Player Matchup

Pele
Pele
 
Pele
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
L3GND_Ullr
Zeus
Level 160
God Stats
13W - 13L
1,540 SR
Queue Stats
1,755W - 1,129L
1,621 Elo+
Party 1
Aphrodite
Aphrodite
MRmarmo
Aphrodite
Level 123
God Stats
12W - 9L
1,590 SR
Queue Stats
263W - 247L
1,463 Elo+
Solo
Chaac
Chaac
afonsoajs
Chaac
Level 95
God Stats
3W - 1L
1,685 SR
Queue Stats
220W - 221L
1,463 Elo+
Solo
Danzaburou
Danzaburou
neonstrange
Danzaburou
Level 120
God Stats
14W - 15L
1,388 SR
Queue Stats
1,069W - 1,152L
1,374 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,484 Elo+

VS

Team Averages
Level 98
1,521 SR
1,448 Elo+
Cthulhu
Cthulhu
Arlex-kun
Cthulhu
Level 85
God Stats
1W - 1L
1,649 SR
Queue Stats
51W - 44L
1,492 Elo+
Party 2
Tyr
Tyr
BamGotStraps
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,223 Elo+
Solo
Fenrir
Fenrir
Guess vvhat
Fenrir
Level 94
God Stats
3W - 3L
1,283 SR
Queue Stats
269W - 259L
1,505 Elo+
Solo
Olorun
Olorun
MattiuArm
Olorun
Level 101
God Stats
7W - 4L
1,644 SR
Queue Stats
241W - 222L
1,530 Elo+
Party 2
Neith
Neith
acidrain114
Neith
Level 147
God Stats
4W - 7L
1,530 SR
Queue Stats
322W - 316L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 1 / 11
15,573
649
8,783
19,394
11,886
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
18 / 4 / 8
16,154
673
34,192
13,748
6,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
MRmarmo
Aphrodite
18
1 / 1 / 12
12,482
520
4,405
12,974
14,326
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
afonsoajs
Chaac
17
4 / 2 / 15
13,362
557
12,466
23,462
21,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
neonstrange
Danzaburou
17
3 / 5 / 7
12,728
530
10,977
15,739
6,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arlex-kun
Cthulhu
16
2 / 4 / 3
11,359
473
10,083
26,151
20,232
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 10 / 0
6,557
273
61
7,708
1,785
Fenrir
15
4 / 6 / 3
10,928
455
9,462
20,010
6,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
MattiuArm
Olorun
19
4 / 8 / 3
12,654
527
9,179
21,134
7,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 8 / 5
10,715
446
13,831
15,982
5,561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
34
Kills
12
13
Deaths
36
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
11
13.5
L
Cthulhu
Arlex-kun
Cthulhu
2
4
3
0.88
L
0
10
0
0
L
Fenrir
4
6
3
0.92
W
18
4
8
5.5
W
Aphrodite
MRmarmo
Aphrodite
1
1
12
7
L
Olorun
MattiuArm
Olorun
4
8
3
0.69
L
2
8
5
0.56
W
Chaac
afonsoajs
Chaac
4
2
15
5.75
W
Danzaburou
neonstrange
Danzaburou
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,823
Damage
42,616
85,317
Taken
90,985
60,847
Mitigated
42,560
47,337
Healing
23,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,783
3,353
0
9,807
19,394
11,886
1,638
3,894
15,500
0
137,603
L
Cthulhu
Arlex-kun
Cthulhu
10,083
282
231
5,922
26,151
20,232
0
10,442
15,514
52,825
0
L
61
61
0
60
7,708
1,785
0
3,689
3,994
0
1,871
L
Fenrir
9,462
1,829
0
4,751
20,010
6,987
0
8,711
11,274
0
64,770
W
34,192
4,045
0
2,247
13,748
6,525
1,819
3,754
9,994
121,777
0
W
Aphrodite
MRmarmo
Aphrodite
4,405
428
9,586
10,410
12,974
14,326
498
4,776
8,198
58,142
0
L
Olorun
MattiuArm
Olorun
9,179
3,578
452
7,840
21,134
7,995
1,231
7,830
13,279
94,519
0
L
13,831
5,546
0
3,983
15,982
5,561
0
7,655
8,327
0
63,057
W
Chaac
afonsoajs
Chaac
12,466
2,871
0
9,734
23,462
21,577
751
6,156
17,306
0
33,644
W
Danzaburou
neonstrange
Danzaburou
10,977
4,333
0
5,553
15,739
6,533
4,229
6,814
8,925
0
80,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,299
Gold Earned
52,213
584
Minions Killed
459
0
Camps Cleared
0
2,272,733
Distance Traveled
1,819,488
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,573
649
186
8
0
487,079
0
L
Cthulhu
11,359
473
98
4
0
438,179
3
L
Tyr
6,557
273
2
0
0
189,703
1
L
Fenrir
10,928
455
96
4
0
441,937
1
W
Zeus
16,154
673
166
7
0
402,272
1
W
Aphrodite
12,482
520
97
4
0
453,881
4
L
Olorun
12,654
527
172
7
0
376,619
7
L
Neith
10,715
446
91
4
0
373,050
8
W
Chaac
13,362
557
18
1
0
504,210
10
W
Danzaburou
12,728
530
117
5
0
425,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role