Player Matchup

Artemis
Artemis
NotJiggy
Artemis
Level 119
God Stats
4W - 0L
1,792 SR
Queue Stats
73W - 56L
1,510 Elo+
Party 2
Ra
Ra
Papapajohn
Ra
Level 20
God Stats
25W - 23L
1,519 SR
Queue Stats
47W - 43L
1,474 Elo+
Party 2
Discordia
Discordia
Tarasmies
Discordia
Level 29
God Stats
11W - 4L
1,738 SR
Queue Stats
55W - 50L
1,489 Elo+
Party 2
Pele
Pele
eddie11
Pele
Level 147
God Stats
2W - 0L
1,528 SR
Queue Stats
75W - 60L
1,518 Elo+
Party 2
Ymir
Ymir
hssibo
Ymir
Level 50
God Stats
3W - 1L
1,618 SR
Queue Stats
103W - 113L
1,450 Elo+
Party 2
Team Averages
Level 73
1,639 SR
1,488 Elo+

VS

Team Averages
Level 56
1,579 SR
1,462 Elo+
Jing Wei
Jing Wei
Alex110891
Jing Wei
Level 45
God Stats
11W - 10L
1,645 SR
Queue Stats
269W - 284L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Ge0rgeM
Cthulhu
Level 23
God Stats
22W - 23L
1,565 SR
Queue Stats
51W - 67L
1,433 Elo+
Party 3
Agni
Agni
ZECRO007
Agni
Level 98
God Stats
5W - 8L
1,607 SR
Queue Stats
61W - 70L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
jkunoichi
Baron Samedi
Level 31
God Stats
19W - 16L
1,569 SR
Queue Stats
270W - 301L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
orestis58
Guan Yu
Level 85
God Stats
4W - 4L
1,510 SR
Queue Stats
47W - 41L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NotJiggy
Artemis
20
20 / 6 / 12
16,640
1,280
48,502
17,708
8,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 18
13,013
1,001
11,606
4,248
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Tarasmies
Discordia
20
6 / 4 / 22
13,624
1,048
26,064
11,889
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
eddie11
Pele
20
8 / 7 / 20
14,029
1,079
17,353
17,983
8,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
hssibo
Ymir
19
1 / 4 / 26
12,358
951
13,938
20,006
24,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alex110891
Jing Wei
18
4 / 8 / 11
12,718
978
17,745
21,726
8,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Ge0rgeM
Cthulhu
19
4 / 4 / 15
12,917
994
11,439
22,804
25,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
19
5 / 9 / 14
13,574
1,044
17,748
24,130
9,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
jkunoichi
Baron Samedi
19
1 / 12 / 14
11,867
913
8,933
27,966
30,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
orestis58
Guan Yu
19
8 / 6 / 11
13,899
1,069
10,391
26,040
25,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
87
39
Kills
22
22
Deaths
39
98
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alex110891
Jing Wei
4
8
11
1.19
L
Cthulhu
Ge0rgeM
Cthulhu
4
4
15
2.88
W
Artemis
NotJiggy
Artemis
20
6
12
4.33
W
4
1
18
13
W
Discordia
Tarasmies
Discordia
6
4
22
4.25
L
Agni
5
9
14
1.33
W
Pele
eddie11
Pele
8
7
20
2.57
W
Ymir
hssibo
Ymir
1
4
26
3.5
L
Baron Samedi
jkunoichi
Baron Samedi
1
12
14
0.67
L
Guan Yu
orestis58
Guan Yu
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,463
Damage
66,256
71,834
Taken
122,666
48,509
Mitigated
98,724
13,216
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alex110891
Jing Wei
17,745
15,340
0
2,625
21,726
8,089
0
7,206
14,520
0
35,055
L
Cthulhu
Ge0rgeM
Cthulhu
11,439
405
169
567
22,804
25,223
0
9,527
13,277
26,025
0
W
Artemis
NotJiggy
Artemis
48,502
25,022
0
4,841
17,708
8,727
0
8,266
9,442
0
90,862
W
11,606
1,168
4,586
1,968
4,248
1,802
0
2,212
2,036
35,423
0
W
Discordia
Tarasmies
Discordia
26,064
2,099
228
1,231
11,889
5,130
0
7,080
4,809
46,210
0
L
Agni
17,748
1,296
0
2,020
24,130
9,417
0
11,160
12,970
66,979
0
W
Pele
eddie11
Pele
17,353
4,479
0
362
17,983
8,447
0
9,167
8,816
0
35,088
W
Ymir
hssibo
Ymir
13,938
468
0
0
20,006
24,403
0
11,395
8,611
24,207
0
L
Baron Samedi
jkunoichi
Baron Samedi
8,933
772
2,943
1,478
27,966
30,935
0
11,881
16,085
24,331
0
L
Guan Yu
orestis58
Guan Yu
10,391
433
2,562
2,113
26,040
25,060
0
11,834
14,206
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,664
Gold Earned
64,975
255
Minions Killed
243
9
Camps Cleared
8
1,211,420
Distance Traveled
1,227,875
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,718
978
41
3
4
256,230
2
L
Cthulhu
12,917
994
27
2
0
250,907
0
W
Artemis
16,640
1,280
80
6
3
220,902
1
W
Ra
13,013
1,001
69
5
2
262,788
0
W
Discordia
13,624
1,048
40
3
1
234,523
0
L
Agni
13,574
1,044
122
9
2
226,026
3
W
Pele
14,029
1,079
40
3
2
267,396
1
W
Ymir
12,358
951
26
2
1
225,811
2
L
Baron Samedi
11,867
913
26
2
1
212,856
1
L
Guan Yu
13,899
1,069
27
2
1
281,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role