Player Matchup

Nemesis
Nemesis
Jdragon702
Nemesis
Level 20
God Stats
8W - 6L
1,463 SR
Queue Stats
12W - 11L
1,269 Elo+
Solo
Scylla
Scylla
Kanhab
Scylla
Level 35
God Stats
23W - 11L
1,641 SR
Queue Stats
123W - 133L
1,300 Elo+
Party 3
Fenrir
Fenrir
joselias21
Fenrir
Level 21
God Stats
24W - 26L
1,382 SR
Queue Stats
54W - 79L
1,181 Elo+
Party 3
Cthulhu
Cthulhu
turtleiyua23
Cthulhu
Level 29
God Stats
17W - 10L
1,308 SR
Queue Stats
111W - 134L
1,254 Elo+
Party 2
Thanatos
Thanatos
xFroZeNxArRoWx
Thanatos
Level 25
God Stats
7W - 11L
1,346 SR
Queue Stats
53W - 67L
1,217 Elo+
Party 2
Team Averages
Level 26
1,428 SR
1,244 Elo+

VS

Team Averages
Level 15
1,451 SR
1,362 Elo+
Horus
Horus
KingC1210
Horus
Level 13
God Stats
0W - 3L
1,627 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
MoNsTeR NiNjA W
Artemis
Level 17
God Stats
0W - 3L
1,477 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 1
Bacchus
Bacchus
NAMELESS o KING
Bacchus
Level 18
God Stats
6W - 11L
1,309 SR
Queue Stats
6W - 11L
1,208 Elo+
Solo
Pele
Pele
QueenC1210
Pele
Level 12
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
x1x1xPRIMEx1x1x
Ra
Level 15
God Stats
0W - 4L
1,477 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jdragon702
Nemesis
9
9 / 0 / 3
6,552
655
5,836
4,957
1,266
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Kanhab
Scylla
8
3 / 0 / 12
6,004
600
5,057
2,727
683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
joselias21
Fenrir
7
5 / 1 / 3
5,435
544
2,893
4,104
1,151
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
turtleiyua23
Cthulhu
8
2 / 2 / 3
5,324
532
1,177
5,624
2,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
8
2 / 1 / 3
5,384
538
3,474
4,455
1,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KingC1210
Horus
4
0 / 5 / 0
3,834
383
340
6,793
2,427
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 5 / 1
4,826
483
3,477
7,236
1,667
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 4 / 0
3,866
387
1,674
6,524
3,342
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 1
3,731
373
690
5,177
962
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 7 / 1
4,171
417
1,887
5,373
1,171
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
3
4
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Jdragon702
Nemesis
9
0
3
10.5
W
Scylla
Kanhab
Scylla
3
0
12
9
L
Horus
KingC1210
Horus
0
5
0
0
L
3
5
1
0.7
L
0
4
0
0
L
0
3
1
0.17
W
Fenrir
joselias21
Fenrir
5
1
3
6.5
W
Cthulhu
turtleiyua23
Cthulhu
2
2
3
1.75
L
0
7
1
0.07
W
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
8,068
21,867
Taken
31,103
6,756
Mitigated
9,569
7,602
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Jdragon702
Nemesis
5,836
3,321
0
2,291
4,957
1,266
0
708
4,249
0
29,783
W
Scylla
Kanhab
Scylla
5,057
1,465
258
1,001
2,727
683
499
1,235
1,492
17,937
0
L
Horus
KingC1210
Horus
340
207
259
260
6,793
2,427
0
1,717
5,076
0
2,898
L
3,477
2,187
0
1,090
7,236
1,667
0
512
6,724
0
14,547
L
1,674
555
111
285
6,524
3,342
132
2,087
4,437
4,743
0
L
690
186
0
494
5,177
962
0
865
4,312
0
6,565
W
Fenrir
joselias21
Fenrir
2,893
1,055
0
93
4,104
1,151
0
1,576
2,528
0
7,969
W
Cthulhu
turtleiyua23
Cthulhu
1,177
141
292
494
5,624
2,531
446
0
5,624
16,833
0
L
1,887
699
301
542
5,373
1,171
124
1,053
4,320
18,654
0
W
Thanatos
3,474
1,150
0
3,173
4,455
1,125
1,946
42
4,413
0
17,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
20,428
162
Minions Killed
75
0
Camps Cleared
0
976,275
Distance Traveled
911,721
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,552
655
49
5
0
197,393
4
W
Scylla
6,004
600
34
3
0
165,365
3
L
Horus
3,834
383
10
1
0
207,770
2
L
Artemis
4,826
483
16
2
0
160,495
1
L
Bacchus
3,866
387
7
1
0
199,696
2
L
Pele
3,731
373
10
1
0
193,476
0
W
Fenrir
5,435
544
13
1
0
216,301
0
W
Cthulhu
5,324
532
36
4
0
195,391
0
L
Ra
4,171
417
32
3
0
150,284
0
W
Thanatos
5,384
538
30
3
0
201,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role