Player Matchup

Chaac
Chaac
ElSabioPeyo
Chaac
Level 14
God Stats
3W - 9L
1,486 SR
Queue Stats
4W - 10L
1,176 Elo+
Party 2
Thor
Thor
Macheteador
Thor
Level 8
God Stats
0W - 2L
1,701 SR
Queue Stats
1W - 4L
1,068 Elo+
Party 2
Cthulhu
Cthulhu
WASALAMADRAPA
Cthulhu
Level 49
God Stats
4W - 12L
1,415 SR
Queue Stats
6W - 19L
1,172 Elo+
Party 2
Team Averages
Level 24
1,534 SR
1,139 Elo+

VS

Team Averages
Level 41
1,463 SR
1,244 Elo+
Anubis
Anubis
LeMât
Anubis
Level 45
God Stats
8W - 6L
1,470 SR
Queue Stats
75W - 103L
1,307 Elo+
Party 1
Chaac
Chaac
Qc RangerKingzZ
Chaac
Level 59
God Stats
25W - 14L
1,693 SR
Queue Stats
157W - 195L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
THUPA
Jormungandr
Level 20
God Stats
2W - 1L
1,228 SR
Queue Stats
2W - 4L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,516
532
5,487
14,585
8,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
8,151
509
1,263
10,091
3,655
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
12
1 / 3 / 1
8,567
535
5,086
12,914
4,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeMât
Anubis
15
5 / 0 / 5
10,704
669
10,947
3,344
1,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 7
10,608
663
13,016
11,353
7,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
THUPA
Jormungandr
13
2 / 1 / 9
11,102
694
8,554
9,525
9,101
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Anubis
LeMât
Anubis
5
0
5
7.5
L
0
6
1
0.08
W
5
1
7
8.5
W
Jormungandr
THUPA
Jormungandr
2
1
9
6.5
L
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,836
Damage
32,517
37,590
Taken
24,222
16,877
Mitigated
18,108
5,390
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
977
0
1,376
14,585
8,833
54
8,181
6,404
0
25,635
W
Anubis
LeMât
Anubis
10,947
0
1,122
1,975
3,344
1,626
1,036
1,179
2,115
60,150
0
L
1,263
614
0
40
10,091
3,655
0
3,637
6,454
0
7,697
W
13,016
1,446
966
6,154
11,353
7,381
239
1,740
9,438
0
33,053
W
Jormungandr
THUPA
Jormungandr
8,554
1,493
248
1,352
9,525
9,101
380
3,032
6,268
43,666
0
L
Cthulhu
5,086
0
891
3,083
12,914
4,389
0
7,683
5,231
33,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
32,414
90
Minions Killed
176
0
Camps Cleared
0
922,219
Distance Traveled
844,993
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,516
532
33
2
0
325,870
0
W
Anubis
10,704
669
81
5
0
282,994
0
L
Thor
8,151
509
17
1
0
300,064
0
W
Chaac
10,608
663
45
3
0
299,685
3
W
Jormungandr
11,102
694
50
3
0
262,314
2
L
Cthulhu
8,567
535
40
3
0
296,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role