Player Matchup

Fenrir
Fenrir
BoricPaprika882
Fenrir
Level 45
God Stats
0W - 5L
1,467 SR
Queue Stats
113W - 153L
1,147 Elo+
Solo
Danzaburou
Danzaburou
Tom Brenner
Danzaburou
Level 89
God Stats
11W - 10L
1,609 SR
Queue Stats
64W - 95L
1,179 Elo+
Solo
Ymir
Ymir
samyhrn
Ymir
Level 14
God Stats
2W - 5L
1,340 SR
Queue Stats
9W - 23L
1,020 Elo+
Solo
Team Averages
Level 49
1,472 SR
1,115 Elo+

VS

Team Averages
Level 39
1,490 SR
1,132 Elo+
Baron Samedi
Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
Level 31
God Stats
33W - 35L
1,402 SR
Queue Stats
70W - 104L
1,151 Elo+
Party 1
Chiron
Chiron
Sluger_0936
Chiron
Level 62
God Stats
5W - 2L
1,577 SR
Queue Stats
91W - 120L
1,215 Elo+
Party 1
Fenrir
Fenrir
lonelystargirlxo
Fenrir
Level 23
God Stats
1W - 1L
1,491 SR
Queue Stats
35W - 59L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
9,754
650
8,362
10,742
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Tom Brenner
Danzaburou
12
2 / 7 / 3
9,239
616
9,152
16,564
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
samyhrn
Ymir
11
1 / 8 / 6
8,929
595
6,018
16,438
8,148
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
15
5 / 0 / 13
11,027
735
17,199
6,014
2,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
17
14 / 4 / 6
12,575
838
17,340
15,052
5,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 6
8,859
591
595
7,967
3,048
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
20
20
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
5
0
13
11.5
W
Chiron
14
4
6
4.25
L
Danzaburou
Tom Brenner
Danzaburou
2
7
3
0.5
W
1
4
6
1
L
Ymir
samyhrn
Ymir
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,532
Damage
35,134
43,744
Taken
29,033
17,806
Mitigated
11,840
4,566
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,362
2,545
0
273
10,742
3,985
0
3,539
7,203
0
20,522
W
Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
17,199
1,800
2,259
3,223
6,014
2,920
1,005
1,924
4,090
51,202
0
W
Chiron
17,340
5,826
471
3,957
15,052
5,872
1,649
2,668
12,384
0
58,981
L
Danzaburou
Tom Brenner
Danzaburou
9,152
4,122
566
3,727
16,564
5,673
313
6,148
10,416
0
41,896
W
595
517
0
0
7,967
3,048
113
1,546
6,421
0
5,076
L
Ymir
samyhrn
Ymir
6,018
446
0
0
16,438
8,148
0
7,540
8,898
16,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
32,461
115
Minions Killed
172
0
Camps Cleared
0
705,756
Distance Traveled
748,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,754
650
25
2
0
261,287
0
W
Baron Samedi
11,027
735
67
4
0
253,510
0
W
Chiron
12,575
838
93
6
0
243,571
0
L
Danzaburou
9,239
616
70
5
0
202,591
0
W
Fenrir
8,859
591
12
1
0
251,420
0
L
Ymir
8,929
595
20
1
0
241,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role