Player Matchup

Kuzenbo
Kuzenbo
Almightygoat666
Kuzenbo
Level 24
God Stats
8W - 4L
1,488 SR
Queue Stats
21W - 28L
1,240 Elo+
Party 1
Izanami
Izanami
Flappers1010
Izanami
Level 28
God Stats
14W - 11L
1,477 SR
Queue Stats
36W - 50L
1,291 Elo+
Party 1
Merlin
Merlin
MechaTunaRex
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RealisticMars0
Sun Wukong
Level 29
God Stats
20W - 13L
1,856 SR
Queue Stats
178W - 194L
1,406 Elo+
Party 1
Bakasura
Bakasura
ZOTTmaster
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 145L
1,376 Elo+
Party 1
Team Averages
Level 22
1,564 SR
1,363 Elo+

VS

Team Averages
Level 11
1,456 SR
1,387 Elo+
Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Graysondag
Ymir
Level 12
God Stats
7W - 7L
1,487 SR
Queue Stats
62W - 77L
1,212 Elo+
Party 2
Janus
Janus
Huge_Richard23
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,634 Elo+
Solo
Thor
Thor
Hydra Slayer180
Thor
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,092 Elo+
Party 2
Ares
Ares
iron-max13
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 6
7,324
610
3,176
5,033
5,071
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Flappers1010
Izanami
10
11 / 1 / 5
7,694
641
12,995
4,907
1,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
6 / 0 / 4
8,240
687
6,757
3,672
1,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
RealisticMars0
Sun Wukong
11
3 / 1 / 3
7,575
631
3,250
7,354
3,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ZOTTmaster
Bakasura
12
7 / 2 / 1
8,021
668
7,365
8,783
2,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
2 / 7 / 1
5,573
464
2,692
8,252
2,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 1
5,705
475
5,483
10,648
3,839
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

2
0 / 3 / 0
3,799
317
0
3,010
74
7
1 / 15 / 2
4,845
404
4,067
12,635
3,261
3
0 / 3 / 0
3,919
327
107
5,663
1,334
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
31
Kills
4
5
Deaths
32
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
7
1
0.36
W
4
1
6
7
W
Izanami
Flappers1010
Izanami
11
1
5
13.5
L
1
4
1
0.38
L
0
3
0
0
L
1
15
2
0.13
W
Merlin
6
0
4
8
W
Sun Wukong
RealisticMars0
Sun Wukong
3
1
3
4.5
W
Bakasura
ZOTTmaster
Bakasura
7
2
1
3.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
12,349
29,749
Taken
40,208
14,515
Mitigated
10,986
7,787
Healing
822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,692
533
0
0
8,252
2,478
0
2,029
5,786
11,791
0
W
3,176
1,559
0
0
5,033
5,071
1,160
1,846
3,187
10,155
0
W
Izanami
Flappers1010
Izanami
12,995
9,142
306
684
4,907
1,543
3,787
1,495
3,412
0
35,827
L
5,483
2,034
0
822
10,648
3,839
0
2,880
7,353
26,320
0
L
0
0
0
0
3,010
74
0
0
3,010
0
0
L
4,067
1,939
0
0
12,635
3,261
0
5,024
7,458
0
8,239
W
Merlin
6,757
276
0
757
3,672
1,304
3,472
875
2,797
42,147
0
W
Sun Wukong
RealisticMars0
Sun Wukong
3,250
1,316
0
2,222
7,354
3,699
1,598
2,173
5,181
0
27,630
W
Bakasura
ZOTTmaster
Bakasura
7,365
4,658
0
3,818
8,783
2,898
3,385
1,893
6,578
0
33,795
L
107
107
0
0
5,663
1,334
0
0
5,523
413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
23,841
276
Minions Killed
61
0
Camps Cleared
0
1,067,156
Distance Traveled
572,283
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,573
464
9
1
0
161,454
0
W
Kuzenbo
7,324
610
10
1
0
219,154
0
W
Izanami
7,694
641
56
5
0
171,571
2
L
Ymir
5,705
475
44
4
0
187,716
0
L
Janus
3,799
317
0
0
0
8,765
0
L
Thor
4,845
404
8
1
0
147,805
2
W
Merlin
8,240
687
74
6
0
215,883
1
W
Sun Wukong
7,575
631
61
5
0
225,837
1
W
Bakasura
8,021
668
75
6
0
234,711
0
L
Ares
3,919
327
0
0
0
66,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role