Player Matchup

Kukulkan
Kukulkan
Deathwolf9
Kukulkan
Level 46
God Stats
9W - 13L
1,415 SR
Queue Stats
32W - 53L
1,330 Elo+
Solo
Khepri
Khepri
Hontier
Khepri
Level 126
God Stats
3W - 1L
1,417 SR
Queue Stats
76W - 38L
1,699 Elo+
Party 1
Osiris
Osiris
JustARubberDucky
Osiris
Level 136
God Stats
3W - 2L
1,611 SR
Queue Stats
246W - 143L
1,821 Elo+
Party 1
Team Averages
Level 103
1,481 SR
1,617 Elo+

VS

Team Averages
Level 56
1,520 SR
1,379 Elo+
Cthulhu
Cthulhu
Nachos26
Cthulhu
Level 72
God Stats
1W - 2L
1,613 SR
Queue Stats
44W - 51L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Superkoopa64
Danzaburou
Level 48
God Stats
3W - 3L
1,469 SR
Queue Stats
74W - 91L
1,376 Elo+
Party 2
Zeus
Zeus
dtpickles
Zeus
Level 47
God Stats
4W - 4L
1,479 SR
Queue Stats
71W - 94L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deathwolf9
Kukulkan
18
3 / 3 / 13
13,462
673
17,714
11,260
4,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Hontier
Khepri
18
3 / 3 / 15
14,553
728
8,388
16,768
24,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
16 / 8 / 3
15,957
798
25,120
23,709
28,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nachos26
Cthulhu
14
4 / 4 / 6
12,982
649
11,483
25,456
17,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Superkoopa64
Danzaburou
16
5 / 9 / 5
13,848
692
16,722
19,996
8,093
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
16
5 / 9 / 5
12,914
646
14,474
14,339
4,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
22
Kills
14
14
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Deathwolf9
Kukulkan
3
3
13
3.17
W
Khepri
Hontier
Khepri
3
3
15
3.5
W
16
8
3
2.19
L
Cthulhu
Nachos26
Cthulhu
4
4
6
1.75
L
Danzaburou
Superkoopa64
Danzaburou
5
9
5
0.83
L
Zeus
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,222
Damage
42,679
51,737
Taken
59,791
58,185
Mitigated
30,424
4,555
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Deathwolf9
Kukulkan
17,714
1,108
0
3,685
11,260
4,901
153
3,959
7,301
62,630
0
W
Khepri
Hontier
Khepri
8,388
804
0
0
16,768
24,902
562
9,681
7,087
34,692
0
W
25,120
11,798
0
870
23,709
28,382
2,025
12,375
11,334
0
77,237
L
Cthulhu
Nachos26
Cthulhu
11,483
719
442
8,856
25,456
17,512
217
13,463
11,903
55,674
0
L
Danzaburou
Superkoopa64
Danzaburou
16,722
7,304
722
5,778
19,996
8,093
792
8,705
11,002
0
42,739
L
Zeus
14,474
1,141
0
0
14,339
4,819
411
3,993
10,071
63,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
39,744
202
Minions Killed
215
0
Camps Cleared
0
1,082,048
Distance Traveled
934,480
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,462
673
81
4
0
379,433
4
W
Khepri
14,553
728
39
2
0
367,487
1
W
Osiris
15,957
798
82
4
0
335,128
2
L
Cthulhu
12,982
649
65
3
0
360,186
2
L
Danzaburou
13,848
692
50
3
0
283,134
3
L
Zeus
12,914
646
100
5
0
291,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role