Player Matchup

Set
Set
CC Shocky
Set
Level 47
God Stats
1W - 4L
1,300 SR
Queue Stats
2W - 7L
1,292 Elo+
Solo
Sylvanus
Sylvanus
Dopey Fresh
Sylvanus
Level 59
God Stats
5W - 7L
1,515 SR
Queue Stats
14W - 23L
1,294 Elo+
Solo
Loki
Loki
Runitup21K
Loki
Level 107
God Stats
14W - 15L
1,428 SR
Queue Stats
368W - 408L
1,389 Elo+
Solo
Sol
Sol
botoncillos
Sol
Level 67
God Stats
43W - 39L
1,526 SR
Queue Stats
282W - 392L
1,323 Elo+
Party 1
Neith
Neith
sandani17
Neith
Level 48
God Stats
1W - 2L
1,667 SR
Queue Stats
125W - 257L
1,243 Elo+
Party 1
Team Averages
Level 66
1,487 SR
1,308 Elo+

VS

Team Averages
Level 38
1,649 SR
1,535 Elo+
Merlin
Merlin
FNO-Kage
Merlin
Level 17
God Stats
4W - 1L
1,892 SR
Queue Stats
30W - 18L
1,540 Elo+
Party 2
Hercules
Hercules
Itsmeanas123
Hercules
Level 60
God Stats
4W - 1L
1,739 SR
Queue Stats
34W - 35L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Yxng_Cartiii
Cthulhu
Level 29
God Stats
7W - 2L
1,795 SR
Queue Stats
151W - 147L
1,496 Elo+
Party 2
Neith
Neith
blitzjay717
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,653 Elo+
Party 2
Pele
Pele
rlySid
Pele
Level 73
God Stats
1W - 2L
1,319 SR
Queue Stats
65W - 45L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,763
483
2,429
9,987
3,386
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Dopey Fresh
Sylvanus
9
0 / 2 / 0
6,160
440
2,678
9,431
4,812
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,455
390
648
4,038
1,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 1
6,439
460
2,427
7,302
2,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
sandani17
Neith
11
1 / 4 / 0
6,616
473
6,553
8,406
2,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FNO-Kage
Merlin
15
4 / 1 / 1
8,958
640
7,062
5,766
2,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Itsmeanas123
Hercules
14
0 / 0 / 0
7,837
560
2,348
2,736
1,447
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Yxng_Cartiii
Cthulhu
11
4 / 0 / 2
7,417
530
7,137
11,070
5,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 0 / 5
5,974
427
2,412
3,465
918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
rlySid
Pele
14
7 / 2 / 1
8,853
632
5,732
10,233
3,467
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Sylvanus
Dopey Fresh
Sylvanus
0
2
0
0
W
Merlin
FNO-Kage
Merlin
4
1
1
4.5
W
Hercules
Itsmeanas123
Hercules
0
0
0
0
L
0
1
0
0
W
Cthulhu
Yxng_Cartiii
Cthulhu
4
0
2
5
W
0
0
5
2.5
L
0
2
1
0.25
W
Pele
rlySid
Pele
7
2
1
3.75
L
Neith
sandani17
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
24,691
39,164
Taken
33,270
14,436
Mitigated
13,720
13,912
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,429
835
0
2,211
9,987
3,386
0
2,183
7,704
0
34,536
L
Sylvanus
Dopey Fresh
Sylvanus
2,678
485
1,759
3,369
9,431
4,812
356
3,300
6,131
19,992
0
W
Merlin
FNO-Kage
Merlin
7,062
419
0
1,403
5,766
2,084
559
1,980
3,786
59,440
0
W
Hercules
Itsmeanas123
Hercules
2,348
408
0
1,343
2,736
1,447
499
0
2,736
0
40,405
L
648
0
0
1,660
4,038
1,021
0
0
3,942
0
15,660
W
Cthulhu
Yxng_Cartiii
Cthulhu
7,137
767
284
1,735
11,070
5,804
0
1,947
9,123
33,630
0
W
2,412
538
0
266
3,465
918
541
162
3,303
0
17,145
L
2,427
681
0
3,305
7,302
2,507
686
4,879
2,423
33,533
0
W
Pele
rlySid
Pele
5,732
1,527
0
4,998
10,233
3,467
0
1,016
9,217
0
67,064
L
Neith
sandani17
Neith
6,553
3,325
0
1,608
8,406
2,710
725
3,837
4,569
0
38,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
39,039
275
Minions Killed
404
0
Camps Cleared
0
1,055,370
Distance Traveled
1,310,673
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,763
483
54
4
0
245,956
1
L
Sylvanus
6,160
440
41
3
0
208,897
1
W
Merlin
8,958
640
110
8
0
245,539
2
W
Hercules
7,837
560
101
7
0
249,862
1
L
Loki
5,455
390
31
2
0
149,498
5
W
Cthulhu
7,417
530
42
3
0
280,302
3
W
Neith
5,974
427
47
3
0
217,185
0
L
Sol
6,439
460
71
5
0
223,966
3
W
Pele
8,853
632
104
7
0
317,785
1
L
Neith
6,616
473
78
6
0
227,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role