Player Matchup

Artemis
Artemis
HyperNBC
Artemis
Level 18
God Stats
1W - 2L
1,687 SR
Queue Stats
7W - 21L
1,117 Elo+
Party 1
Cthulhu
Cthulhu
Nitux 24
Cthulhu
Level 22
God Stats
16W - 17L
1,495 SR
Queue Stats
18W - 23L
1,200 Elo+
Party 1
Nemesis
Nemesis
OutwardLion3308
Nemesis
Level 25
God Stats
4W - 4L
1,553 SR
Queue Stats
35W - 38L
1,217 Elo+
Party 1
Team Averages
Level 22
1,578 SR
1,178 Elo+

VS

Team Averages
Level 29
1,453 SR
1,235 Elo+
Anubis
Anubis
Bk Vivid
Anubis
Level 42
God Stats
10W - 9L
1,435 SR
Queue Stats
29W - 35L
1,139 Elo+
Party 2
Scylla
Scylla
dantonlheureux88
Scylla
Level 18
God Stats
23W - 14L
1,444 SR
Queue Stats
27W - 25L
1,126 Elo+
Party 2
Sun Wukong
Sun Wukong
literary-zigzag9
Sun Wukong
Level 26
God Stats
5W - 5L
1,481 SR
Queue Stats
30W - 24L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HyperNBC
Artemis
13
0 / 11 / 7
10,234
539
11,930
20,232
5,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Nitux 24
Cthulhu
15
2 / 6 / 6
11,406
600
11,302
20,534
7,665
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 4 / 1
11,922
627
9,726
19,309
7,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bk Vivid
Anubis
18
12 / 3 / 7
14,280
752
13,770
10,896
4,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 10
12,111
637
17,684
9,533
2,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
literary-zigzag9
Sun Wukong
16
4 / 2 / 15
12,866
677
12,809
19,514
11,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
8
Kills
21
21
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bk Vivid
Anubis
12
3
7
5.17
L
Artemis
HyperNBC
Artemis
0
11
7
0.32
L
Cthulhu
Nitux 24
Cthulhu
2
6
6
0.83
L
6
4
1
1.63
W
5
3
10
3.33
W
Sun Wukong
literary-zigzag9
Sun Wukong
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,958
Damage
44,263
60,075
Taken
39,943
20,880
Mitigated
18,146
8,160
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bk Vivid
Anubis
13,770
392
159
5,277
10,896
4,234
1,187
3,700
7,196
52,598
0
L
Artemis
HyperNBC
Artemis
11,930
4,980
0
840
20,232
5,847
72
10,635
9,597
0
23,673
L
Cthulhu
Nitux 24
Cthulhu
11,302
221
116
5,156
20,534
7,665
182
11,300
9,234
58,607
0
L
9,726
3,364
0
2,048
19,309
7,368
57
9,519
9,790
0
57,233
W
17,684
1,043
0
1,250
9,533
2,883
1,307
3,406
6,127
49,888
0
W
Sun Wukong
literary-zigzag9
Sun Wukong
12,809
1,753
852
11,624
19,514
11,029
570
4,362
15,152
0
59,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
39,257
153
Minions Killed
213
0
Camps Cleared
0
909,783
Distance Traveled
1,007,132
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,280
752
106
6
0
333,402
0
L
Artemis
10,234
539
16
1
0
251,768
0
L
Cthulhu
11,406
600
73
4
0
307,385
5
L
Nemesis
11,922
627
64
3
0
350,630
0
W
Scylla
12,111
637
53
3
0
319,838
0
W
Sun Wukong
12,866
677
54
3
0
353,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role