Player Matchup

Olorun
Olorun
Fox7805
Olorun
Level 46
God Stats
1W - 2L
1,597 SR
Queue Stats
40W - 33L
1,499 Elo+
Party 2
King Arthur
King Arthur
ThickNando30
King Arthur
Level 5
God Stats
1W - 1L
1,793 SR
Queue Stats
10W - 12L
1,249 Elo+
Party 2
Nemesis
Nemesis
WastingBench
Nemesis
Level 29
God Stats
0W - 1L
1,360 SR
Queue Stats
34W - 28L
1,488 Elo+
Party 2
Team Averages
Level 27
1,583 SR
1,412 Elo+

VS

Team Averages
Level 64
1,487 SR
1,321 Elo+
Fenrir
Fenrir
DannyElTejano
Fenrir
Level 106
God Stats
3W - 1L
1,462 SR
Queue Stats
186W - 215L
1,261 Elo+
Party 1
Raijin
Raijin
JOKER_KING20
Raijin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 99L
1,367 Elo+
Party 1
Anhur
Anhur
K1NG_OF_TH3_TR4P
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fox7805
Olorun
11
3 / 6 / 1
8,145
740
8,335
10,758
4,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
ThickNando30
King Arthur
10
0 / 5 / 4
7,144
649
2,586
7,902
4,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
WastingBench
Nemesis
11
3 / 5 / 3
8,153
741
3,400
11,281
3,661
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 8
9,700
882
9,208
9,228
5,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
12
3 / 2 / 11
8,573
779
10,732
6,328
2,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 9
8,721
793
5,219
5,110
1,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
16
16
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Olorun
Fox7805
Olorun
3
6
1
0.58
W
Raijin
3
2
11
4.25
W
5
1
9
9.5
L
King Arthur
ThickNando30
King Arthur
0
5
4
0.4
L
Nemesis
WastingBench
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
25,159
29,941
Taken
20,666
12,534
Mitigated
9,547
8,397
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,208
1,511
0
1,077
9,228
5,634
0
4,017
5,040
0
27,258
L
Olorun
Fox7805
Olorun
8,335
4,980
640
3,132
10,758
4,098
0
3,941
6,817
33,273
0
W
Raijin
10,732
1,233
164
2,939
6,328
2,133
62
1,344
4,934
46,950
0
W
5,219
2,192
0
352
5,110
1,780
1,638
3,156
1,929
0
19,185
L
King Arthur
ThickNando30
King Arthur
2,586
647
0
200
7,902
4,775
0
2,628
5,274
0
15,590
L
Nemesis
WastingBench
Nemesis
3,400
1,099
501
3,924
11,281
3,661
0
4,243
7,038
0
16,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
26,994
114
Minions Killed
123
0
Camps Cleared
0
623,847
Distance Traveled
626,158
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,700
882
33
3
0
219,265
3
L
Olorun
8,145
740
56
5
0
187,593
3
W
Raijin
8,573
779
61
6
0
203,655
4
W
Anhur
8,721
793
29
3
0
203,238
1
L
King Arthur
7,144
649
25
2
0
192,436
0
L
Nemesis
8,153
741
33
3
0
243,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role