Player Matchup

Artemis
Artemis
Marcos1974
Artemis
Level 3
God Stats
2W - 2L
1,717 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
Maseratii_Power_
Merlin
Level 63
God Stats
41W - 32L
1,472 SR
Queue Stats
153W - 165L
1,375 Elo+
Party 1
Chaac
Chaac
el_cubanito_123
Chaac
Level 66
God Stats
16W - 12L
1,611 SR
Queue Stats
225W - 208L
1,407 Elo+
Party 1
Team Averages
Level 44
1,600 SR
1,427 Elo+

VS

Team Averages
Level 46
1,417 SR
1,361 Elo+
Ra
Ra
antonij06
Ra
Level 5
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 2
Sylvanus
Sylvanus
coolvoom
Sylvanus
Level 111
God Stats
2W - 2L
1,511 SR
Queue Stats
56W - 44L
1,441 Elo+
Solo
Fenrir
Fenrir
itsCyraxTTV
Fenrir
Level 21
God Stats
1W - 5L
1,387 SR
Queue Stats
31W - 25L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Marcos1974
Artemis
10
0 / 2 / 8
7,338
667
5,170
4,545
1,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 2 / 9
8,543
777
8,937
6,178
2,014
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
13 / 2 / 2
9,710
883
14,827
9,804
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
6,637
603
2,210
8,040
1,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
coolvoom
Sylvanus
11
2 / 3 / 3
7,374
670
5,573
17,145
8,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
9
2 / 6 / 3
6,906
628
4,397
11,620
3,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
5
6
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Marcos1974
Artemis
0
2
8
2
W
4
2
9
4.25
L
1
8
2
0.25
L
Sylvanus
coolvoom
Sylvanus
2
3
3
1.17
W
13
2
2
7
L
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
12,180
20,527
Taken
36,805
7,822
Mitigated
13,252
5,055
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Marcos1974
Artemis
5,170
3,901
0
533
4,545
1,336
815
1,603
2,942
0
11,773
W
8,937
147
178
537
6,178
2,014
0
2,355
3,823
29,926
0
L
2,210
635
53
27
8,040
1,983
0
1,918
6,122
8,801
0
L
Sylvanus
coolvoom
Sylvanus
5,573
1,122
1,607
7,719
17,145
8,165
0
3,680
13,465
18,933
0
W
14,827
2,984
123
3,684
9,804
4,472
828
3,947
5,857
0
49,117
L
Fenrir
4,397
1,729
417
829
11,620
3,104
0
3,371
8,249
0
8,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
20,917
117
Minions Killed
51
0
Camps Cleared
0
539,939
Distance Traveled
447,645
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,338
667
25
2
0
131,297
0
W
Merlin
8,543
777
32
3
0
185,652
1
L
Ra
6,637
603
17
2
0
135,363
0
L
Sylvanus
7,374
670
30
3
0
158,630
0
W
Chaac
9,710
883
60
5
0
222,990
0
L
Fenrir
6,906
628
4
0
0
153,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role