Player Matchup

Hercules
Hercules
G-Force1125
Hercules
Level 83
God Stats
19W - 12L
1,567 SR
Queue Stats
75W - 55L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Juctes
Danzaburou
Level 46
God Stats
59W - 23L
1,801 SR
Queue Stats
311W - 202L
1,572 Elo+
Party 1
Raijin
Raijin
i_m_hacking
Raijin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,467 Elo+
Party 1
Team Averages
Level 59
1,623 SR
1,500 Elo+

VS

Team Averages
Level 98
1,475 SR
1,519 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Radical Larry69
Sylvanus
Level 82
God Stats
1W - 3L
1,426 SR
Queue Stats
14W - 12L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G-Force1125
Hercules
14
4 / 0 / 8
9,809
701
7,227
17,166
13,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Juctes
Danzaburou
15
9 / 3 / 4
11,275
805
10,240
10,498
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
11
0 / 7 / 11
8,728
623
10,465
11,112
3,381
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 6 / 4
9,357
668
13,745
10,386
4,610
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
 
Danzaburou
13
3 / 5 / 5
9,342
667
10,629
12,863
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
3 / 2 / 4
8,942
639
6,939
12,391
13,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
10
10
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
4
1
L
Danzaburou
 
Danzaburou
3
5
5
1.1
W
Hercules
G-Force1125
Hercules
4
0
8
8
W
Danzaburou
Juctes
Danzaburou
9
3
4
3.67
L
Sylvanus
3
2
4
2.5
W
Raijin
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
31,313
38,776
Taken
35,640
20,154
Mitigated
23,846
11,697
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,745
902
768
718
10,386
4,610
72
1,954
8,282
40,587
0
L
Danzaburou
 
Danzaburou
10,629
4,536
147
2,656
12,863
6,144
688
4,545
8,243
0
34,781
W
Hercules
G-Force1125
Hercules
7,227
2,136
0
8,485
17,166
13,073
209
9,708
7,458
0
19,629
W
Danzaburou
Juctes
Danzaburou
10,240
3,951
0
2,712
10,498
3,700
850
5,694
4,804
0
54,448
L
Sylvanus
6,939
1,919
2,151
4,195
12,391
13,092
399
3,994
8,172
16,675
0
W
Raijin
10,465
872
0
500
11,112
3,381
300
5,334
5,778
29,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
27,641
154
Minions Killed
145
0
Camps Cleared
0
699,348
Distance Traveled
632,594
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,357
668
59
4
0
226,353
3
L
Danzaburou
9,342
667
54
4
0
218,325
1
W
Hercules
9,809
701
32
2
0
243,109
0
W
Danzaburou
11,275
805
86
6
0
247,696
1
L
Sylvanus
8,942
639
32
2
0
187,916
0
W
Raijin
8,728
623
36
3
0
208,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role