Player Matchup

Arachne
Arachne
Djfreak101
Arachne
Level 64
God Stats
11W - 10L
1,622 SR
Queue Stats
99W - 108L
1,459 Elo+
Solo
Danzaburou
Danzaburou
GoldenDragon997
Danzaburou
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,559 Elo+
Solo
Fafnir
Fafnir
Kev Hyena
Fafnir
Level 103
God Stats
14W - 15L
1,461 SR
Queue Stats
369W - 342L
1,499 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,505 Elo+

VS

Team Averages
Level 63
1,626 SR
1,479 Elo+
Kali
Kali
CrazyKid-_-28
Kali
Level 64
God Stats
16W - 6L
1,539 SR
Queue Stats
123W - 80L
1,479 Elo+
Party 1
Hades
Hades
Yxng_Slime56
Hades
Level 67
God Stats
31W - 9L
1,664 SR
Queue Stats
65W - 44L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
jho-blackj
Cthulhu
Level 57
God Stats
27W - 9L
1,675 SR
Queue Stats
46W - 23L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Djfreak101
Arachne
12
4 / 7 / 0
10,140
676
9,202
14,134
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
GoldenDragon997
Danzaburou
11
0 / 8 / 0
8,171
545
3,346
13,013
3,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Kev Hyena
Fafnir
13
0 / 1 / 2
9,595
640
6,001
13,612
12,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
10,849
723
10,359
12,023
4,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 2 / 10
9,982
665
11,526
7,522
3,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
jho-blackj
Cthulhu
15
8 / 0 / 6
10,602
707
13,969
8,773
4,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
16
16
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Arachne
Djfreak101
Arachne
4
7
0
0.57
L
Danzaburou
GoldenDragon997
Danzaburou
0
8
0
0
L
Fafnir
Kev Hyena
Fafnir
0
1
2
1
W
4
2
10
4.5
W
Cthulhu
jho-blackj
Cthulhu
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
35,854
40,759
Taken
28,318
21,008
Mitigated
11,658
5,417
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,359
5,837
0
2,612
12,023
4,022
365
2,909
9,114
0
54,942
L
Arachne
Djfreak101
Arachne
9,202
7,272
0
1,075
14,134
4,624
0
7,042
7,092
0
27,892
L
Danzaburou
GoldenDragon997
Danzaburou
3,346
1,577
0
1,037
13,013
3,630
0
9,033
3,980
0
30,395
L
Fafnir
Kev Hyena
Fafnir
6,001
1,075
0
3,305
13,612
12,754
0
9,456
4,156
19,721
0
W
11,526
728
1,868
2,637
7,522
3,360
408
1,604
5,918
31,009
0
W
Cthulhu
jho-blackj
Cthulhu
13,969
549
819
2,448
8,773
4,276
515
1,702
7,071
52,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
31,433
126
Minions Killed
194
0
Camps Cleared
0
745,809
Distance Traveled
786,241
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,849
723
78
5
0
255,168
7
L
Arachne
10,140
676
41
3
0
261,087
0
L
Danzaburou
8,171
545
66
4
0
227,520
0
L
Fafnir
9,595
640
19
1
0
257,202
3
W
Hades
9,982
665
41
3
0
237,654
1
W
Cthulhu
10,602
707
75
5
0
293,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role