Player Matchup

Fenrir
Fenrir
FakkuMakku
Fenrir
Level 18
God Stats
24W - 20L
1,406 SR
Queue Stats
48W - 49L
1,388 Elo+
Party 1
Rama
Rama
MakkuFakku
Rama
Level 16
God Stats
13W - 13L
1,533 SR
Queue Stats
98W - 91L
1,410 Elo+
Party 1
Izanami
Izanami
WongFeyLi
Izanami
Level 69
God Stats
5W - 2L
1,538 SR
Queue Stats
165W - 179L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
moksem69
Ah Puch
Level 14
God Stats
6W - 5L
1,530 SR
Queue Stats
17W - 25L
1,350 Elo+
Solo
Pele
Pele
seiza2
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,135 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,347 Elo+

VS

Team Averages
Level 13
1,541 SR
1,399 Elo+
Izanami
Izanami
ALVAFICA
Izanami
Level 20
God Stats
9W - 7L
1,535 SR
Queue Stats
30W - 37L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Ivygrey24
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,138 Elo+
Solo
Skadi
Skadi
MaryThePanoly
Skadi
Level 16
God Stats
23W - 20L
1,454 SR
Queue Stats
29W - 34L
1,289 Elo+
Solo
Ra
Ra
Sh3mbl3r
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
Skejcior
Cthulhu
Level 7
God Stats
3W - 1L
1,718 SR
Queue Stats
19W - 15L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FakkuMakku
Fenrir
19
2 / 13 / 12
11,891
991
10,161
22,374
9,172
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 9 / 12
14,095
1,175
22,530
20,163
7,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
WongFeyLi
Izanami
20
8 / 7 / 12
14,048
1,171
22,077
19,851
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
moksem69
Ah Puch
19
8 / 6 / 9
13,543
1,129
16,952
12,755
4,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
seiza2
Pele
20
7 / 15 / 12
13,809
1,151
16,397
24,367
9,530
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALVAFICA
Izanami
20
8 / 8 / 22
13,526
1,127
18,758
18,632
7,132
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Ivygrey24
Baron Samedi
19
4 / 6 / 19
12,525
1,044
8,215
16,494
7,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 9 / 16
14,687
1,224
22,613
18,905
6,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
16 / 6 / 21
15,555
1,296
22,766
12,837
5,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Skejcior
Cthulhu
20
8 / 4 / 32
13,918
1,160
20,223
25,212
28,296
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
160
33
Kills
50
50
Deaths
33
57
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALVAFICA
Izanami
8
8
22
2.38
L
Fenrir
FakkuMakku
Fenrir
2
13
12
0.62
W
Baron Samedi
Ivygrey24
Baron Samedi
4
6
19
2.25
L
8
9
12
1.56
W
14
9
16
2.44
W
16
6
21
4.42
W
Cthulhu
Skejcior
Cthulhu
8
4
32
6
L
Izanami
WongFeyLi
Izanami
8
7
12
2
L
Ah Puch
moksem69
Ah Puch
8
6
9
2.08
L
Pele
seiza2
Pele
7
15
12
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,117
Damage
92,575
99,510
Taken
92,080
38,082
Mitigated
55,451
8,971
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALVAFICA
Izanami
18,758
13,084
0
855
18,632
7,132
0
4,256
14,376
0
36,355
L
Fenrir
FakkuMakku
Fenrir
10,161
1,358
0
338
22,374
9,172
0
11,540
10,659
0
17,574
W
Baron Samedi
Ivygrey24
Baron Samedi
8,215
1,084
791
2,167
16,494
7,891
0
3,801
12,693
31,939
0
L
22,530
20,389
0
3,172
20,163
7,802
0
11,336
8,577
0
44,985
W
22,613
12,053
0
0
18,905
6,963
0
3,737
15,168
0
37,171
W
22,766
3,420
2,268
1,761
12,837
5,169
0
1,904
10,933
42,339
0
W
Cthulhu
Skejcior
Cthulhu
20,223
1,824
252
564
25,212
28,296
0
3,254
21,958
39,394
0
L
Izanami
WongFeyLi
Izanami
22,077
16,516
0
2,725
19,851
7,187
0
9,555
10,246
0
57,584
L
Ah Puch
moksem69
Ah Puch
16,952
1,456
0
2,042
12,755
4,391
0
5,489
7,216
42,625
0
L
Pele
seiza2
Pele
16,397
4,177
0
694
24,367
9,530
0
12,559
11,608
0
32,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,386
Gold Earned
70,211
228
Minions Killed
235
5
Camps Cleared
5
1,017,872
Distance Traveled
979,244
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,526
1,127
57
5
0
176,621
0
L
Fenrir
11,891
991
11
1
0
224,441
0
W
Baron Samedi
12,525
1,044
54
5
3
178,165
3
L
Rama
14,095
1,175
30
3
0
186,073
2
W
Skadi
14,687
1,224
27
2
1
171,411
0
W
Ra
15,555
1,296
44
4
0
207,860
2
W
Cthulhu
13,918
1,160
53
4
1
245,187
3
L
Izanami
14,048
1,171
86
7
2
222,847
0
L
Ah Puch
13,543
1,129
73
6
0
187,020
0
L
Pele
13,809
1,151
28
2
3
197,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role