed
228
0
Camps Cleared
0
1,217,159
Distance Traveled
1,155,899
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,398
626
56
2
0
382,885
4
L
Fenrir
15,017
653
51
2
0
399,594
0
W
Merlin
14,989
652
102
4
0
384,316
3
W
Rama
14,277
621
70
3
0
388,698
5
L
Danzaburou
13,406
583
104
5
0
356,635
2
L
King Arthur
14,554
633
65
3
0
460,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role