Player Matchup

Sobek
Sobek
ButchLad23
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 61L
1,441 Elo+
Solo
Arachne
Arachne
C0LLU5ION
Arachne
Level 27
God Stats
2W - 1L
1,903 SR
Queue Stats
41W - 21L
1,635 Elo+
Solo
Nemesis
Nemesis
HappyPills4240
Nemesis
Level 23
God Stats
1W - 4L
1,409 SR
Queue Stats
2W - 6L
1,385 Elo+
Solo
Neith
Neith
RolandDeWolf
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Solo
Pele
Pele
Whatdiduexpect
Pele
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 27L
1,582 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,490 Elo+

VS

Team Averages
Level 25
1,625 SR
1,610 Elo+
Fenrir
Fenrir
DontThornsMePls
Fenrir
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 46L
1,750 Elo+
Party 1
Cerberus
Cerberus
RagnarinsmiteX
Cerberus
Level 24
God Stats
4W - 0L
1,881 SR
Queue Stats
70W - 23L
1,709 Elo+
Party 1
Discordia
Discordia
chouay45
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
1,614 Elo+
Solo
Chaac
Chaac
cm_bio
Chaac
Level 29
God Stats
25W - 10L
1,682 SR
Queue Stats
144W - 125L
1,418 Elo+
Solo
Apollo
Apollo
toto78400
Apollo
Level 28
God Stats
3W - 1L
1,564 SR
Queue Stats
86W - 40L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 6 / 5
10,834
492
7,025
21,149
22,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
C0LLU5ION
Arachne
18
9 / 9 / 4
12,203
555
27,246
26,452
12,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 10 / 7
8,734
397
6,361
20,156
6,577
Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 9 / 0
8,690
395
3,767
13,094
4,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 8
12,893
586
16,779
21,370
7,820
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 7
14,630
665
22,306
22,239
15,089
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
17
3 / 3 / 17
13,863
630
9,711
20,848
28,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
chouay45
Discordia
18
5 / 5 / 12
13,137
597
17,299
13,102
4,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
cm_bio
Chaac
17
2 / 4 / 11
12,676
576
12,944
20,640
24,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
toto78400
Apollo
20
11 / 2 / 4
15,391
700
19,184
16,581
8,275
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
16
Kills
40
40
Deaths
18
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
6
5
0.75
L
Arachne
C0LLU5ION
Arachne
9
9
4
1.22
W
19
4
7
5.63
L
0
10
7
0.35
W
Cerberus
3
3
17
3.83
L
0
9
0
0
L
5
6
8
1.5
W
Discordia
chouay45
Discordia
5
5
12
2.2
W
Chaac
cm_bio
Chaac
2
4
11
1.88
W
Apollo
toto78400
Apollo
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,178
Damage
81,444
102,221
Taken
93,410
53,900
Mitigated
81,184
25,195
Healing
38,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,025
157
0
3,733
21,149
22,369
314
4,651
16,498
36,294
0
L
Arachne
C0LLU5ION
Arachne
27,246
18,341
0
10,933
26,452
12,658
697
6,471
19,981
0
73,749
W
22,306
6,779
0
8,263
22,239
15,089
1,827
1,824
20,045
0
98,796
L
6,361
2,274
0
3,157
20,156
6,577
757
6,974
13,182
0
32,304
W
Cerberus
9,711
780
0
8,093
20,848
28,096
486
2,304
18,339
43,879
0
L
3,767
2,157
0
888
13,094
4,476
961
4,458
8,636
0
43,467
L
16,779
4,395
0
6,484
21,370
7,820
0
4,623
16,747
0
97,398
W
Discordia
chouay45
Discordia
17,299
900
104
4,226
13,102
4,838
2,360
856
12,246
68,320
0
W
Chaac
cm_bio
Chaac
12,944
3,957
939
6,760
20,640
24,886
1,632
1,723
18,626
0
54,941
W
Apollo
toto78400
Apollo
19,184
13,554
0
9,888
16,581
8,275
4,750
2,670
13,911
0
133,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,354
Gold Earned
69,697
449
Minions Killed
552
0
Camps Cleared
0
1,899,655
Distance Traveled
2,004,119
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,834
492
60
3
0
421,839
7
L
Arachne
12,203
555
109
5
0
377,290
2
W
Fenrir
14,630
665
102
5
0
445,597
0
L
Nemesis
8,734
397
62
3
0
366,207
7
W
Cerberus
13,863
630
58
3
0
401,755
9
L
Neith
8,690
395
89
4
0
322,123
2
L
Pele
12,893
586
129
6
0
412,196
6
W
Discordia
13,137
597
96
4
0
348,601
0
W
Chaac
12,676
576
93
4
0
402,568
1
W
Apollo
15,391
700
203
9
0
405,598
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role