Player Matchup

Artemis
Artemis
Gorosei99
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,725 Elo+
Solo
Danzaburou
Danzaburou
TankyBoy4359
Danzaburou
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 67L
1,518 Elo+
Solo
Yemoja
Yemoja
bloodenymph
Yemoja
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 3L
1,585 Elo+
Solo
Thor
Thor
scarletjo35
Thor
Level 21
God Stats
9W - 9L
1,355 SR
Queue Stats
87W - 74L
1,506 Elo+
Solo
Cthulhu
Cthulhu
xXSergManXx
Cthulhu
Level 14
God Stats
8W - 2L
1,500 SR
Queue Stats
36W - 29L
1,471 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,561 Elo+

VS

Team Averages
Level 14
1,549 SR
1,558 Elo+
Danzaburou
Danzaburou
SinCanSa
Danzaburou
Level 22
God Stats
1W - 2L
1,781 SR
Queue Stats
11W - 8L
1,454 Elo+
Solo
Hel
Hel
UnivalveRacer73
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,648 Elo+
Solo
Bellona
Bellona
YoungestSLime
Bellona
Level 4
God Stats
1W - 3L
1,346 SR
Queue Stats
4W - 4L
1,545 Elo+
Solo
Mercury
Mercury
baby__yoda69
Mercury
Level 27
God Stats
8W - 8L
1,620 SR
Queue Stats
76W - 50L
1,556 Elo+
Solo
Ra
Ra
vVSeaserVv
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gorosei99
Artemis
5
1 / 0 / 2
3,528
706
1,013
2,088
421
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
TankyBoy4359
Danzaburou
7
2 / 0 / 0
4,369
874
228
1,196
331
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
5
1 / 1 / 2
3,527
705
275
1,152
473
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 2
4,195
839
1,504
3,025
786
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
xXSergManXx
Cthulhu
7
4 / 0 / 0
4,305
861
2,206
1,787
1,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SinCanSa
Danzaburou
5
1 / 3 / 0
3,305
661
894
2,596
633
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
2,655
531
240
595
88
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
4
0 / 4 / 0
3,008
602
767
3,749
1,959
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Mercury
baby__yoda69
Mercury
6
1 / 0 / 0
3,820
764
271
2,530
536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 2 / 1
3,138
628
923
1,515
368
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Gorosei99
Artemis
1
0
2
2
L
Danzaburou
SinCanSa
Danzaburou
1
3
0
0.33
W
Danzaburou
TankyBoy4359
Danzaburou
2
0
0
2
L
0
1
0
0
L
Bellona
0
4
0
0
L
Mercury
baby__yoda69
Mercury
1
0
0
1
W
Yemoja
1
1
2
2
W
2
1
2
3
L
0
2
1
0.25
W
Cthulhu
xXSergManXx
Cthulhu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,226
Damage
3,095
9,248
Taken
10,985
3,153
Mitigated
3,584
3,783
Healing
1,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Gorosei99
Artemis
1,013
480
0
937
2,088
421
72
264
1,824
0
11,733
L
Danzaburou
SinCanSa
Danzaburou
894
553
0
94
2,596
633
66
127
2,469
0
7,132
W
Danzaburou
TankyBoy4359
Danzaburou
228
33
0
701
1,196
331
0
303
893
0
15,983
L
240
42
0
26
595
88
0
0
595
1,776
0
L
Bellona
767
277
0
104
3,749
1,959
0
1,832
1,642
0
5,972
L
Mercury
baby__yoda69
Mercury
271
0
0
807
2,530
536
0
158
2,347
0
15,122
W
Yemoja
275
38
239
0
1,152
473
126
285
867
1,238
0
W
1,504
483
0
940
3,025
786
0
311
2,714
0
14,238
L
923
283
0
14
1,515
368
60
64
1,451
6,903
0
W
Cthulhu
xXSergManXx
Cthulhu
2,206
356
0
966
1,787
1,142
563
0
1,622
12,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,924
Gold Earned
15,926
117
Minions Killed
80
0
Camps Cleared
0
488,887
Distance Traveled
432,567
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,528
706
25
5
0
81,480
0
L
Danzaburou
3,305
661
18
4
0
83,152
0
W
Danzaburou
4,369
874
33
7
0
91,057
0
L
Hel
2,655
531
7
1
0
17,898
0
L
Bellona
3,008
602
9
2
0
113,712
1
L
Mercury
3,820
764
35
7
0
104,497
0
W
Yemoja
3,527
705
0
0
0
103,608
0
W
Thor
4,195
839
37
7
0
105,996
0
L
Ra
3,138
628
11
2
0
113,308
0
W
Cthulhu
4,305
861
22
4
0
106,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role