Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CarePan129
Scylla
Level 29
God Stats
35W - 44L
1,447 SR
Queue Stats
200W - 224L
1,391 Elo+
Solo
Nemesis
Nemesis
DSHIZNIT711
Nemesis
Level 11
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Neith
Neith
DarkCyberdark
Neith
Level 26
God Stats
1W - 2L
1,395 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Ganesha
Ganesha
Larfleez
Ganesha
Level 25
God Stats
48W - 43L
1,440 SR
Queue Stats
77W - 69L
1,350 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,391 Elo+

VS

Team Averages
Level 23
1,481 SR
1,387 Elo+
Jormungandr
Jormungandr
DragonForce2016
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,327 Elo+
Solo
Cupid
Cupid
GAYMOREDA2020
Cupid
Level 27
God Stats
59W - 51L
1,492 SR
Queue Stats
167W - 155L
1,374 Elo+
Solo
Bastet
Bastet
Krimson-King03
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 148L
1,379 Elo+
Solo
Hun Batz
Hun Batz
WishingSquid164
Hun Batz
Level 19
God Stats
14W - 16L
1,413 SR
Queue Stats
63W - 57L
1,357 Elo+
Solo
Merlin
Merlin
xXI Sonik IXx
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 5 / 8
15,399
1,100
24,371
18,019
7,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
CarePan129
Scylla
14
0 / 0 / 0
8,860
633
0
0
0
Nemesis
DSHIZNIT711
Nemesis
15
0 / 2 / 1
10,644
760
701
2,218
607
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 12 / 3
15,193
1,085
16,479
33,439
13,659
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Larfleez
Ganesha
20
2 / 10 / 12
15,519
1,109
25,508
38,663
39,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonForce2016
Jormungandr
20
2 / 2 / 12
13,230
945
11,978
17,744
9,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 5 / 8
15,020
1,073
19,354
14,371
5,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 15
14,581
1,042
18,827
13,434
5,064
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
20
9 / 6 / 10
14,661
1,047
18,193
17,765
8,348
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 0 / 13
13,745
982
20,725
11,926
2,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
16
Kills
29
29
Deaths
16
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
5
8
1.8
L
Scylla
CarePan129
Scylla
0
0
0
0
L
Nemesis
DSHIZNIT711
Nemesis
0
2
1
0.25
L
9
12
3
0.88
W
Jormungandr
DragonForce2016
Jormungandr
2
2
12
4
W
9
5
8
2.6
W
7
3
15
4.83
L
Ganesha
Larfleez
Ganesha
2
10
12
0.8
W
Hun Batz
9
6
10
2.33
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,059
Damage
89,077
92,339
Taken
75,240
61,248
Mitigated
31,085
10,847
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
24,371
1,429
989
3,197
18,019
7,526
0
4,320
13,699
76,880
0
L
Scylla
CarePan129
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
DSHIZNIT711
Nemesis
701
181
0
200
2,218
607
0
128
2,090
0
1,735
L
16,479
9,467
500
2,729
33,439
13,659
0
10,989
22,450
0
32,161
W
Jormungandr
DragonForce2016
Jormungandr
11,978
4,055
0
0
17,744
9,422
0
13,291
4,453
31,483
0
W
19,354
11,194
2,050
1,886
14,371
5,282
0
10,111
4,260
0
53,762
W
18,827
4,698
0
813
13,434
5,064
0
8,887
4,547
0
31,067
L
Ganesha
Larfleez
Ganesha
25,508
385
0
3,232
38,663
39,456
0
17,266
21,397
60,496
0
W
Hun Batz
18,193
10,958
0
0
17,765
8,348
0
8,387
9,378
0
36,633
W
20,725
1,596
1,245
1,912
11,926
2,969
0
9,203
2,723
62,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,615
Gold Earned
71,237
259
Minions Killed
303
3
Camps Cleared
14
746,111
Distance Traveled
1,276,997
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,399
1,100
151
11
0
234,606
0
L
Scylla
8,860
633
0
0
0
0
0
L
Nemesis
10,644
760
5
0
3
40,376
0
L
Neith
15,193
1,085
94
7
0
231,761
1
W
Jormungandr
13,230
945
38
3
4
270,235
2
W
Cupid
15,020
1,073
84
6
4
206,308
0
W
Bastet
14,581
1,042
37
3
1
305,493
0
L
Ganesha
15,519
1,109
9
1
0
239,368
0
W
Hun Batz
14,661
1,047
32
2
5
241,255
0
W
Merlin
13,745
982
112
8
0
253,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role