Player Matchup

Fenrir
Fenrir
BUCKWILD365
Fenrir
Level 17
God Stats
2W - 2L
1,699 SR
Queue Stats
146W - 180L
1,189 Elo+
Solo
Zeus
Zeus
Dougie_fresh412
Zeus
Level 18
God Stats
10W - 6L
1,476 SR
Queue Stats
228W - 230L
1,206 Elo+
Solo
Sun Wukong
Sun Wukong
Kas and Jas
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShogunSeraph
Danzaburou
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 58L
1,280 Elo+
Solo
Merlin
Merlin
TrippyHippieAce
Merlin
Level 26
God Stats
67W - 52L
1,423 SR
Queue Stats
327W - 382L
1,218 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,279 Elo+

VS

Team Averages
Level 15
1,525 SR
1,177 Elo+
Nu Wa
Nu Wa
Cowgirll
Nu Wa
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,060 Elo+
Party 1
Danzaburou
Danzaburou
Ninjasubzerowolf
Danzaburou
Level 23
God Stats
3W - 6L
1,417 SR
Queue Stats
60W - 83L
1,177 Elo+
Solo
Horus
Horus
SevanElevan
Horus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 24L
1,118 Elo+
Party 1
Ares
Ares
fierce_door799
Ares
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 93L
1,255 Elo+
Solo
Camazotz
Camazotz
rafa_pessoa48
Camazotz
Level 13
God Stats
1W - 1L
1,709 SR
Queue Stats
38W - 50L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 0 / 0
10,370
610
0
0
0
20
8 / 2 / 6
15,927
937
27,803
13,496
5,330
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Kas and Jas
Sun Wukong
20
2 / 9 / 10
14,662
862
7,574
17,040
10,959
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
ShogunSeraph
Danzaburou
20
6 / 2 / 11
16,483
970
36,239
14,663
6,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 1 / 14
16,221
954
41,628
17,471
7,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cowgirll
Nu Wa
20
0 / 12 / 9
14,162
833
12,716
32,968
12,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Ninjasubzerowolf
Danzaburou
20
11 / 2 / 2
17,318
1,019
23,482
21,440
9,115
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 7 / 6
15,602
918
14,168
47,896
67,488
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 0 / 0
11,950
703
83
95
33
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
rafa_pessoa48
Camazotz
20
0 / 1 / 4
13,245
779
3,510
21,718
19,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
22
Kills
13
14
Deaths
22
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
0
0
0
L
Nu Wa
Cowgirll
Nu Wa
0
12
9
0.38
W
8
2
6
5.5
W
Sun Wukong
Kas and Jas
Sun Wukong
2
9
10
0.78
L
Danzaburou
Ninjasubzerowolf
Danzaburou
11
2
2
6
L
2
7
6
0.71
W
Danzaburou
ShogunSeraph
Danzaburou
6
2
11
5.75
W
6
1
14
13
L
0
0
0
0
L
Camazotz
rafa_pessoa48
Camazotz
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,244
Damage
53,959
62,670
Taken
124,117
30,620
Mitigated
108,769
22,702
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Cowgirll
Nu Wa
12,716
8,699
202
921
32,968
12,955
0
18,634
14,334
25,727
0
W
27,803
6,924
1,427
3,405
13,496
5,330
0
3,412
9,984
62,962
0
W
Sun Wukong
Kas and Jas
Sun Wukong
7,574
3,544
0
444
17,040
10,959
0
1,877
15,113
0
28,487
L
Danzaburou
Ninjasubzerowolf
Danzaburou
23,482
8,597
0
1,601
21,440
9,115
0
9,332
12,108
0
73,389
L
14,168
6,816
1,629
8,331
47,896
67,488
0
27,556
20,340
0
42,071
W
Danzaburou
ShogunSeraph
Danzaburou
36,239
17,959
1,031
4,059
14,663
6,765
0
1,759
12,829
0
81,568
W
41,628
8,171
1,039
11,297
17,471
7,566
0
5,751
11,545
73,821
0
L
83
83
0
0
95
33
0
0
95
1,401
0
L
Camazotz
rafa_pessoa48
Camazotz
3,510
851
0
2,968
21,718
19,178
0
13,909
7,809
0
8,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,663
Gold Earned
72,277
298
Minions Killed
227
13
Camps Cleared
6
981,714
Distance Traveled
1,231,704
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,370
610
0
0
0
0
0
L
Nu Wa
14,162
833
28
2
1
277,921
0
W
Zeus
15,927
937
79
5
3
225,185
0
W
Sun Wukong
14,662
862
25
1
8
239,583
1
L
Danzaburou
17,318
1,019
136
8
3
307,219
1
L
Horus
15,602
918
57
3
2
317,924
0
W
Danzaburou
16,483
970
116
7
2
252,682
0
W
Merlin
16,221
954
78
5
0
264,264
0
L
Ares
11,950
703
2
0
0
21,626
0
L
Camazotz
13,245
779
4
0
0
307,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role