Player Matchup

Cerberus
Cerberus
PrincePup
Cerberus
Level 16
God Stats
2W - 0L
1,697 SR
Queue Stats
6W - 16L
1,257 Elo+
Solo
Merlin
Merlin
ZackShuttler
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
general452
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,319 Elo+
Party 2
Team Averages
Level 39
1,566 SR
1,359 Elo+

VS

Team Averages
Level 47
1,439 SR
1,277 Elo+
Ares
Ares
Andres78512
Ares
Level 5
God Stats
1W - 1L
1,662 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 1
Scylla
Scylla
Enrique0690
Scylla
Level 68
God Stats
4W - 10L
1,297 SR
Queue Stats
135W - 229L
1,259 Elo+
Party 1
Hercules
Hercules
juan1409
Hercules
Level 67
God Stats
17W - 31L
1,357 SR
Queue Stats
72W - 161L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PrincePup
Cerberus
10
0 / 4 / 4
8,630
616
3,054
13,475
12,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
14
3 / 2 / 6
10,022
716
13,246
6,501
2,512
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
general452
Artemis
15
7 / 3 / 3
10,852
775
10,428
9,569
3,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,558
468
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Scylla
13
4 / 7 / 4
8,843
632
9,378
13,750
5,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
juan1409
Hercules
13
5 / 3 / 3
9,030
645
8,697
18,294
15,705
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
9
9
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Scylla
4
7
4
0.86
W
Cerberus
PrincePup
Cerberus
0
4
4
0.5
W
Merlin
3
2
6
3
W
Artemis
general452
Artemis
7
3
3
2.83
L
Hercules
juan1409
Hercules
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
18,075
29,545
Taken
32,044
18,316
Mitigated
20,745
7,150
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
9,378
1,415
0
723
13,750
5,040
272
7,831
5,919
32,991
0
W
Cerberus
PrincePup
Cerberus
3,054
490
0
802
13,475
12,151
0
2,152
11,323
17,104
0
W
Merlin
13,246
1,111
229
1,928
6,501
2,512
566
2,853
3,648
53,014
0
W
Artemis
general452
Artemis
10,428
7,563
0
4,191
9,569
3,653
1,941
4,445
5,124
0
34,098
L
Hercules
juan1409
Hercules
8,697
3,373
0
2,959
18,294
15,705
225
8,513
9,781
0
22,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
24,431
157
Minions Killed
86
0
Camps Cleared
0
712,945
Distance Traveled
457,072
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,558
468
0
0
0
0
0
L
Scylla
8,843
632
54
4
0
210,416
0
W
Cerberus
8,630
616
32
2
0
266,037
3
W
Merlin
10,022
716
69
5
0
231,340
0
W
Artemis
10,852
775
56
4
0
215,568
0
L
Hercules
9,030
645
32
2
0
246,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role