Player Matchup

Nike
Nike
C00l229791
Nike
Level 8
God Stats
5W - 8L
1,370 SR
Queue Stats
10W - 16L
1,273 Elo+
Solo
Scylla
Scylla
IHarassKids
Scylla
Level 23
God Stats
26W - 15L
1,503 SR
Queue Stats
91W - 67L
1,190 Elo+
Party 1
Loki
Loki
Rap Guardian1
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,717 Elo+
Solo
Neith
Neith
Reaper Locks
Neith
Level 14
God Stats
13W - 8L
1,807 SR
Queue Stats
64W - 51L
1,183 Elo+
Party 1
Hel
Hel
redhunter042
Hel
Level 8
God Stats
1W - 3L
1,041 SR
Queue Stats
3W - 5L
1,193 Elo+
Solo
Team Averages
Level 14
1,444 SR
1,311 Elo+

VS

Team Averages
Level 17
1,491 SR
1,281 Elo+
Artemis
Artemis
Alphonse0896
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ManB3arP1gkiller
Jormungandr
Level 17
God Stats
18W - 17L
1,428 SR
Queue Stats
187W - 181L
1,248 Elo+
Solo
Danzaburou
Danzaburou
Nervouswreck407
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,168 Elo+
Solo
Ratatoskr
Ratatoskr
TomasDrake
Ratatoskr
Level 13
God Stats
2W - 2L
1,559 SR
Queue Stats
11W - 13L
1,273 Elo+
Solo
Kukulkan
Kukulkan
アイムル
Kukulkan
Level 26
God Stats
17W - 13L
1,468 SR
Queue Stats
62W - 66L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 15
15,593
1,040
20,509
30,580
16,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
20
16 / 7 / 12
16,532
1,102
28,735
18,012
7,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 9 / 17
15,117
1,008
21,686
24,926
11,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 2 / 9
13,020
868
4,285
5,399
2,349
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 21
15,305
1,020
15,535
23,296
19,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alphonse0896
Artemis
19
3 / 10 / 8
13,076
872
8,314
15,888
5,721
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
ManB3arP1gkiller
Jormungandr
20
10 / 5 / 11
16,000
1,067
19,259
23,630
5,027
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Nervouswreck407
Danzaburou
20
1 / 13 / 15
13,678
912
10,001
23,550
8,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ratatoskr
TomasDrake
Ratatoskr
20
8 / 3 / 14
15,826
1,055
23,458
16,041
16,118
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
アイムル
Kukulkan
20
6 / 8 / 17
16,117
1,074
30,962
22,208
7,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
93
38
Kills
28
28
Deaths
39
74
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alphonse0896
Artemis
3
10
8
0.7
W
9
7
15
2.36
W
Scylla
16
7
12
3.14
L
Jormungandr
ManB3arP1gkiller
Jormungandr
10
5
11
3.1
L
Danzaburou
Nervouswreck407
Danzaburou
1
13
15
0.65
W
6
9
17
1.61
W
3
2
9
3.75
L
Ratatoskr
TomasDrake
Ratatoskr
8
3
14
5
W
4
3
21
4.83
L
Kukulkan
アイムル
Kukulkan
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,750
Damage
91,994
102,213
Taken
101,317
57,674
Mitigated
43,107
20,258
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alphonse0896
Artemis
8,314
3,890
0
250
15,888
5,721
0
6,986
8,902
0
13,962
W
20,509
7,003
0
0
30,580
16,768
0
14,848
15,732
0
37,529
W
Scylla
28,735
4,733
0
250
18,012
7,527
0
9,271
8,741
55,179
0
L
Jormungandr
ManB3arP1gkiller
Jormungandr
19,259
4,283
0
720
23,630
5,027
0
8,897
14,733
42,393
0
L
Danzaburou
Nervouswreck407
Danzaburou
10,001
4,037
0
1,099
23,550
8,584
0
9,561
13,989
0
26,111
W
21,686
9,941
684
522
24,926
11,087
0
7,268
17,658
0
52,723
W
4,285
1,774
0
386
5,399
2,349
0
3,599
1,800
0
19,749
L
Ratatoskr
TomasDrake
Ratatoskr
23,458
7,372
0
0
16,041
16,118
0
7,329
8,712
0
43,359
W
15,535
2,582
8,486
9,930
23,296
19,943
0
15,235
8,061
43,478
0
L
Kukulkan
アイムル
Kukulkan
30,962
1,728
0
0
22,208
7,657
0
11,497
10,711
89,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,567
Gold Earned
74,697
280
Minions Killed
269
5
Camps Cleared
1
1,153,166
Distance Traveled
1,236,367
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,076
872
11
1
0
177,037
1
W
Nike
15,593
1,040
27
2
1
240,858
0
W
Scylla
16,532
1,102
71
5
0
250,864
1
L
Jormungandr
16,000
1,067
47
3
0
267,374
0
L
Danzaburou
13,678
912
26
2
0
191,585
1
W
Loki
15,117
1,008
64
4
2
262,810
1
W
Neith
13,020
868
41
3
0
111,688
0
L
Ratatoskr
15,826
1,055
40
3
1
283,510
0
W
Hel
15,305
1,020
77
5
2
286,946
0
L
Kukulkan
16,117
1,074
145
10
0
316,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role