Player Matchup

Jing Wei
Jing Wei
Masters
Cynfor
Jing Wei
Masters
Level 160
God Stats
3W - 5L
1,479 SR
Queue Stats
245W - 232L
2,607 MMR
Party 2
Anhur
Anhur
Masters
DaenerysTR
Anhur
Masters
Level 160
God Stats
6W - 6L
1,747 SR
Queue Stats
550W - 509L
2,523 MMR
Solo
Scylla
Scylla
Masters
Dragønsstøry1
Scylla
Masters
Level 160
God Stats
392W - 291L
1,633 SR
Queue Stats
1,586W - 1,515L
2,763 MMR
Solo
Artio
Artio
Masters
KousakaReina
Artio
Masters
Level 153
God Stats
90W - 69L
1,711 SR
Queue Stats
138W - 113L
2,727 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond II
NTrySoft
Ratatoskr
Diamond II
Level 44
God Stats
2W - 2L
1,836 SR
Queue Stats
47W - 51L
2,441 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,681 SR
2,612 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,715 SR
2,610 MMR
Sobek
Sobek
Masters
Macetodaface
Sobek
Masters
Level 149
God Stats
10W - 9L
1,626 SR
Queue Stats
369W - 315L
2,538 MMR
Party 1
Nike
Nike
Platinum I
RivalHotshot
Nike
Platinum I
Level 142
God Stats
2W - 1L
1,857 SR
Queue Stats
146W - 131L
2,412 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Vixeum
Erlang Shen
Masters
Level 157
God Stats
41W - 39L
1,677 SR
Queue Stats
627W - 593L
2,715 MMR
Party 3
Rama
Rama
Masters
buzzinyo
Rama
Masters
Level 145
God Stats
41W - 33L
1,649 SR
Queue Stats
396W - 336L
2,486 MMR
Party 1
The Morrigan
The Morrigan
Masters
yWaddle
The Morrigan
Masters
Level 158
God Stats
5W - 7L
1,768 SR
Queue Stats
395W - 309L
2,896 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cynfor
Jing Wei
6
2 / 1 / 0
4,051
810
1,715
2,322
505
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anhur
1
0 / 0 / 0
2,464
493
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,492
698
72
2,158
419
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,377
675
1,227
3,126
1,018
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ratatoskr
NTrySoft
Ratatoskr
6
0 / 0 / 0
3,515
703
0
1,795
437
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Bans
AphroditePersephoneHelRa

VS

Bans
SetNemesisUllrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,578
716
983
2,996
1,191
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 0 / 0
3,707
741
747
1,277
482
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
Vixeum
Erlang Shen
7
2 / 0 / 0
4,023
805
1,006
2,044
581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
5
0 / 2 / 1
3,218
644
1,221
2,651
553
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
yWaddle
The Morrigan
7
0 / 0 / 1
3,808
762
1,059
683
164
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cynfor
Jing Wei
2
1
0
2
L
Anhur
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
1
0
1
1.5
L
Ratatoskr
NTrySoft
Ratatoskr
0
0
0
0
W
0
0
0
0
W
Erlang Shen
Vixeum
Erlang Shen
2
0
0
2
W
Rama
0
2
1
0.25
W
The Morrigan
yWaddle
The Morrigan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,014
Damage
5,016
9,401
Taken
9,651
2,379
Mitigated
2,971
4,378
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cynfor
Jing Wei
1,715
1,339
0
760
2,322
505
0
642
1,680
0
17,344
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
72
72
0
762
2,158
419
0
381
1,627
14,079
0
L
1,227
30
335
1,491
3,126
1,018
0
795
2,331
7,505
0
W
983
219
0
2,234
2,996
1,191
0
491
2,505
8,263
0
L
Ratatoskr
NTrySoft
Ratatoskr
0
0
0
1,030
1,795
437
0
169
1,626
0
13,683
W
747
146
0
370
1,277
482
0
30
1,247
0
16,283
W
Erlang Shen
Vixeum
Erlang Shen
1,006
580
0
1,327
2,044
581
0
127
1,917
0
15,256
W
Rama
1,221
1,129
0
862
2,651
553
0
651
2,000
0
12,413
W
The Morrigan
yWaddle
The Morrigan
1,059
288
0
351
683
164
0
0
683
21,029
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,899
Gold Earned
18,334
121
Minions Killed
160
0
Camps Cleared
0
409,116
Distance Traveled
523,158
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,051
810
39
8
0
82,871
0
L
Anhur
2,464
493
0
0
0
14,863
0
L
Scylla
3,492
698
32
6
0
113,169
2
L
Artio
3,377
675
13
3
0
102,795
2
W
Sobek
3,578
716
10
2
0
107,452
0
L
Ratatoskr
3,515
703
37
7
0
95,418
0
W
Nike
3,707
741
37
7
0
110,048
2
W
Erlang Shen
4,023
805
39
8
0
112,647
2
W
Rama
3,218
644
35
7
0
93,688
0
W
The Morrigan
3,808
762
39
8
0
99,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role