Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Zyhe12
Ra
Level 5
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
jenningsjz24
Merlin
Level 28
God Stats
12W - 18L
1,347 SR
Queue Stats
24W - 36L
1,124 Elo+
Party 1
Cthulhu
Cthulhu
skunker999
Cthulhu
Level 6
God Stats
1W - 0L
1,129 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
thats__me12456
Hades
Level 11
God Stats
2W - 3L
1,445 SR
Queue Stats
2W - 4L
1,052 Elo+
Party 1
Team Averages
Level 16
1,417 SR
1,335 Elo+

VS

Team Averages
Level 8
1,410 SR
1,372 Elo+
Osiris
Osiris
Acstl62
Osiris
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
CRAZZYWHITEBOY25
Fenrir
Level 8
God Stats
2W - 9L
1,227 SR
Queue Stats
13W - 24L
1,140 Elo+
Solo
Neith
Neith
CrispierGlint37
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
KingYoHoDan
Pele
Level 29
God Stats
2W - 5L
1,321 SR
Queue Stats
49W - 59L
1,223 Elo+
Solo
Kukulkan
Kukulkan
ninga1246
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
21 / 2 / 0
13,593
800
15,968
11,610
4,936
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
11
1 / 5 / 5
8,088
476
1,068
7,922
2,115
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
13
8 / 6 / 5
9,256
544
6,263
8,185
2,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
skunker999
Cthulhu
6
1 / 6 / 2
6,318
372
563
5,372
2,408
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 6 / 9
8,923
525
6,243
9,954
5,320
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acstl62
Osiris
10
2 / 9 / 5
7,326
431
2,047
9,917
3,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 11 / 2
8,696
512
4,956
13,750
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 11 / 4
8,155
480
6,687
12,000
4,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
12 / 7 / 0
10,088
593
13,000
14,727
6,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
ninga1246
Kukulkan
5
0 / 4 / 1
5,793
341
0
2,098
434
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
35
Kills
22
25
Deaths
42
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
21
2
0
10.5
L
Osiris
Acstl62
Osiris
2
9
5
0.5
L
4
11
2
0.45
L
4
11
4
0.55
L
12
7
0
1.71
W
Ra
1
5
5
0.7
W
Merlin
8
6
5
1.75
L
Kukulkan
ninga1246
Kukulkan
0
4
1
0.13
W
Cthulhu
skunker999
Cthulhu
1
6
2
0.33
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
26,690
43,043
Taken
52,492
17,203
Mitigated
20,619
5,244
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,968
9,220
0
1,944
11,610
4,936
5,385
0
11,610
0
91,615
L
Osiris
Acstl62
Osiris
2,047
2,047
0
118
9,917
3,969
75
3,803
6,039
0
12,708
L
4,956
2,598
0
1,850
13,750
5,412
2,275
2,820
10,905
0
36,806
L
6,687
5,999
0
199
12,000
4,703
1,462
1,443
10,557
0
33,701
L
13,000
3,755
0
2,476
14,727
6,101
0
5,971
8,756
0
37,646
W
Ra
1,068
474
79
685
7,922
2,115
0
0
7,922
15,246
0
W
Merlin
6,263
1,255
0
435
8,185
2,424
1,651
0
8,185
29,789
0
L
Kukulkan
ninga1246
Kukulkan
0
0
0
0
2,098
434
260
0
2,098
3,529
0
W
Cthulhu
skunker999
Cthulhu
563
247
0
93
5,372
2,408
0
0
5,372
3,852
0
W
6,243
1,228
633
1,375
9,954
5,320
959
0
9,954
23,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
40,058
280
Minions Killed
206
0
Camps Cleared
0
1,279,901
Distance Traveled
1,094,688
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,593
800
151
9
0
356,529
1
L
Osiris
7,326
431
18
1
0
225,453
0
L
Fenrir
8,696
512
70
4
0
263,415
2
L
Neith
8,155
480
65
4
0
247,726
0
L
Pele
10,088
593
44
3
0
280,184
0
W
Ra
8,088
476
32
2
0
266,973
1
W
Merlin
9,256
544
54
3
0
245,755
0
L
Kukulkan
5,793
341
9
1
0
77,910
1
W
Cthulhu
6,318
372
4
0
0
147,435
1
W
Hades
8,923
525
39
2
0
263,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role