Player Matchup

Kukulkan
Kukulkan
CharDoubleR
Kukulkan
Level 8
God Stats
9W - 20L
1,125 SR
Queue Stats
10W - 22L
1,073 Elo+
Party 2
Ymir
Ymir
Danirry
Ymir
Level 27
God Stats
7W - 10L
1,444 SR
Queue Stats
10W - 15L
1,311 Elo+
Party 3
Ra
Ra
Razk0
Ra
Level 8
God Stats
1W - 2L
1,713 SR
Queue Stats
5W - 11L
1,270 Elo+
Party 3
Thor
Thor
SergioSergio12
Thor
Level 3
God Stats
0W - 5L
1,046 SR
Queue Stats
4W - 14L
999 Elo+
Party 2
Olorun
Olorun
mdamon95
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
999 Elo+
Party 2
Team Averages
Level 10
1,366 SR
1,131 Elo+

VS

Team Averages
Level 15
1,342 SR
1,253 Elo+
Nemesis
Nemesis
MrMan05
Nemesis
Level 8
God Stats
2W - 2L
1,301 SR
Queue Stats
9W - 13L
1,196 Elo+
Party 4
Hel
Hel
NeiridaSama
Hel
Level 17
God Stats
25W - 28L
1,389 SR
Queue Stats
46W - 51L
1,281 Elo+
Solo
Neith
Neith
TokioNyam
Neith
Level 15
God Stats
3W - 6L
1,114 SR
Queue Stats
13W - 21L
1,193 Elo+
Party 1
Fenrir
Fenrir
justagamer1311
Fenrir
Level 18
God Stats
14W - 11L
1,407 SR
Queue Stats
35W - 48L
1,308 Elo+
Party 4
Medusa
Medusa
konichiwababy
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CharDoubleR
Kukulkan
15
0 / 4 / 3
8,874
887
4,203
7,106
2,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Danirry
Ymir
17
1 / 12 / 7
10,655
1,066
7,511
23,352
11,109
Ra
17
7 / 13 / 4
12,226
1,223
19,939
18,998
6,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 15 / 8
11,494
1,149
13,148
23,112
8,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
mdamon95
Olorun
14
2 / 4 / 1
9,162
916
2,825
4,448
1,416
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrMan05
Nemesis
19
10 / 2 / 22
12,648
1,265
11,223
13,080
4,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
10 / 3 / 26
12,515
1,252
14,222
10,021
3,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
TokioNyam
Neith
19
8 / 3 / 23
12,546
1,255
12,535
8,703
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
11 / 1 / 15
12,427
1,243
10,607
10,269
4,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 4 / 20
12,128
1,213
20,668
12,859
4,564
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
154
13
Kills
48
48
Deaths
13
23
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CharDoubleR
Kukulkan
0
4
3
0.38
L
Ymir
Danirry
Ymir
1
12
7
0.38
W
Nemesis
MrMan05
Nemesis
10
2
22
10.5
W
10
3
26
7.67
L
Ra
7
13
4
0.69
L
3
15
8
0.47
W
Neith
TokioNyam
Neith
8
3
23
6.5
W
11
1
15
18.5
W
9
4
20
4.75
L
Olorun
mdamon95
Olorun
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
69,255
77,016
Taken
54,932
30,329
Mitigated
20,812
3,392
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CharDoubleR
Kukulkan
4,203
220
0
0
7,106
2,551
0
366
6,740
13,477
0
L
Ymir
Danirry
Ymir
7,511
1,128
0
537
23,352
11,109
0
5,143
18,209
30,338
0
W
Nemesis
MrMan05
Nemesis
11,223
4,209
0
2,590
13,080
4,547
0
7,893
5,187
0
21,609
W
14,222
1,861
2,867
2,506
10,021
3,813
0
8,368
1,653
30,452
0
L
Ra
19,939
1,508
866
1,363
18,998
6,451
0
3,084
15,914
40,287
0
L
13,148
6,003
0
50
23,112
8,802
0
4,537
18,575
0
35,100
W
Neith
TokioNyam
Neith
12,535
5,073
0
1,296
8,703
3,200
0
5,306
3,397
0
43,391
W
10,607
2,494
0
221
10,269
4,688
0
5,626
4,643
0
17,496
W
20,668
14,579
0
2,569
12,859
4,564
0
7,285
5,574
0
38,072
L
Olorun
mdamon95
Olorun
2,825
1,945
60
516
4,448
1,416
0
1,092
3,356
7,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
62,264
177
Minions Killed
184
3
Camps Cleared
5
713,096
Distance Traveled
931,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,874
887
20
2
0
91,674
0
L
Ymir
10,655
1,066
47
5
0
160,462
2
W
Nemesis
12,648
1,265
15
2
2
227,367
0
W
Hel
12,515
1,252
41
4
0
167,948
0
L
Ra
12,226
1,223
57
6
0
196,141
0
L
Thor
11,494
1,149
51
5
1
183,825
3
W
Neith
12,546
1,255
81
8
1
138,668
1
W
Fenrir
12,427
1,243
13
1
2
229,194
0
W
Medusa
12,128
1,213
34
3
0
168,338
1
L
Olorun
9,162
916
2
0
2
80,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role