Player Matchup

Medusa
Medusa
Silver I
GORILA612
Medusa
Silver I
Level 141
God Stats
50W - 47L
1,513 SR
Queue Stats
181W - 185L
1,141 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Guta
Sun Wukong
Silver II
Level 131
God Stats
7W - 9L
1,503 SR
Queue Stats
150W - 147L
1,001 MMR
Party 2
Hera
Hera
Gold IV
MorboNinJA
Hera
Gold IV
Level 142
God Stats
21W - 14L
1,614 SR
Queue Stats
115W - 111L
1,325 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,543 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,457 SR
1,065 MMR
Hou Yi
Hou Yi
Gold V
Shadowkiller326
Hou Yi
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,770 MMR
Party 1
Jormungandr
Jormungandr
Silver V
WickedVex93
Jormungandr
Silver V
Level 118
God Stats
1W - 1L
1,145 SR
Queue Stats
26W - 26L
720 MMR
Party 1
Fenrir
Fenrir
Silver IV
Zero White9293
Fenrir
Silver IV
Level 128
God Stats
3W - 1L
1,727 SR
Queue Stats
46W - 46L
704 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GORILA612
Medusa
16
4 / 5 / 5
13,287
664
11,714
12,550
4,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Guta
Sun Wukong
17
3 / 1 / 8
13,761
688
10,211
17,400
20,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 0 / 7
13,242
662
20,019
5,791
1,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChaacAphroditeCthulhuZeusSkadi

VS

Bans
KumbhakarnaScyllaAresKukulkanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
11,855
593
8,788
15,696
5,580
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WickedVex93
Jormungandr
14
3 / 3 / 1
11,425
571
8,348
18,863
18,256
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 7 / 5
11,002
550
7,811
18,906
7,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
6
6
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
GORILA612
Medusa
4
5
5
1.3
W
Sun Wukong
Guta
Sun Wukong
3
1
8
7
W
5
0
7
8.5
L
2
2
4
2
L
Jormungandr
WickedVex93
Jormungandr
3
3
1
1.17
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,944
Damage
24,947
35,741
Taken
53,465
26,609
Mitigated
31,093
11,865
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GORILA612
Medusa
11,714
6,342
0
2,603
12,550
4,045
1,841
2,187
10,363
0
87,930
W
Sun Wukong
Guta
Sun Wukong
10,211
2,830
255
7,720
17,400
20,636
528
4,626
12,774
0
36,664
W
20,019
3,471
0
1,287
5,791
1,928
1,246
1,946
3,845
90,319
0
L
8,788
3,354
0
3,776
15,696
5,580
0
6,044
9,652
0
83,758
L
Jormungandr
WickedVex93
Jormungandr
8,348
1,366
561
1,038
18,863
18,256
0
8,058
10,805
47,544
0
L
7,811
691
625
3,164
18,906
7,257
0
6,009
12,897
0
36,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
34,282
264
Minions Killed
220
0
Camps Cleared
0
1,115,808
Distance Traveled
966,646
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,287
664
78
4
0
342,100
2
W
Sun Wukong
13,761
688
55
3
0
385,987
5
W
Hera
13,242
662
131
7
0
387,721
5
L
Hou Yi
11,855
593
123
6
0
348,185
4
L
Jormungandr
11,425
571
55
3
0
301,034
0
L
Fenrir
11,002
550
42
2
0
317,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role