Player Matchup

Chaac
Chaac
SlickBackSlim
Chaac
Level 29
God Stats
3W - 0L
1,339 SR
Queue Stats
61W - 74L
1,259 Elo+
Party 2
Susano
Susano
iGetEvil
Susano
Level 17
God Stats
3W - 3L
1,491 SR
Queue Stats
47W - 48L
1,409 Elo+
Party 2
Hel
Hel
xItzCloudy
Hel
Level 68
God Stats
1W - 4L
1,526 SR
Queue Stats
168W - 228L
1,289 Elo+
Party 2
Team Averages
Level 38
1,452 SR
1,319 Elo+

VS

Team Averages
Level 20
1,446 SR
1,301 Elo+
Amaterasu
Amaterasu
Ifoxgrim
Amaterasu
Level 43
God Stats
29W - 15L
1,558 SR
Queue Stats
143W - 163L
1,255 Elo+
Party 1
Chang'e
Chang'e
fdwer
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
ınfınıty1509
Yemoja
Level 3
God Stats
20W - 33L
1,281 SR
Queue Stats
68W - 84L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
8,554
658
7,351
14,441
7,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
iGetEvil
Susano
12
8 / 1 / 6
9,491
730
9,060
6,652
2,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 8
9,452
727
8,460
8,856
2,618
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ifoxgrim
Amaterasu
11
1 / 4 / 0
7,930
610
7,662
16,041
9,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chang'e
fdwer
Chang'e
8
0 / 5 / 1
6,816
524
194
5,536
1,199
10
0 / 6 / 1
7,173
552
4,400
10,128
4,164
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ifoxgrim
Amaterasu
1
4
0
0.25
W
1
0
13
7.5
L
Chang'e
fdwer
Chang'e
0
5
1
0.1
W
Susano
iGetEvil
Susano
8
1
6
11
W
6
0
8
10
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
12,256
29,949
Taken
31,705
12,627
Mitigated
14,796
15,820
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ifoxgrim
Amaterasu
7,662
3,001
312
2,986
16,041
9,433
0
4,234
11,807
0
26,408
W
7,351
1,332
0
5,347
14,441
7,599
202
2,113
12,328
0
26,812
L
Chang'e
fdwer
Chang'e
194
194
0
0
5,536
1,199
0
1,532
4,004
1,310
0
W
Susano
iGetEvil
Susano
9,060
2,311
0
147
6,652
2,410
959
1,098
5,554
0
24,195
W
8,460
961
4,580
5,746
8,856
2,618
1,122
1,516
7,340
43,850
0
L
4,400
1,928
1,372
136
10,128
4,164
0
2,694
7,434
22,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
21,919
125
Minions Killed
56
0
Camps Cleared
0
701,254
Distance Traveled
474,873
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,930
610
25
2
0
237,936
1
W
Chaac
8,554
658
27
2
0
259,806
0
L
Chang'e
6,816
524
2
0
0
92,792
0
W
Susano
9,491
730
38
3
0
219,748
0
W
Hel
9,452
727
60
5
0
221,700
2
L
Yemoja
7,173
552
29
2
0
144,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role