Player Matchup

Guan Yu
Guan Yu
Flash-Vibez-
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 120L
1,479 Elo+
Party 2
Nemesis
Nemesis
Ilhisoka-morowlI
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 2
Heimdallr
Heimdallr
RuthlessMartyr
Heimdallr
Level 27
God Stats
10W - 6L
1,822 SR
Queue Stats
43W - 36L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
Ultamant01
Jormungandr
Level 39
God Stats
1W - 3L
1,327 SR
Queue Stats
75W - 66L
1,497 Elo+
Party 2
Chang'e
Chang'e
slaps44
Chang'e
Level 54
God Stats
6W - 5L
1,473 SR
Queue Stats
153W - 146L
1,517 Elo+
Party 2
Team Averages
Level 37
1,524 SR
1,444 Elo+

VS

Team Averages
Level 49
1,538 SR
1,455 Elo+
Cthulhu
Cthulhu
Der Ungeist
Cthulhu
Level 29
God Stats
3W - 3L
1,631 SR
Queue Stats
63W - 72L
1,527 Elo+
Party 3
Kuzenbo
Kuzenbo
Medi Plaga
Kuzenbo
Level 66
God Stats
8W - 11L
1,543 SR
Queue Stats
133W - 147L
1,518 Elo+
Party 3
Hercules
Hercules
Steorion
Hercules
Level 89
God Stats
2W - 5L
1,481 SR
Queue Stats
249W - 248L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
Vxisss
Baron Samedi
Level 36
God Stats
8W - 6L
1,536 SR
Queue Stats
115W - 118L
1,358 Elo+
Party 1
Apollo
Apollo
Z-Nation350z
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flash-Vibez-
Guan Yu
20
10 / 1 / 15
19,518
574
28,767
55,093
85,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 9 / 12
15,468
455
5,677
35,174
20,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
RuthlessMartyr
Heimdallr
20
7 / 5 / 14
18,841
554
33,774
23,035
12,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ultamant01
Jormungandr
20
6 / 1 / 18
18,141
534
31,245
35,774
52,106
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
slaps44
Chang'e
20
13 / 6 / 9
18,543
545
32,524
35,985
18,129
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Der Ungeist
Cthulhu
20
0 / 8 / 6
14,391
423
27,774
35,131
40,750
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Medi Plaga
Kuzenbo
19
3 / 5 / 11
14,979
441
14,576
30,281
58,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Steorion
Hercules
20
15 / 4 / 3
18,241
537
38,402
42,953
31,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
Vxisss
Baron Samedi
19
1 / 11 / 6
14,082
414
26,073
29,366
14,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
20
1 / 12 / 4
15,107
444
8,892
24,951
10,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
39
Kills
20
22
Deaths
40
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Der Ungeist
Cthulhu
0
8
6
0.38
W
Guan Yu
Flash-Vibez-
Guan Yu
10
1
15
17.5
W
3
9
12
1
L
Kuzenbo
Medi Plaga
Kuzenbo
3
5
11
1.7
W
Heimdallr
RuthlessMartyr
Heimdallr
7
5
14
2.8
L
Hercules
Steorion
Hercules
15
4
3
4.13
W
Jormungandr
Ultamant01
Jormungandr
6
1
18
15
L
Baron Samedi
Vxisss
Baron Samedi
1
11
6
0.36
L
Apollo
1
12
4
0.25
W
Chang'e
slaps44
Chang'e
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,987
Damage
115,717
185,061
Taken
162,682
188,223
Mitigated
154,899
90,311
Healing
46,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Der Ungeist
Cthulhu
27,774
1,617
1,293
7,441
35,131
40,750
989
10,823
23,568
99,273
0
W
Guan Yu
Flash-Vibez-
Guan Yu
28,767
3,829
9,291
30,866
55,093
85,081
1,886
25,208
28,760
0
112,004
W
5,677
2,345
0
7,082
35,174
20,030
2,571
9,050
26,049
0
72,939
L
Kuzenbo
Medi Plaga
Kuzenbo
14,576
3,080
0
1,516
30,281
58,005
227
12,970
17,056
44,061
0
W
Heimdallr
RuthlessMartyr
Heimdallr
33,774
10,765
0
1,995
23,035
12,877
7,256
8,493
14,517
0
174,490
L
Hercules
Steorion
Hercules
38,402
12,918
0
19,286
42,953
31,181
763
16,617
26,211
126
156,028
W
Jormungandr
Ultamant01
Jormungandr
31,245
7,442
1,849
5,669
35,774
52,106
1,315
19,044
16,580
91,240
0
L
Baron Samedi
Vxisss
Baron Samedi
26,073
1,191
5,535
8,497
29,366
14,512
372
14,250
15,016
93,881
0
L
Apollo
8,892
4,191
0
2,790
24,951
10,451
2,697
9,746
15,176
0
103,726
W
Chang'e
slaps44
Chang'e
32,524
2,764
13,586
19,973
35,985
18,129
1,684
15,371
20,464
130,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,511
Gold Earned
76,800
743
Minions Killed
682
0
Camps Cleared
0
3,307,384
Distance Traveled
2,978,109
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,391
423
158
5
0
609,254
2
W
Guan Yu
19,518
574
197
6
0
719,573
5
W
Nemesis
15,468
455
74
2
0
686,453
3
L
Kuzenbo
14,979
441
36
1
0
550,558
3
W
Heimdallr
18,841
554
209
6
0
578,251
3
L
Hercules
18,241
537
177
5
0
696,683
4
W
Jormungandr
18,141
534
90
3
0
639,368
2
L
Baron Samedi
14,082
414
133
4
0
578,568
3
L
Apollo
15,107
444
178
5
0
543,046
3
W
Chang'e
18,543
545
173
5
0
683,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role