Player Matchup

Cthulhu
Cthulhu
PatsCot
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 37L
1,761 Elo+
Party 2
Danzaburou
Danzaburou
Spaunny
Danzaburou
Level 129
God Stats
3W - 2L
1,535 SR
Queue Stats
65W - 47L
1,669 Elo+
Party 2
Ra
Ra
xMaG1C5BrAnd0nx
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,655 Elo+
Party 2
Team Averages
Level 101
1,512 SR
1,695 Elo+

VS

Team Averages
Level 121
1,770 SR
1,664 Elo+
Nu Wa
Nu Wa
Dumbsta
Nu Wa
Level 103
God Stats
4W - 3L
1,800 SR
Queue Stats
42W - 28L
1,640 Elo+
Party 1
Vamana
Vamana
IceWolf994
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 113L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
ritchierichba
Danzaburou
Level 142
God Stats
15W - 4L
2,008 SR
Queue Stats
208W - 115L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PatsCot
Cthulhu
17
11 / 6 / 12
15,120
756
19,776
26,983
30,180
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Spaunny
Danzaburou
18
13 / 5 / 9
14,766
738
21,716
18,953
7,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 4 / 16
15,007
750
19,165
17,350
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dumbsta
Nu Wa
16
4 / 12 / 7
13,510
676
13,659
18,138
6,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
IceWolf994
Vamana
14
1 / 10 / 9
12,029
601
11,680
29,189
23,254
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ritchierichba
Danzaburou
19
10 / 8 / 5
15,650
783
24,684
26,442
10,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
30
Kills
15
15
Deaths
30
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dumbsta
Nu Wa
4
12
7
0.63
L
Vamana
IceWolf994
Vamana
1
10
9
0.55
W
Cthulhu
PatsCot
Cthulhu
11
6
12
2.83
W
Danzaburou
Spaunny
Danzaburou
13
5
9
3.5
L
Danzaburou
ritchierichba
Danzaburou
10
8
5
1.56
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,657
Damage
50,023
63,286
Taken
73,769
43,432
Mitigated
40,177
22,546
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dumbsta
Nu Wa
13,659
3,013
189
766
18,138
6,189
408
11,224
6,914
50,501
0
L
Vamana
IceWolf994
Vamana
11,680
3,360
0
6,104
29,189
23,254
81
14,592
14,597
0
38,215
W
Cthulhu
PatsCot
Cthulhu
19,776
1,489
1,261
5,840
26,983
30,180
208
7,041
19,677
55,447
0
W
Danzaburou
Spaunny
Danzaburou
21,716
9,124
0
4,477
18,953
7,439
3,382
3,613
15,140
0
77,542
L
Danzaburou
ritchierichba
Danzaburou
24,684
12,234
0
9,295
26,442
10,734
2,017
13,168
13,274
0
94,397
W
19,165
1,360
3,271
7,697
17,350
5,813
78
3,045
14,030
84,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
41,189
258
Minions Killed
206
0
Camps Cleared
0
1,057,362
Distance Traveled
950,163
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,510
676
55
3
0
297,218
0
L
Vamana
12,029
601
43
2
0
342,621
3
W
Cthulhu
15,120
756
58
3
0
366,130
2
W
Danzaburou
14,766
738
85
4
0
319,489
5
L
Danzaburou
15,650
783
108
5
0
310,324
5
W
Ra
15,007
750
115
6
0
371,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role