Player Matchup

Anubis
Anubis
Catchycape45
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Solo
Medusa
Medusa
DazedFungus5170
Medusa
Level 28
God Stats
5W - 5L
1,465 SR
Queue Stats
72W - 112L
1,217 Elo+
Solo
Merlin
Merlin
KeptStarfish891
Merlin
Level 24
God Stats
17W - 16L
1,231 SR
Queue Stats
82W - 98L
1,116 Elo+
Solo
Bellona
Bellona
baskan_north
Bellona
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 84L
1,147 Elo+
Solo
Arachne
Arachne
lido45678901
Arachne
Level 22
God Stats
4W - 8L
1,240 SR
Queue Stats
59W - 86L
1,172 Elo+
Solo
Team Averages
Level 24
1,387 SR
1,260 Elo+

VS

Team Averages
Level 21
1,521 SR
1,202 Elo+
Pele
Pele
JonnFLass_9
Pele
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 22L
1,136 Elo+
Party 1
Nu Wa
Nu Wa
M3m3NTo_O__MoRi
Nu Wa
Level 23
God Stats
9W - 3L
1,571 SR
Queue Stats
54W - 47L
1,402 Elo+
Solo
Rama
Rama
Twitch_ZzeNkyZ
Rama
Level 16
God Stats
11W - 6L
1,419 SR
Queue Stats
15W - 20L
1,076 Elo+
Party 1
Anubis
Anubis
Voknarb94
Anubis
Level 27
God Stats
21W - 6L
1,698 SR
Queue Stats
94W - 93L
1,290 Elo+
Solo
Fenrir
Fenrir
destructor754
Fenrir
Level 15
God Stats
8W - 7L
1,415 SR
Queue Stats
14W - 16L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 9 / 2
8,661
456
10,098
19,139
13,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 1
9,271
488
4,737
11,805
5,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 2
6,813
359
4,031
6,292
1,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
baskan_north
Bellona
12
3 / 6 / 3
8,371
441
3,939
16,065
10,998
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
lido45678901
Arachne
10
0 / 9 / 4
7,370
388
4,677
14,620
4,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 8
9,545
502
10,252
13,015
4,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
15 / 0 / 9
12,184
641
18,696
5,882
2,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 3 / 6
9,479
499
12,564
10,307
3,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Voknarb94
Anubis
14
2 / 1 / 4
9,107
479
6,460
7,148
3,609
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 6
8,327
438
1,675
7,366
2,182
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
11
Kills
33
33
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
9
2
0.67
L
2
5
1
0.5
W
6
4
8
2.5
L
1
4
2
0.5
W
15
0
9
19.5
W
8
3
6
3.67
W
Anubis
Voknarb94
Anubis
2
1
4
4
L
Bellona
baskan_north
Bellona
3
6
3
0.75
W
2
3
6
1.67
L
Arachne
lido45678901
Arachne
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
49,647
67,921
Taken
43,718
36,669
Mitigated
15,519
14,452
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,098
1,107
88
6,346
19,139
13,995
1,299
4,899
14,240
50,356
0
L
4,737
1,406
0
2,717
11,805
5,894
863
7,157
4,648
0
51,427
W
10,252
2,541
0
2,908
13,015
4,369
1,033
4,442
8,550
0
40,661
L
4,031
252
0
0
6,292
1,732
0
2,176
4,116
17,737
0
W
18,696
5,198
0
1,602
5,882
2,021
3,475
1,076
4,756
74,431
0
W
12,564
8,180
0
181
10,307
3,338
1,948
5,106
5,176
0
51,421
W
Anubis
Voknarb94
Anubis
6,460
177
0
2,390
7,148
3,609
962
1,773
5,025
42,243
0
L
Bellona
baskan_north
Bellona
3,939
943
167
3,642
16,065
10,998
174
7,315
8,750
0
22,095
W
1,675
206
0
2,046
7,366
2,182
811
1,732
5,634
0
19,504
L
Arachne
lido45678901
Arachne
4,677
2,551
0
1,492
14,620
4,050
84
3,609
11,011
0
33,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
48,642
265
Minions Killed
370
0
Camps Cleared
0
1,323,711
Distance Traveled
1,535,455
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,661
456
71
4
0
258,136
3
L
Medusa
9,271
488
93
5
0
298,704
0
W
Pele
9,545
502
56
3
0
328,959
0
L
Merlin
6,813
359
27
1
0
207,579
3
W
Nu Wa
12,184
641
130
7
0
353,478
1
W
Rama
9,479
499
74
4
0
313,684
1
W
Anubis
9,107
479
81
4
0
306,064
1
L
Bellona
8,371
441
30
2
0
291,704
4
W
Fenrir
8,327
438
29
2
0
233,270
0
L
Arachne
7,370
388
44
2
0
267,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role