Player Matchup

Danzaburou
Danzaburou
DarkDayMan
Danzaburou
Level 87
God Stats
1W - 3L
1,423 SR
Queue Stats
112W - 111L
1,415 Elo+
Party 1
Hercules
Hercules
GeicoGreens
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,337 Elo+
Solo
Cthulhu
Cthulhu
cricketbug4982
Cthulhu
Level 22
God Stats
3W - 7L
1,617 SR
Queue Stats
56W - 73L
1,241 Elo+
Party 1
Team Averages
Level 52
1,513 SR
1,331 Elo+

VS

Team Averages
Level 73
1,563 SR
1,441 Elo+
Cthulhu
Cthulhu
BigsBeastMode
Cthulhu
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
48W - 30L
1,499 Elo+
Party 2
Bastet
Bastet
BlueNoYellow
Bastet
Level 103
God Stats
21W - 8L
1,572 SR
Queue Stats
197W - 168L
1,513 Elo+
Party 2
Chang'e
Chang'e
DarCee1001
Chang'e
Level 88
God Stats
40W - 58L
1,428 SR
Queue Stats
337W - 424L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkDayMan
Danzaburou
9
0 / 6 / 0
6,084
608
3,940
7,790
2,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
GeicoGreens
Hercules
10
1 / 1 / 0
6,551
655
1,937
6,813
3,510
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 5 / 1
5,972
597
2,941
9,636
5,829
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 1 / 6
8,228
823
8,451
7,903
7,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
7 / 0 / 4
8,266
827
9,958
5,169
1,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
DarCee1001
Chang'e
3
0 / 0 / 0
5,118
512
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
1
6
8
W
Bastet
7
0
4
9
W
Chang'e
DarCee1001
Chang'e
0
0
0
0
L
Danzaburou
DarkDayMan
Danzaburou
0
6
0
0
L
Hercules
GeicoGreens
Hercules
1
1
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,818
Damage
18,409
24,239
Taken
13,072
12,015
Mitigated
9,039
2,109
Healing
1,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,451
164
114
580
7,903
7,180
0
2,237
5,591
27,422
0
W
Bastet
9,958
2,911
0
447
5,169
1,859
0
760
4,309
0
29,558
W
Chang'e
DarCee1001
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
DarkDayMan
Danzaburou
3,940
1,722
0
323
7,790
2,676
0
3,060
4,730
0
24,240
L
Hercules
GeicoGreens
Hercules
1,937
524
0
1,525
6,813
3,510
0
2,217
4,596
0
14,388
L
2,941
374
212
49
9,636
5,829
0
3,285
6,351
11,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,607
Gold Earned
21,612
97
Minions Killed
97
0
Camps Cleared
0
478,654
Distance Traveled
395,369
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,228
823
53
5
0
180,522
2
W
Bastet
8,266
827
44
4
0
214,847
2
W
Chang'e
5,118
512
0
0
0
0
0
L
Danzaburou
6,084
608
52
5
0
145,536
2
L
Hercules
6,551
655
28
3
0
158,790
2
L
Cthulhu
5,972
597
17
2
0
174,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role