Player Matchup

Cthulhu
Cthulhu
Chevyjunior
Cthulhu
Level 44
God Stats
2W - 5L
1,505 SR
Queue Stats
24W - 25L
1,238 Elo+
Party 1
Susano
Susano
SPEED_RaZR
Susano
Level 17
God Stats
3W - 2L
1,296 SR
Queue Stats
19W - 23L
1,197 Elo+
Party 1
Janus
Janus
theweeping6
Janus
Level 20
God Stats
3W - 6L
1,358 SR
Queue Stats
22W - 27L
1,210 Elo+
Party 1
Team Averages
Level 27
1,386 SR
1,215 Elo+

VS

Team Averages
Level 21
1,561 SR
1,235 Elo+
Danzaburou
Danzaburou
Lyra Clu
Danzaburou
Level 18
God Stats
8W - 7L
1,500 SR
Queue Stats
58W - 50L
1,269 Elo+
Solo
Nox
Nox
Veyas
Nox
Level 21
God Stats
26W - 21L
1,507 SR
Queue Stats
139W - 127L
1,175 Elo+
Party 2
Hercules
Hercules
wizzmac2354
Hercules
Level 25
God Stats
2W - 3L
1,675 SR
Queue Stats
122W - 106L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chevyjunior
Cthulhu
12
2 / 6 / 4
8,618
663
8,071
16,125
17,685
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Susano
SPEED_RaZR
Susano
11
2 / 11 / 4
8,684
668
4,931
14,228
5,228
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 7 / 3
9,237
711
12,189
10,548
3,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lyra Clu
Danzaburou
14
8 / 3 / 12
10,856
835
10,196
9,627
3,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
Veyas
Nox
13
8 / 2 / 13
10,446
804
11,912
9,112
3,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hercules
wizzmac2354
Hercules
13
7 / 3 / 15
10,172
782
9,422
19,827
14,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
23
24
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chevyjunior
Cthulhu
2
6
4
0.67
W
Danzaburou
Lyra Clu
Danzaburou
8
3
12
4.67
L
Susano
SPEED_RaZR
Susano
2
11
4
0.36
W
Nox
Veyas
Nox
8
2
13
7.25
L
3
7
3
0.64
W
Hercules
wizzmac2354
Hercules
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
31,530
40,901
Taken
38,566
26,240
Mitigated
21,706
4,159
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chevyjunior
Cthulhu
8,071
407
1,638
771
16,125
17,685
256
4,783
11,052
25,722
0
W
Danzaburou
Lyra Clu
Danzaburou
10,196
5,447
0
2,019
9,627
3,390
1,521
4,502
5,125
0
37,040
L
Susano
SPEED_RaZR
Susano
4,931
236
294
275
14,228
5,228
213
4,574
9,504
0
10,597
W
Nox
Veyas
Nox
11,912
1,260
1,305
1,919
9,112
3,591
1,165
6,329
2,783
44,852
0
L
12,189
1,139
470
711
10,548
3,327
108
2,567
7,906
35,123
0
W
Hercules
wizzmac2354
Hercules
9,422
2,774
1,527
5,318
19,827
14,725
940
9,445
10,382
0
16,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
31,474
95
Minions Killed
144
0
Camps Cleared
0
580,644
Distance Traveled
676,564
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,618
663
35
3
0
207,141
3
W
Danzaburou
10,856
835
60
5
0
202,797
0
L
Susano
8,684
668
19
1
0
202,373
0
W
Nox
10,446
804
67
5
0
227,675
0
L
Janus
9,237
711
41
3
0
171,130
0
W
Hercules
10,172
782
17
1
0
246,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role