Player Matchup

Neith
Neith
Gomez Urbieta
Neith
Level 41
God Stats
9W - 7L
1,489 SR
Queue Stats
43W - 67L
1,106 Elo+
Solo
Cthulhu
Cthulhu
Hakaioshin
Cthulhu
Level 49
God Stats
10W - 9L
1,521 SR
Queue Stats
38W - 59L
1,180 Elo+
Party 2
Janus
Janus
kingbakugo
Janus
Level 100
God Stats
5W - 3L
1,579 SR
Queue Stats
41W - 41L
1,290 Elo+
Party 2
Team Averages
Level 63
1,530 SR
1,192 Elo+

VS

Team Averages
Level 33
1,400 SR
1,186 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LesterBobby
Merlin
Level 18
God Stats
1W - 2L
1,293 SR
Queue Stats
3W - 16L
805 Elo+
Party 1
Amaterasu
Amaterasu
TheBeetFarm
Amaterasu
Level 16
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,687
790
8,856
6,799
2,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Hakaioshin
Cthulhu
13
11 / 1 / 5
9,431
857
8,414
12,400
5,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
11
3 / 1 / 9
8,184
744
7,727
4,879
1,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 5 / 1
6,706
610
6,819
10,683
3,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Merlin
9
0 / 6 / 1
6,388
581
5,261
9,559
3,559
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
TheBeetFarm
Amaterasu
9
2 / 7 / 1
7,764
706
4,618
12,101
6,833
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
3
3
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
4
1
11
9.5
W
Cthulhu
Hakaioshin
Cthulhu
11
1
5
13.5
L
Merlin
0
6
1
0.08
L
Amaterasu
TheBeetFarm
Amaterasu
2
7
1
0.36
W
Janus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
16,698
24,078
Taken
32,343
9,008
Mitigated
13,914
10,328
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,819
2,832
0
1,082
10,683
3,522
0
6,484
4,199
0
19,681
W
8,856
4,513
1,002
3,707
6,799
2,351
2,204
1,758
5,041
0
27,510
W
Cthulhu
Hakaioshin
Cthulhu
8,414
1,029
775
3,728
12,400
5,160
140
2,522
9,878
23,988
0
L
Merlin
5,261
729
0
1,215
9,559
3,559
133
5,060
4,499
16,326
0
L
Amaterasu
TheBeetFarm
Amaterasu
4,618
1,734
0
960
12,101
6,833
0
4,597
7,504
0
7,859
W
Janus
7,727
607
0
1,116
4,879
1,497
978
997
3,882
20,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
20,858
126
Minions Killed
42
0
Camps Cleared
0
558,170
Distance Traveled
490,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,706
610
21
2
0
169,665
0
W
Neith
8,687
790
54
5
0
154,185
0
W
Cthulhu
9,431
857
34
3
0
224,763
0
L
Merlin
6,388
581
15
1
0
153,486
0
L
Amaterasu
7,764
706
6
1
0
167,658
2
W
Janus
8,184
744
38
3
0
179,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role