Player Matchup

Danzaburou
Danzaburou
BOTchan
Danzaburou
Level 23
God Stats
4W - 8L
1,500 SR
Queue Stats
165W - 130L
1,553 Elo+
Party 1
Merlin
Merlin
Bobalony
Merlin
Level 16
God Stats
5W - 8L
1,438 SR
Queue Stats
22W - 17L
1,536 Elo+
Party 3
Chang'e
Chang'e
Cleepers
Chang'e
Level 45
God Stats
51W - 36L
1,604 SR
Queue Stats
501W - 382L
1,499 Elo+
Party 1
Achilles
Achilles
DieMove
Achilles
Level 41
God Stats
2W - 2L
1,632 SR
Queue Stats
52W - 33L
1,606 Elo+
Party 3
Kumbhakarna
Kumbhakarna
RipTunchi
Kumbhakarna
Level 41
God Stats
4W - 3L
1,635 SR
Queue Stats
10W - 8L
1,530 Elo+
Party 3
Team Averages
Level 33
1,562 SR
1,545 Elo+

VS

Team Averages
Level 65
1,604 SR
1,569 Elo+
Nemesis
Nemesis
AvengerMKII
Nemesis
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 32L
1,512 Elo+
Party 4
Yemoja
Yemoja
JellyMeme
Yemoja
Level 47
God Stats
2W - 0L
1,708 SR
Queue Stats
46W - 39L
1,505 Elo+
Party 4
Danzaburou
Danzaburou
Mynameiswolf
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Nilupher
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ObamaTrump
Ah Puch
Level 14
God Stats
3W - 0L
1,812 SR
Queue Stats
68W - 21L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOTchan
Danzaburou
20
2 / 8 / 11
13,240
946
12,156
26,222
9,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Bobalony
Merlin
20
10 / 8 / 10
15,517
1,108
24,750
27,690
10,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Cleepers
Chang'e
20
3 / 7 / 15
14,374
1,027
14,726
29,077
11,096
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
DieMove
Achilles
20
7 / 5 / 13
14,628
1,045
17,891
23,956
16,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
RipTunchi
Kumbhakarna
20
2 / 9 / 14
13,295
950
13,470
28,922
13,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvengerMKII
Nemesis
20
1 / 8 / 19
13,497
964
13,738
22,992
12,352
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
JellyMeme
Yemoja
20
2 / 5 / 18
13,464
962
10,248
20,786
23,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Mynameiswolf
Danzaburou
20
20 / 3 / 15
18,556
1,325
49,820
20,280
9,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Nilupher
Nu Wa
20
2 / 5 / 18
13,577
970
18,173
9,251
3,575
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
ObamaTrump
Ah Puch
20
12 / 3 / 17
16,622
1,187
35,660
13,836
5,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
124
24
Kills
37
37
Deaths
24
63
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AvengerMKII
Nemesis
1
8
19
1.31
L
Danzaburou
BOTchan
Danzaburou
2
8
11
0.94
L
Merlin
Bobalony
Merlin
10
8
10
1.88
L
Chang'e
Cleepers
Chang'e
3
7
15
1.5
L
Achilles
DieMove
Achilles
7
5
13
2.7
W
Yemoja
JellyMeme
Yemoja
2
5
18
2.2
W
Danzaburou
Mynameiswolf
Danzaburou
20
3
15
9.17
W
Nu Wa
Nilupher
Nu Wa
2
5
18
2.2
W
Ah Puch
ObamaTrump
Ah Puch
12
3
17
6.83
L
Kumbhakarna
RipTunchi
Kumbhakarna
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,993
Damage
127,639
135,867
Taken
87,145
61,264
Mitigated
55,068
40,820
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AvengerMKII
Nemesis
13,738
3,963
0
2,996
22,992
12,352
0
13,968
9,024
0
26,841
L
Danzaburou
BOTchan
Danzaburou
12,156
4,710
0
2,054
26,222
9,785
0
11,251
14,971
0
50,185
L
Merlin
Bobalony
Merlin
24,750
1,846
772
5,389
27,690
10,533
0
15,100
12,590
73,030
0
L
Chang'e
Cleepers
Chang'e
14,726
757
16,304
11,931
29,077
11,096
0
16,422
12,655
45,909
0
L
Achilles
DieMove
Achilles
17,891
6,877
0
3,536
23,956
16,527
0
10,407
13,549
0
37,060
W
Yemoja
JellyMeme
Yemoja
10,248
760
452
101
20,786
23,939
0
14,123
6,663
23,689
0
W
Danzaburou
Mynameiswolf
Danzaburou
49,820
20,419
0
5,238
20,280
9,403
0
11,253
9,027
0
80,762
W
Nu Wa
Nilupher
Nu Wa
18,173
2,724
142
662
9,251
3,575
0
2,761
6,490
49,149
0
W
Ah Puch
ObamaTrump
Ah Puch
35,660
473
0
2,325
13,836
5,799
0
10,841
2,995
77,569
0
L
Kumbhakarna
RipTunchi
Kumbhakarna
13,470
1,087
0
834
28,922
13,323
0
10,901
18,021
33,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,054
Gold Earned
75,716
333
Minions Killed
303
9
Camps Cleared
8
1,382,155
Distance Traveled
1,313,453
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,497
964
25
2
0
284,356
0
L
Danzaburou
13,240
946
77
6
1
257,988
0
L
Merlin
15,517
1,108
98
7
1
245,739
0
L
Chang'e
14,374
1,027
63
5
0
323,663
0
L
Achilles
14,628
1,045
53
4
6
291,360
0
W
Yemoja
13,464
962
29
2
1
271,522
0
W
Danzaburou
18,556
1,325
64
5
2
280,761
2
W
Nu Wa
13,577
970
61
4
2
197,088
2
W
Ah Puch
16,622
1,187
124
9
3
279,726
1
L
Kumbhakarna
13,295
950
42
3
1
263,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role