Player Matchup

Thor
Thor
Legendarydgp
Thor
Level 5
God Stats
10W - 30L
1,500 SR
Queue Stats
10W - 31L
1,500 Elo+
Solo
Hades
Hades
MINDGRENADE777
Hades
Level 8
God Stats
16W - 15L
1,412 SR
Queue Stats
17W - 17L
1,253 Elo+
Solo
Ra
Ra
kitty2449
Ra
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,307 Elo+
Solo
Chaac
Chaac
mehbehshmeh
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,253 Elo+
Solo
Fafnir
Fafnir
sergo05122212
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,525 SR
1,363 Elo+

VS

Team Averages
Level 27
1,493 SR
1,271 Elo+
Thor
Thor
Caramel_Latte15
Thor
Level 8
God Stats
10W - 8L
1,445 SR
Queue Stats
10W - 10L
1,238 Elo+
Solo
Susano
Susano
Coopgotyou9519
Susano
Level 23
God Stats
13W - 17L
1,392 SR
Queue Stats
72W - 102L
1,234 Elo+
Solo
Bellona
Bellona
LanceTopeYoung
Bellona
Level 3
God Stats
2W - 3L
1,240 SR
Queue Stats
2W - 5L
1,100 Elo+
Party 1
Sun Wukong
Sun Wukong
Str8KushBlazin
Sun Wukong
Level 66
God Stats
1W - 0L
1,889 SR
Queue Stats
32W - 35L
1,339 Elo+
Party 1
Ra
Ra
Str8WillyWackin
Ra
Level 36
God Stats
6W - 2L
1,499 SR
Queue Stats
25W - 22L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 6
10,007
910
4,476
18,255
8,449
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

16
4 / 6 / 5
11,291
1,026
15,654
22,311
14,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 8 / 3
10,258
933
6,212
13,771
10,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 6
11,296
1,027
16,185
22,162
25,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 8 / 8
11,030
1,003
3,810
18,861
24,981
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 13
11,445
1,040
14,896
7,516
3,144
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 8
9,980
907
7,929
8,694
2,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 5 / 20
11,537
1,049
10,593
11,442
12,797
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Sun Wukong
Str8KushBlazin
Sun Wukong
20
16 / 1 / 11
14,323
1,302
23,842
15,955
18,914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 3 / 21
13,241
1,204
28,783
13,502
6,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
12
Kills
37
37
Deaths
13
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
W
1
2
8
2.5
W
4
5
20
2.8
L
1
11
6
0.36
L
4
6
5
1.08
W
Sun Wukong
Str8KushBlazin
Sun Wukong
16
1
11
21.5
W
9
3
21
6.5
L
3
8
3
0.56
L
4
4
6
1.75
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,337
Damage
86,043
95,360
Taken
57,109
82,872
Mitigated
44,175
9,603
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,896
3,059
0
0
7,516
3,144
0
3,176
4,340
0
28,885
W
7,929
2,753
0
706
8,694
2,870
0
3,632
3,373
0
18,487
W
10,593
4,219
0
56
11,442
12,797
0
4,876
6,566
0
16,747
L
4,476
1,865
0
225
18,255
8,449
0
3,345
14,810
0
10,147
L
15,654
1,326
286
1,030
22,311
14,037
0
5,006
17,107
32,554
0
W
Sun Wukong
Str8KushBlazin
Sun Wukong
23,842
10,293
0
5,744
15,955
18,914
0
7,213
8,742
0
47,740
W
28,783
2,644
5,251
7,445
13,502
6,450
0
6,779
6,723
56,295
0
L
6,212
2,317
1,038
77
13,771
10,265
0
6,248
7,448
18,300
0
L
16,185
4,389
0
6,171
22,162
25,140
0
9,588
12,349
0
35,525
L
3,810
2,143
0
776
18,861
24,981
0
4,596
14,115
11,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,882
Gold Earned
60,526
119
Minions Killed
181
0
Camps Cleared
3
799,012
Distance Traveled
935,125
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,445
1,040
34
3
0
233,946
3
W
Susano
9,980
907
13
1
1
152,627
1
W
Bellona
11,537
1,049
8
1
0
145,496
0
L
Thor
10,007
910
4
0
0
115,565
4
L
Hades
11,291
1,026
48
4
0
158,933
0
W
Sun Wukong
14,323
1,302
56
5
1
204,090
0
W
Ra
13,241
1,204
70
6
1
198,966
0
L
Ra
10,258
933
27
2
0
159,635
0
L
Chaac
11,296
1,027
27
2
0
191,920
0
L
Fafnir
11,030
1,003
13
1
0
172,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role