Player Matchup

Chang'e
Chang'e
Falastur0Elessar
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,378 Elo+
Party 1
Neith
Neith
Jenifaele
Neith
Level 64
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 7L
1,040 Elo+
Party 1
Jormungandr
Jormungandr
JohnKaltBach
Jormungandr
Level 8
God Stats
1W - 0L
1,187 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 44
1,328 SR
1,306 Elo+

VS

Team Averages
Level 48
1,531 SR
1,315 Elo+
Chaac
Chaac
ComeRed
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,158 Elo+
Party 2
Artemis
Artemis
Emilytiger29
Artemis
Level 7
God Stats
2W - 2L
1,592 SR
Queue Stats
4W - 6L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
Пупырка007
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
11,653
685
5,173
12,281
6,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jenifaele
Neith
14
6 / 7 / 5
12,926
760
17,722
14,296
5,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
JohnKaltBach
Jormungandr
14
3 / 3 / 8
11,364
668
5,896
14,043
14,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ComeRed
Chaac
15
2 / 6 / 12
11,236
661
15,680
17,193
16,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Emilytiger29
Artemis
8
0 / 3 / 7
9,231
543
1,907
3,075
872
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
13 / 4 / 1
13,271
781
11,818
18,397
8,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
15
16
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
ComeRed
Chaac
2
6
12
1.33
L
Artemis
Emilytiger29
Artemis
0
3
7
1.17
W
4
6
5
1.08
W
Neith
Jenifaele
Neith
6
7
5
1.21
W
Jormungandr
JohnKaltBach
Jormungandr
3
3
8
2.33
L
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,791
Damage
29,405
40,620
Taken
38,665
26,727
Mitigated
26,216
13,313
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ComeRed
Chaac
15,680
1,633
0
3,777
17,193
16,492
0
5,022
11,871
0
37,563
L
Artemis
Emilytiger29
Artemis
1,907
970
0
0
3,075
872
0
1,511
1,539
0
6,009
W
5,173
648
4,216
3,817
12,281
6,666
860
304
11,727
36,733
0
W
Neith
Jenifaele
Neith
17,722
11,029
0
3,993
14,296
5,404
2,718
503
13,568
0
48,866
W
Jormungandr
JohnKaltBach
Jormungandr
5,896
1,175
0
1,287
14,043
14,657
252
168
13,519
28,782
0
L
11,818
3,427
0
3,591
18,397
8,852
0
4,179
14,118
981
76,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
33,738
154
Minions Killed
132
0
Camps Cleared
0
779,036
Distance Traveled
683,260
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,236
661
39
2
0
282,833
0
L
Artemis
9,231
543
7
0
0
74,953
1
W
Chang'e
11,653
685
54
3
0
306,014
0
W
Neith
12,926
760
55
3
0
208,698
0
W
Jormungandr
11,364
668
45
3
0
264,324
0
L
Tsukuyomi
13,271
781
86
5
0
325,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role