Player Matchup

Danzaburou
Danzaburou
ColdbloodABX
Danzaburou
Level 25
God Stats
7W - 1L
1,923 SR
Queue Stats
91W - 75L
1,443 Elo+
Solo
Jormungandr
Jormungandr
TacticsAbsurd
Jormungandr
Level 24
God Stats
9W - 9L
1,489 SR
Queue Stats
22W - 32L
1,254 Elo+
Solo
Ratatoskr
Ratatoskr
emzynes
Ratatoskr
Level 14
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 3L
1,219 Elo+
Solo
Team Averages
Level 21
1,715 SR
1,305 Elo+

VS

Team Averages
Level 29
1,411 SR
1,190 Elo+
Cthulhu
Cthulhu
Chief B2
Cthulhu
Level 11
God Stats
20W - 23L
1,426 SR
Queue Stats
21W - 29L
1,239 Elo+
Solo
Amaterasu
Amaterasu
CrimsonDruid138
Amaterasu
Level 68
God Stats
11W - 10L
1,557 SR
Queue Stats
44W - 68L
1,107 Elo+
Solo
The Morrigan
The Morrigan
MoonMusician
The Morrigan
Level 7
God Stats
0W - 4L
1,250 SR
Queue Stats
0W - 4L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColdbloodABX
Danzaburou
20
9 / 4 / 15
16,707
696
31,662
26,026
26,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
TacticsAbsurd
Jormungandr
19
3 / 2 / 19
14,984
624
14,651
28,018
20,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
emzynes
Ratatoskr
19
14 / 9 / 9
17,624
734
28,882
24,502
11,036
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chief B2
Cthulhu
19
9 / 8 / 1
15,652
652
29,206
33,908
18,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
CrimsonDruid138
Amaterasu
16
3 / 12 / 7
14,165
590
16,681
36,115
35,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
MoonMusician
The Morrigan
17
3 / 6 / 8
14,535
606
15,619
20,239
7,856
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
26
Kills
15
15
Deaths
26
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chief B2
Cthulhu
9
8
1
1.19
W
Danzaburou
ColdbloodABX
Danzaburou
9
4
15
4.13
L
Amaterasu
CrimsonDruid138
Amaterasu
3
12
7
0.54
L
The Morrigan
MoonMusician
The Morrigan
3
6
8
1.17
W
Jormungandr
TacticsAbsurd
Jormungandr
3
2
19
6.25
W
Ratatoskr
emzynes
Ratatoskr
14
9
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,195
Damage
61,506
78,546
Taken
90,262
58,451
Mitigated
61,048
29,234
Healing
28,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chief B2
Cthulhu
29,206
1,707
2,882
7,005
33,908
18,131
122
6,548
26,955
82,895
0
W
Danzaburou
ColdbloodABX
Danzaburou
31,662
9,664
1,974
10,206
26,026
26,760
1,672
15,355
10,671
0
96,999
L
Amaterasu
CrimsonDruid138
Amaterasu
16,681
10,384
0
12,889
36,115
35,061
1,871
4,759
30,916
1,345
36,578
L
The Morrigan
MoonMusician
The Morrigan
15,619
2,055
1,551
3,942
20,239
7,856
820
3,396
16,597
44,133
3,039
W
Jormungandr
TacticsAbsurd
Jormungandr
14,651
2,096
1,276
10,461
28,018
20,655
369
17,590
10,428
71,879
0
W
Ratatoskr
emzynes
Ratatoskr
28,882
10,187
0
5,317
24,502
11,036
1,019
11,029
13,473
0
101,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
44,352
253
Minions Killed
189
0
Camps Cleared
0
1,190,256
Distance Traveled
1,144,039
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,652
652
106
4
0
385,474
0
W
Danzaburou
16,707
696
107
4
0
400,779
2
L
Amaterasu
14,165
590
43
2
0
352,256
0
L
The Morrigan
14,535
606
40
2
0
406,309
0
W
Jormungandr
14,984
624
58
2
0
374,941
2
W
Ratatoskr
17,624
734
88
4
0
414,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role