Player Matchup

Khepri
Khepri
AimanNotAmen
Khepri
Level 154
God Stats
3W - 3L
1,559 SR
Queue Stats
550W - 531L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
DeathhMau5
Danzaburou
Level 160
God Stats
7W - 2L
1,748 SR
Queue Stats
425W - 400L
1,576 Elo+
Solo
Ne Zha
Ne Zha
Lunasa
Ne Zha
Level 129
God Stats
7W - 16L
1,558 SR
Queue Stats
542W - 543L
1,587 Elo+
Party 1
Ra
Ra
Nomrind
Ra
Level 145
God Stats
23W - 22L
1,567 SR
Queue Stats
387W - 371L
1,615 Elo+
Party 1
Rama
Rama
SumYoungGhai
Rama
Level 129
God Stats
26W - 31L
1,578 SR
Queue Stats
608W - 560L
1,628 Elo+
Party 1
Team Averages
Level 143
1,602 SR
1,604 Elo+

VS

Team Averages
Level 130
1,626 SR
1,613 Elo+
Chaac
Chaac
BM3xFnrir
Chaac
Level 121
God Stats
8W - 2L
1,616 SR
Queue Stats
137W - 126L
1,572 Elo+
Party 3
Yemoja
Yemoja
Kiboumz
Yemoja
Level 124
God Stats
9W - 7L
1,523 SR
Queue Stats
107W - 83L
1,608 Elo+
Party 3
Apollo
Apollo
King_Koala-IR
Apollo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
515W - 501L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
KoUnTLesS
Heimdallr
Level 149
God Stats
6W - 7L
1,480 SR
Queue Stats
365W - 323L
1,685 Elo+
Party 3
Eset
Eset
Princevahn
Eset
Level 129
God Stats
2W - 0L
2,013 SR
Queue Stats
507W - 465L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 6 / 7
11,995
480
7,247
24,940
31,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DeathhMau5
Danzaburou
16
3 / 7 / 3
11,599
464
13,378
20,463
8,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Lunasa
Ne Zha
20
6 / 4 / 5
14,408
576
11,162
19,736
10,487
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 4
9,514
381
4,492
4,580
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 8 / 2
13,759
550
13,704
21,518
9,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BM3xFnrir
Chaac
19
4 / 4 / 12
13,955
558
18,388
26,601
39,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Kiboumz
Yemoja
16
2 / 5 / 14
13,137
525
7,122
17,718
24,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 3 / 7
15,084
603
10,939
16,947
8,084
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
KoUnTLesS
Heimdallr
20
8 / 4 / 10
15,874
635
24,109
22,186
13,025
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 10
14,634
585
11,447
13,879
6,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
17
Kills
28
28
Deaths
18
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
6
7
0.92
W
Chaac
BM3xFnrir
Chaac
4
4
12
2.5
L
Danzaburou
DeathhMau5
Danzaburou
3
7
3
0.64
W
Yemoja
Kiboumz
Yemoja
2
5
14
1.8
W
9
3
7
4.17
W
Heimdallr
KoUnTLesS
Heimdallr
8
4
10
3.25
L
Ne Zha
Lunasa
Ne Zha
6
4
5
2.13
L
1
3
4
1
W
5
2
10
5
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,983
Damage
72,005
91,237
Taken
97,331
61,438
Mitigated
90,878
21,754
Healing
39,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,247
957
0
3,714
24,940
31,397
15
7,295
17,486
39,334
0
W
Chaac
BM3xFnrir
Chaac
18,388
4,593
0
10,565
26,601
39,615
2,334
2,706
23,895
273
76,991
L
Danzaburou
DeathhMau5
Danzaburou
13,378
5,928
0
5,776
20,463
8,351
40
1,908
17,905
0
64,998
W
Yemoja
Kiboumz
Yemoja
7,122
1,315
7,892
3,727
17,718
24,036
594
3,288
14,430
31,178
0
W
10,939
6,564
0
5,500
16,947
8,084
2,074
1,197
15,750
0
102,052
W
Heimdallr
KoUnTLesS
Heimdallr
24,109
15,686
0
5,900
22,186
13,025
7,566
2,693
19,493
0
132,586
L
Ne Zha
Lunasa
Ne Zha
11,162
1,522
0
5,328
19,736
10,487
651
4,796
14,840
0
119,629
L
4,492
267
568
715
4,580
1,904
0
643
3,937
28,719
0
W
11,447
2,116
2,571
3,475
13,879
6,118
1,957
1,855
12,024
105,389
0
L
13,704
9,301
0
5,653
21,518
9,299
2,716
4,200
17,243
0
105,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,275
Gold Earned
72,684
560
Minions Killed
645
0
Camps Cleared
0
1,895,476
Distance Traveled
2,300,759
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,995
480
54
2
0
443,238
3
W
Chaac
13,955
558
131
5
0
470,595
4
L
Danzaburou
11,599
464
98
4
0
352,528
3
W
Yemoja
13,137
525
38
2
0
424,369
6
W
Apollo
15,084
603
122
5
0
467,001
3
W
Heimdallr
15,874
635
182
7
0
436,543
4
L
Ne Zha
14,408
576
188
8
0
525,626
2
L
Ra
9,514
381
37
1
0
126,354
1
W
Eset
14,634
585
172
7
0
502,251
9
L
Rama
13,759
550
183
7
0
447,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role