Player Matchup

Ra
Ra
Dragonz25
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eidanyoson
Cthulhu
Level 19
God Stats
1W - 1L
1,684 SR
Queue Stats
28W - 37L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Malekit0fr
Ah Muzen Cab
Level 22
God Stats
13W - 15L
1,342 SR
Queue Stats
17W - 21L
1,306 Elo+
Solo
Guan Yu
Guan Yu
hevieri
Guan Yu
Level 17
God Stats
2W - 3L
1,366 SR
Queue Stats
7W - 10L
1,367 Elo+
Party 1
Fenrir
Fenrir
ivanov33
Fenrir
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 108L
1,247 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,362 Elo+

VS

Team Averages
Level 14
1,453 SR
1,352 Elo+
Chernobog
Chernobog
ArcanOrder
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MADRLOL
Yemoja
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,162 Elo+
Party 2
Arachne
Arachne
SpeedBuffOrTroll
Arachne
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Ra
Ra
miss15skokx
Ra
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
74W - 64L
1,426 Elo+
Solo
Nu Wa
Nu Wa
unvore
Nu Wa
Level 23
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 7
11,142
413
4,531
18,731
10,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Eidanyoson
Cthulhu
20
7 / 5 / 8
13,216
489
20,686
19,977
23,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Malekit0fr
Ah Muzen Cab
19
12 / 10 / 7
13,465
499
29,131
28,086
9,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
hevieri
Guan Yu
17
1 / 3 / 4
11,202
415
3,329
14,961
15,653
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
ivanov33
Fenrir
17
7 / 10 / 5
12,512
463
11,406
19,171
6,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArcanOrder
Chernobog
20
6 / 7 / 11
14,580
540
20,490
22,325
8,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MADRLOL
Yemoja
18
4 / 7 / 11
12,237
453
5,430
13,993
12,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

19
1 / 5 / 6
13,222
490
5,940
19,644
8,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
22 / 3 / 7
17,324
642
33,977
22,826
11,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
unvore
Nu Wa
18
4 / 5 / 12
12,256
454
14,274
16,094
8,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
27
Kills
37
39
Deaths
27
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ArcanOrder
Chernobog
6
7
11
1.64
L
0
11
7
0.32
L
Cthulhu
Eidanyoson
Cthulhu
7
5
8
2.2
W
Yemoja
MADRLOL
Yemoja
4
7
11
1.36
L
Ah Muzen Cab
Malekit0fr
Ah Muzen Cab
12
10
7
1.55
W
1
5
6
0.8
L
Guan Yu
hevieri
Guan Yu
1
3
4
1
L
Fenrir
ivanov33
Fenrir
7
10
5
0.95
W
22
3
7
8.5
W
Nu Wa
unvore
Nu Wa
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,083
Damage
80,111
100,926
Taken
94,882
65,577
Mitigated
49,544
20,947
Healing
37,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ArcanOrder
Chernobog
20,490
17,016
0
8,212
22,325
8,395
7,013
7,913
14,114
0
88,996
L
4,531
628
841
1,353
18,731
10,221
88
6,697
12,034
51,328
0
L
Cthulhu
Eidanyoson
Cthulhu
20,686
1,010
302
2,067
19,977
23,445
348
10,950
9,027
75,608
0
W
Yemoja
MADRLOL
Yemoja
5,430
978
1,474
1,806
13,993
12,542
1,068
4,128
9,690
24,958
0
L
Ah Muzen Cab
Malekit0fr
Ah Muzen Cab
29,131
14,467
0
9,943
28,086
9,991
3,410
18,717
9,369
0
84,426
W
5,940
3,910
0
7,239
19,644
8,665
110
2,655
16,864
0
101,541
L
Guan Yu
hevieri
Guan Yu
3,329
861
1,158
3,467
14,961
15,653
698
6,188
8,773
0
50,996
L
Fenrir
ivanov33
Fenrir
11,406
2,945
0
1,816
19,171
6,267
936
11,129
8,042
0
49,419
W
33,977
3,801
4,157
12,123
22,826
11,383
1,876
4,356
18,345
142,108
0
W
Nu Wa
unvore
Nu Wa
14,274
6,486
0
2,868
16,094
8,559
2,700
5,017
10,652
56,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,537
Gold Earned
69,619
451
Minions Killed
638
0
Camps Cleared
0
2,200,190
Distance Traveled
2,131,328
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,580
540
146
5
0
416,628
2
L
Ra
11,142
413
80
3
0
405,402
5
L
Cthulhu
13,216
489
112
4
0
501,925
2
W
Yemoja
12,237
453
58
2
0
397,141
3
L
Ah Muzen Cab
13,465
499
91
3
0
421,574
0
W
Arachne
13,222
490
128
5
0
377,786
1
L
Guan Yu
11,202
415
94
3
0
424,762
1
L
Fenrir
12,512
463
74
3
0
446,527
0
W
Ra
17,324
642
221
8
0
500,038
2
W
Nu Wa
12,256
454
85
3
0
439,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role