Player Matchup

Cthulhu
Cthulhu
Capmorri
Cthulhu
Level 43
God Stats
44W - 38L
1,367 SR
Queue Stats
56W - 54L
1,368 Elo+
Party 4
Scylla
Scylla
KillerCheemStar
Scylla
Level 69
God Stats
1W - 3L
1,198 SR
Queue Stats
82W - 78L
1,486 Elo+
Party 3
Artio
Artio
NotAbduzcan5
Artio
Level 29
God Stats
8W - 18L
1,254 SR
Queue Stats
108W - 109L
1,314 Elo+
Party 4
Susano
Susano
WeedRragonsLayer
Susano
Level 14
God Stats
2W - 0L
1,741 SR
Queue Stats
47W - 41L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
mrsirkx13
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 39
1,412 SR
1,436 Elo+

VS

Team Averages
Level 51
1,568 SR
1,408 Elo+
Yemoja
Yemoja
Its Just Llama
Yemoja
Level 66
God Stats
8W - 16L
1,346 SR
Queue Stats
65W - 73L
1,360 Elo+
Party 1
Poseidon
Poseidon
LokiHimself
Poseidon
Level 101
God Stats
7W - 10L
1,568 SR
Queue Stats
714W - 732L
1,605 Elo+
Party 2
Jing Wei
Jing Wei
TheSlayer1092
Jing Wei
Level 29
God Stats
12W - 17L
1,508 SR
Queue Stats
80W - 104L
1,345 Elo+
Party 2
Rama
Rama
scout889
Rama
Level 26
God Stats
15W - 14L
1,727 SR
Queue Stats
55W - 64L
1,385 Elo+
Party 1
Fenrir
Fenrir
xSantasticox
Fenrir
Level 31
God Stats
1W - 1L
1,688 SR
Queue Stats
88W - 93L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Capmorri
Cthulhu
7
0 / 0 / 0
3,760
752
194
1,291
545
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 1
3,584
717
1,524
1,849
567
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

5
1 / 0 / 0
3,499
700
613
2,573
949
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
3,601
720
736
3,247
880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
mrsirkx13
Danzaburou
5
0 / 0 / 1
3,202
640
1,795
1,847
375
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,073
615
1,184
1,039
364
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
LokiHimself
Poseidon
7
3 / 0 / 0
4,206
841
2,312
2,607
706
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
TheSlayer1092
Jing Wei
5
0 / 0 / 0
3,083
617
1,024
2,089
424
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
1
0 / 0 / 0
2,484
497
0
0
0
Fenrir
6
0 / 2 / 1
3,515
703
802
4,285
1,055
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Capmorri
Cthulhu
0
0
0
0
L
0
0
0
0
W
0
1
1
0.5
L
Poseidon
LokiHimself
Poseidon
3
0
0
3
W
1
0
0
1
L
Jing Wei
TheSlayer1092
Jing Wei
0
0
0
0
W
1
2
0
0.5
W
Danzaburou
mrsirkx13
Danzaburou
0
0
1
0.5
L
Rama
0
0
0
0
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,862
Damage
5,322
10,807
Taken
10,020
3,316
Mitigated
2,549
3,354
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Capmorri
Cthulhu
194
102
0
563
1,291
545
590
0
1,291
15,315
0
L
1,184
435
457
188
1,039
364
0
117
922
5,406
0
W
1,524
415
0
350
1,849
567
0
1,525
324
13,156
0
L
Poseidon
LokiHimself
Poseidon
2,312
504
0
1,473
2,607
706
0
1,102
1,505
17,404
0
W
613
139
0
638
2,573
949
0
791
1,782
6,752
0
L
Jing Wei
TheSlayer1092
Jing Wei
1,024
800
0
338
2,089
424
0
409
1,680
0
9,895
W
736
64
0
1,078
3,247
880
0
787
2,460
0
11,165
W
Danzaburou
mrsirkx13
Danzaburou
1,795
427
0
725
1,847
375
0
393
1,454
0
10,195
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
802
338
0
2,112
4,285
1,055
0
678
3,582
0
10,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,646
Gold Earned
16,361
129
Minions Killed
82
0
Camps Cleared
0
492,046
Distance Traveled
362,326
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,760
752
36
7
0
99,796
1
L
Yemoja
3,073
615
6
1
0
90,048
1
W
Scylla
3,584
717
32
6
0
96,299
0
L
Poseidon
4,206
841
31
6
0
98,784
1
W
Artio
3,499
700
11
2
0
108,771
0
L
Jing Wei
3,083
617
22
4
0
84,852
0
W
Susano
3,601
720
27
5
0
95,129
0
W
Danzaburou
3,202
640
23
5
0
92,051
1
L
Rama
2,484
497
0
0
0
0
0
L
Fenrir
3,515
703
23
5
0
88,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role