Player Matchup

Osiris
Osiris
KrakThulu16
Osiris
Level 22
God Stats
0W - 2L
1,264 SR
Queue Stats
90W - 104L
1,164 Elo+
Party 1
Danzaburou
Danzaburou
ZuttoNugget
Danzaburou
Level 56
God Stats
5W - 8L
1,301 SR
Queue Stats
266W - 276L
1,310 Elo+
Solo
Tyr
Tyr
boymandudebro20
Tyr
Level 32
God Stats
2W - 6L
1,350 SR
Queue Stats
92W - 100L
1,177 Elo+
Party 1
Team Averages
Level 37
1,305 SR
1,217 Elo+

VS

Team Averages
Level 23
1,252 SR
1,191 Elo+
Chang'e
Chang'e
Dangfoo2
Chang'e
Level 41
God Stats
10W - 19L
1,214 SR
Queue Stats
41W - 61L
1,162 Elo+
Solo
Ymir
Ymir
HM0dd17
Ymir
Level 11
God Stats
1W - 0L
1,188 SR
Queue Stats
5W - 6L
1,267 Elo+
Solo
Scylla
Scylla
bloodreaper5619
Scylla
Level 18
God Stats
8W - 4L
1,353 SR
Queue Stats
28W - 30L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 14 / 2
11,840
515
7,058
22,253
9,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ZuttoNugget
Danzaburou
20
9 / 5 / 3
16,620
723
33,207
35,910
14,351
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 7 / 4
12,473
542
14,101
34,678
24,569
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dangfoo2
Chang'e
18
6 / 2 / 13
14,871
647
21,430
19,477
23,077
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
HM0dd17
Ymir
16
3 / 6 / 13
14,917
649
13,395
28,875
35,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 4 / 5
16,316
709
41,570
21,189
9,447
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
26
26
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dangfoo2
Chang'e
6
2
13
6.25
W
Ymir
HM0dd17
Ymir
3
6
13
1.58
L
Osiris
2
14
2
0.21
L
Danzaburou
ZuttoNugget
Danzaburou
9
5
3
2.1
W
17
4
5
4.88
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,366
Damage
76,395
92,841
Taken
69,541
48,196
Mitigated
67,839
23,376
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dangfoo2
Chang'e
21,430
3,623
5,803
8,328
19,477
23,077
844
36
19,241
69,756
0
W
Ymir
HM0dd17
Ymir
13,395
4,112
0
0
28,875
35,315
230
111
28,134
39,670
0
L
Osiris
7,058
4,158
0
648
22,253
9,276
0
17,891
4,362
0
30,767
L
Danzaburou
ZuttoNugget
Danzaburou
33,207
18,496
0
12,624
35,910
14,351
971
31,020
4,890
0
120,131
W
41,570
4,505
0
5,121
21,189
9,447
985
0
21,018
114,599
0
L
14,101
2,800
0
10,104
34,678
24,569
58
27,682
6,996
0
36,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
46,104
194
Minions Killed
233
0
Camps Cleared
0
1,050,222
Distance Traveled
1,137,283
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,871
647
73
3
0
347,314
0
W
Ymir
14,917
649
26
1
0
413,163
0
L
Osiris
11,840
515
27
1
0
268,172
0
L
Danzaburou
16,620
723
139
6
0
366,284
1
W
Scylla
16,316
709
134
6
0
376,806
5
L
Tyr
12,473
542
28
1
0
415,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role