Player Matchup

Danzaburou
Danzaburou
Bubblegumninja1
Danzaburou
Level 85
God Stats
19W - 13L
1,756 SR
Queue Stats
84W - 81L
1,295 Elo+
Party 1
Tyr
Tyr
DracoCalamity
Tyr
Level 19
God Stats
8W - 3L
1,665 SR
Queue Stats
48W - 46L
1,271 Elo+
Party 1
Jormungandr
Jormungandr
Tylor00517
Jormungandr
Level 38
God Stats
2W - 1L
1,557 SR
Queue Stats
20W - 18L
1,306 Elo+
Party 1
Team Averages
Level 47
1,659 SR
1,291 Elo+

VS

Team Averages
Level 21
1,362 SR
971 Elo+
Susano
Susano
AlexJesusA25
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
714 Elo+
Party 2
Neith
Neith
Mafia qxeen
Neith
Level 28
God Stats
9W - 21L
1,261 SR
Queue Stats
68W - 126L
1,052 Elo+
Party 2
Janus
Janus
NHF CAPALOT
Janus
Level 29
God Stats
2W - 4L
1,325 SR
Queue Stats
128W - 167L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubblegumninja1
Danzaburou
12
6 / 3 / 9
8,839
804
8,812
6,914
2,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 8
8,236
749
2,499
10,500
8,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Tylor00517
Jormungandr
11
5 / 1 / 6
8,512
774
8,996
7,457
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 7 / 2
6,424
584
1,258
7,138
2,129
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 3
7,408
673
6,228
8,645
2,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 3 / 1
8,307
755
2,983
8,770
2,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
0
7
2
0.14
W
Danzaburou
Bubblegumninja1
Danzaburou
6
3
9
3.5
W
4
2
8
4
L
1
5
3
0.5
L
4
3
1
1.5
W
Jormungandr
Tylor00517
Jormungandr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
10,469
24,871
Taken
24,553
14,492
Mitigated
7,686
6,196
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,258
358
0
0
7,138
2,129
0
2,450
4,613
0
4,235
W
Danzaburou
Bubblegumninja1
Danzaburou
8,812
2,318
0
1,827
6,914
2,741
1,443
1,034
5,880
0
24,199
W
2,499
356
0
2,628
10,500
8,122
309
932
9,568
0
18,124
L
6,228
2,335
0
1,030
8,645
2,963
174
2,980
5,540
0
20,913
L
2,983
844
0
637
8,770
2,594
101
3,566
5,204
21,935
0
W
Jormungandr
Tylor00517
Jormungandr
8,996
3,337
0
1,741
7,457
3,629
455
1,037
6,420
26,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
22,139
103
Minions Killed
82
0
Camps Cleared
0
594,170
Distance Traveled
485,777
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,424
584
7
1
0
128,012
1
W
Danzaburou
8,839
804
24
2
0
207,746
2
W
Tyr
8,236
749
38
3
0
209,954
0
L
Neith
7,408
673
27
2
0
186,164
0
L
Janus
8,307
755
48
4
0
171,601
0
W
Jormungandr
8,512
774
41
4
0
176,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role