Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ElEscoces1889
Ymir
Level 24
God Stats
64W - 53L
1,529 SR
Queue Stats
64W - 54L
1,472 Elo+
Party 3
Anubis
Anubis
FrostMystic
Anubis
Level 14
God Stats
11W - 7L
1,508 SR
Queue Stats
17W - 16L
1,449 Elo+
Party 3
Hercules
Hercules
Juancitoxx-
Hercules
Level 58
God Stats
11W - 9L
1,458 SR
Queue Stats
209W - 252L
1,262 Elo+
Party 3
Ra
Ra
agustincanaya
Ra
Level 49
God Stats
56W - 40L
1,642 SR
Queue Stats
201W - 189L
1,443 Elo+
Party 3
Team Averages
Level 58
1,527 SR
1,425 Elo+

VS

Team Averages
Level 47
1,386 SR
1,317 Elo+
Baron Samedi
Baron Samedi
Ganaraj-
Baron Samedi
Level 49
God Stats
24W - 39L
1,269 SR
Queue Stats
91W - 193L
1,257 Elo+
Party 2
Bastet
Bastet
WolfTheZelda
Bastet
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZoDeBosS
Cu Chulainn
Level 49
God Stats
5W - 9L
1,278 SR
Queue Stats
48W - 68L
1,260 Elo+
Party 1
Cernunnos
Cernunnos
eltomy01285
Cernunnos
Level 60
God Stats
24W - 34L
1,334 SR
Queue Stats
141W - 271L
1,329 Elo+
Party 2
Geb
Geb
xxNEXTAGExx
Geb
Level 42
God Stats
1W - 1L
1,547 SR
Queue Stats
35W - 68L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 0
3,974
795
665
3,039
697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,604
721
1,311
1,945
736
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Anubis
5
0 / 0 / 1
3,324
665
1,434
1,184
302
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Hercules
Juancitoxx-
Hercules
6
1 / 0 / 0
3,954
791
1,331
1,635
530
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,812
762
799
1,544
479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ganaraj-
Baron Samedi
5
0 / 1 / 0
3,157
631
749
2,047
592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
3
0 / 0 / 0
2,993
599
84
2,968
548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ZoDeBosS
Cu Chulainn
6
0 / 1 / 0
3,461
692
884
2,796
1,013
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
eltomy01285
Cernunnos
5
0 / 1 / 0
3,032
606
977
2,383
372
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 0
3,094
619
861
2,435
690
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
W
1
0
0
1
W
Anubis
0
0
1
0.5
L
Baron Samedi
Ganaraj-
Baron Samedi
0
1
0
0
W
Hercules
Juancitoxx-
Hercules
1
0
0
1
L
Bastet
0
0
0
0
L
Cu Chulainn
ZoDeBosS
Cu Chulainn
0
1
0
0
W
0
0
1
0.5
L
Cernunnos
eltomy01285
Cernunnos
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,540
Damage
3,555
9,347
Taken
12,629
2,744
Mitigated
3,215
4,263
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
665
428
0
1,461
3,039
697
0
132
2,907
0
16,959
W
1,311
235
135
205
1,945
736
0
619
1,326
9,254
0
W
Anubis
1,434
361
0
250
1,184
302
0
242
942
9,348
0
L
Baron Samedi
Ganaraj-
Baron Samedi
749
146
0
753
2,047
592
0
499
1,548
10,023
0
W
Hercules
Juancitoxx-
Hercules
1,331
366
0
986
1,635
530
0
0
1,435
0
13,086
L
Bastet
84
34
0
1,740
2,968
548
0
300
2,668
0
8,500
L
Cu Chulainn
ZoDeBosS
Cu Chulainn
884
221
0
857
2,796
1,013
0
0
2,621
0
10,754
W
799
201
53
1,173
1,544
479
320
617
927
15,628
0
L
Cernunnos
eltomy01285
Cernunnos
977
103
0
1,092
2,383
372
0
1,617
766
0
11,823
L
861
66
0
125
2,435
690
0
1,128
1,307
4,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,668
Gold Earned
15,737
136
Minions Killed
97
0
Camps Cleared
0
488,700
Distance Traveled
446,846
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,974
795
40
8
0
112,818
0
W
Ymir
3,604
721
12
2
0
86,937
1
W
Anubis
3,324
665
32
6
0
97,868
1
L
Baron Samedi
3,157
631
17
3
0
101,023
1
W
Hercules
3,954
791
26
5
0
109,162
0
L
Bastet
2,993
599
18
4
0
78,440
0
L
Cu Chulainn
3,461
692
30
6
0
99,945
3
W
Ra
3,812
762
26
5
0
81,915
2
L
Cernunnos
3,032
606
22
4
0
76,706
1
L
Geb
3,094
619
10
2
0
90,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role