Player Matchup

Danzaburou
Danzaburou
EsMarkYT
Danzaburou
Level 12
God Stats
3W - 2L
1,726 SR
Queue Stats
19W - 20L
1,425 Elo+
Party 2
Olorun
Olorun
Fr3ddy lXl
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 39L
1,619 Elo+
Solo
Arachne
Arachne
Thrillkills
Arachne
Level 23
God Stats
120W - 110L
1,614 SR
Queue Stats
129W - 118L
1,612 Elo+
Solo
Kukulkan
Kukulkan
xSKYx Tiksetjam
Kukulkan
Level 52
God Stats
52W - 54L
1,501 SR
Queue Stats
385W - 368L
1,406 Elo+
Party 2
Aphrodite
Aphrodite
Аzеlf
Aphrodite
Level 26
God Stats
8W - 7L
1,483 SR
Queue Stats
35W - 52L
1,490 Elo+
Solo
Team Averages
Level 27
1,565 SR
1,510 Elo+

VS

Team Averages
Level 23
1,546 SR
1,578 Elo+
Hel
Hel
FINESSN
Hel
Level 28
God Stats
8W - 10L
1,500 SR
Queue Stats
89W - 80L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Maddog_1110
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,528 Elo+
Party 1
Merlin
Merlin
fear-factory09
Merlin
Level 15
God Stats
16W - 13L
1,595 SR
Queue Stats
38W - 33L
1,569 Elo+
Solo
Nemesis
Nemesis
swish_dynasty
Nemesis
Level 9
God Stats
14W - 8L
1,774 SR
Queue Stats
27W - 21L
1,598 Elo+
Party 1
Chaac
Chaac
vikingking3405
Chaac
Level 26
God Stats
0W - 3L
1,362 SR
Queue Stats
56W - 49L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EsMarkYT
Danzaburou
18
1 / 3 / 13
12,267
876
8,410
13,475
5,486
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Olorun
Fr3ddy lXl
Olorun
20
11 / 4 / 12
15,294
1,092
30,860
20,077
6,325
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Thrillkills
Arachne
20
13 / 5 / 13
15,418
1,101
28,395
20,828
7,646
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
7 / 3 / 10
13,877
991
20,965
7,371
3,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Аzеlf
Aphrodite
20
3 / 5 / 21
13,765
983
14,190
18,443
9,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
7 / 10 / 8
13,624
973
17,625
26,119
10,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 12
13,127
938
19,919
18,201
5,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 5
14,001
1,000
14,285
14,573
5,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
4 / 10 / 9
12,844
917
14,020
25,518
10,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 7 / 12
12,422
887
10,264
25,433
27,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
66
35
Kills
20
20
Deaths
35
69
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EsMarkYT
Danzaburou
1
3
13
2.5
L
Hel
7
10
8
1.1
W
Olorun
Fr3ddy lXl
Olorun
11
4
12
4.25
L
3
5
12
1.8
W
Arachne
Thrillkills
Arachne
13
5
13
3.9
L
5
3
5
2.5
L
Nemesis
4
10
9
0.85
L
1
7
12
1
W
Kukulkan
7
3
10
4
W
Aphrodite
Аzеlf
Aphrodite
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,820
Damage
76,113
80,194
Taken
109,844
31,781
Mitigated
58,825
33,054
Healing
20,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EsMarkYT
Danzaburou
8,410
1,988
0
598
13,475
5,486
0
6,055
7,420
0
19,464
L
Hel
17,625
1,960
4,982
6,733
26,119
10,696
0
16,880
9,239
28,105
0
W
Olorun
Fr3ddy lXl
Olorun
30,860
18,841
467
10,310
20,077
6,325
0
13,704
6,373
68,974
0
L
19,919
6,050
0
507
18,201
5,658
0
10,507
7,694
46,248
0
W
Arachne
Thrillkills
Arachne
28,395
18,662
0
2,558
20,828
7,646
0
13,810
7,018
0
53,829
L
14,285
400
437
1,344
14,573
5,012
0
10,871
3,702
77,557
0
L
Nemesis
14,020
8,137
0
200
25,518
10,439
0
15,004
10,160
0
19,754
L
10,264
1,899
0
5,811
25,433
27,020
0
12,753
12,680
0
31,894
W
Kukulkan
20,965
1,274
0
0
7,371
3,227
0
3,910
3,461
54,357
0
W
Aphrodite
Аzеlf
Aphrodite
14,190
1,270
9,207
9,914
18,443
9,097
0
14,350
4,093
47,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,621
Gold Earned
66,018
328
Minions Killed
289
8
Camps Cleared
6
1,309,985
Distance Traveled
1,240,626
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,267
876
28
2
0
277,468
1
L
Hel
13,624
973
27
2
0
258,462
0
W
Olorun
15,294
1,092
66
5
1
211,334
0
L
Nu Wa
13,127
938
68
5
2
248,313
0
W
Arachne
15,418
1,101
45
3
5
296,094
3
L
Merlin
14,001
1,000
142
10
1
237,215
0
L
Nemesis
12,844
917
9
1
2
254,956
0
L
Chaac
12,422
887
43
3
1
241,680
0
W
Kukulkan
13,877
991
96
7
0
258,191
0
W
Aphrodite
13,765
983
93
7
2
266,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role